Player Matchup

Nemesis
Nemesis
DioSykSkyllz420
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 104L
1,432 Elo+
Solo
Anubis
Anubis
Stickydolphin21
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,457 Elo+
Party 2
Erlang Shen
Erlang Shen
TTVwisecerdabmx
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
1,329 Elo+
Party 2
Sol
Sol
soliMxgafe
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,371 Elo+
Solo
Thor
Thor
zerojack000
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 73L
1,532 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,424 Elo+

VS

Team Averages
Level 113
1,592 SR
1,465 Elo+
Tiamat
Tiamat
Andservan
Tiamat
Level 160
God Stats
3W - 2L
1,503 SR
Queue Stats
252W - 249L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
Dredgen_Knight
Nu Wa
Level 156
God Stats
3W - 1L
1,776 SR
Queue Stats
194W - 166L
1,513 Elo+
Party 1
Vulcan
Vulcan
OooMushu
Vulcan
Level 63
God Stats
1W - 1L
1,316 SR
Queue Stats
123W - 155L
1,397 Elo+
Solo
Agni
Agni
alfafox9
Agni
Level 160
God Stats
3W - 1L
1,858 SR
Queue Stats
123W - 110L
1,511 Elo+
Party 1
Neith
Neith
elTencha23
Neith
Level 26
God Stats
5W - 1L
1,509 SR
Queue Stats
41W - 42L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 2
9,588
685
9,214
12,228
3,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 13 / 6
10,915
780
6,784
18,162
6,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
TTVwisecerdabmx
Erlang Shen
13
0 / 10 / 6
7,978
570
4,852
23,481
6,930
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 9 / 5
9,214
658
9,540
13,683
3,071
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 10 / 3
10,555
754
8,049
15,057
6,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andservan
Tiamat
18
6 / 0 / 34
11,560
826
9,756
7,654
5,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

18
13 / 4 / 20
12,326
880
14,511
10,698
5,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
OooMushu
Vulcan
20
10 / 3 / 22
12,521
894
18,219
8,098
2,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
19
12 / 5 / 24
12,629
902
16,941
11,285
3,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
19
9 / 2 / 27
11,925
852
16,834
10,548
4,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
177
14
Kills
50
50
Deaths
14
22
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Andservan
Tiamat
6
0
34
23
L
5
8
2
0.75
W
13
4
20
5.75
W
Vulcan
OooMushu
Vulcan
10
3
22
7
L
3
13
6
0.46
L
Erlang Shen
TTVwisecerdabmx
Erlang Shen
0
10
6
0.3
W
Agni
12
5
24
4.8
W
Neith
9
2
27
11.25
L
1
9
5
0.39
L
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,439
Damage
76,261
82,611
Taken
48,283
27,274
Mitigated
21,245
7,512
Healing
21,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Andservan
Tiamat
9,756
857
1,948
4,748
7,654
5,181
499
3,021
4,633
20,179
0
L
9,214
2,871
184
904
12,228
3,705
0
9,059
3,099
0
16,138
W
14,511
4,514
1,329
1,759
10,698
5,535
1,171
3,335
7,363
21,915
0
W
Vulcan
OooMushu
Vulcan
18,219
11,247
410
1,187
8,098
2,928
458
2,596
5,502
38,709
0
L
6,784
49
361
1,712
18,162
6,862
0
14,115
3,906
33,949
0
L
Erlang Shen
TTVwisecerdabmx
Erlang Shen
4,852
227
123
1,793
23,481
6,930
0
16,678
6,621
0
12,976
W
Agni
16,941
1,481
841
2,459
11,285
3,589
1,271
3,508
7,777
29,516
0
W
Neith
16,834
8,491
1,869
4,868
10,548
4,012
3,063
3,864
6,684
0
27,657
L
9,540
1,935
383
1,293
13,683
3,071
0
8,579
5,104
32,007
0
L
8,049
1,293
249
510
15,057
6,706
0
10,477
4,454
0
20,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,250
Gold Earned
60,961
137
Minions Killed
151
0
Camps Cleared
0
1,022,513
Distance Traveled
1,272,929
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,560
826
17
1
0
287,255
6
L
Nemesis
9,588
685
14
1
0
209,993
0
W
Nu Wa
12,326
880
16
1
0
196,875
2
W
Vulcan
12,521
894
58
4
0
281,512
0
L
Anubis
10,915
780
52
4
0
176,508
0
L
Erlang Shen
7,978
570
7
1
0
242,377
3
W
Agni
12,629
902
28
2
0
247,141
1
W
Neith
11,925
852
32
2
0
260,146
0
L
Sol
9,214
658
38
3
0
188,827
0
L
Thor
10,555
754
26
2
0
204,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role