Player Matchup

Cthulhu
Cthulhu
Aufty
Cthulhu
Level 18
God Stats
1W - 2L
1,531 SR
Queue Stats
23W - 22L
1,337 Elo+
Party 2
Hachiman
Hachiman
Fatbabyjesus3
Hachiman
Level 106
God Stats
0W - 1L
1,406 SR
Queue Stats
12W - 14L
1,320 Elo+
Party 2
Ra
Ra
Meechie1
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,190 Elo+
Party 2
Nike
Nike
xoriginalcamperx
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,337 Elo+
Party 2
Fenrir
Fenrir
youngjoker05
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 452L
1,426 Elo+
Solo
Team Averages
Level 46
1,487 SR
1,322 Elo+

VS

Team Averages
Level 87
1,583 SR
1,510 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dalamandur197
Poseidon
Level 65
God Stats
13W - 4L
1,812 SR
Queue Stats
78W - 70L
1,548 Elo+
Party 1
Horus
Horus
MadMacTho
Horus
Level 118
God Stats
13W - 14L
1,414 SR
Queue Stats
87W - 84L
1,472 Elo+
Solo
Thanatos
Thanatos
Minrado
Thanatos
Level 59
God Stats
3W - 2L
1,715 SR
Queue Stats
32W - 22L
1,538 Elo+
Party 1
Izanami
Izanami
acrozeeee
Izanami
Level 67
God Stats
20W - 7L
1,474 SR
Queue Stats
77W - 75L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aufty
Cthulhu
11
0 / 6 / 5
7,578
379
6,172
18,146
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Fatbabyjesus3
Hachiman
15
4 / 6 / 2
9,492
475
7,323
14,732
3,281
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 8 / 4
8,736
437
9,750
14,163
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 7 / 1
9,453
473
12,960
18,322
13,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
11
0 / 7 / 3
7,511
376
4,386
17,287
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
4 / 2 / 8
11,399
570
7,970
16,071
10,121
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Dalamandur197
Poseidon
16
12 / 4 / 8
11,420
571
20,374
13,875
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
MadMacTho
Horus
15
3 / 2 / 23
11,713
586
4,742
20,966
24,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Minrado
Thanatos
18
4 / 3 / 11
11,222
561
12,143
16,305
7,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
acrozeeee
Izanami
19
10 / 0 / 8
12,452
623
16,224
12,116
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
10
Kills
33
34
Deaths
11
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
8
4
L
Cthulhu
Aufty
Cthulhu
0
6
5
0.42
W
Poseidon
Dalamandur197
Poseidon
12
4
8
4
L
Hachiman
Fatbabyjesus3
Hachiman
4
6
2
0.83
W
Horus
MadMacTho
Horus
3
2
23
7.25
L
2
8
4
0.5
W
Thanatos
Minrado
Thanatos
4
3
11
3.17
W
Izanami
acrozeeee
Izanami
10
0
8
14
L
4
7
1
0.64
L
Fenrir
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,591
Damage
61,453
82,650
Taken
79,333
41,372
Mitigated
53,714
18,880
Healing
41,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,970
2,863
0
2,644
16,071
10,121
794
4,104
11,389
0
59,903
L
Cthulhu
Aufty
Cthulhu
6,172
822
140
1,818
18,146
14,676
130
6,064
12,082
23,088
0
W
Poseidon
Dalamandur197
Poseidon
20,374
3,529
0
1,619
13,875
6,190
357
5,631
7,941
92,149
0
L
Hachiman
Fatbabyjesus3
Hachiman
7,323
2,350
158
4,765
14,732
3,281
500
2,438
12,294
0
51,745
W
Horus
MadMacTho
Horus
4,742
1,824
7,729
7,145
20,966
24,133
104
3,414
15,732
0
23,009
L
9,750
1,165
335
3,754
14,163
4,776
0
5,095
9,068
43,030
0
W
Thanatos
Minrado
Thanatos
12,143
3,647
0
15,623
16,305
7,730
728
3,734
12,241
157
75,529
W
Izanami
acrozeeee
Izanami
16,224
11,271
0
6,559
12,116
5,540
4,721
3,479
8,545
0
103,457
L
12,960
1,496
0
2,602
18,322
13,721
256
3,480
14,842
5,514
46,884
L
Fenrir
4,386
925
0
5,308
17,287
4,918
0
3,454
13,833
0
43,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
58,206
406
Minions Killed
528
0
Camps Cleared
0
1,764,800
Distance Traveled
2,039,596
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,399
570
127
6
0
428,572
1
L
Cthulhu
7,578
379
45
2
0
370,915
1
W
Poseidon
11,420
571
115
6
0
399,403
2
L
Hachiman
9,492
475
103
5
0
368,684
1
W
Horus
11,713
586
31
2
0
408,346
5
L
Ra
8,736
437
81
4
0
347,738
5
W
Thanatos
11,222
561
118
6
0
419,073
0
W
Izanami
12,452
623
137
7
0
384,202
3
L
Nike
9,453
473
105
5
0
348,880
2
L
Fenrir
7,511
376
72
4
0
328,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role