Player Matchup

Pele
Pele
Griffinitely
Pele
Level 29
God Stats
53W - 16L
1,685 SR
Queue Stats
59W - 31L
1,809 Elo+
Party 2
Mulan
Mulan
iiNutrients
Mulan
Level 135
God Stats
20W - 12L
1,548 SR
Queue Stats
195W - 156L
1,665 Elo+
Party 2
Ra
Ra
xGoOfeE mKayy
Ra
Level 129
God Stats
6W - 1L
1,602 SR
Queue Stats
21W - 17L
1,549 Elo+
Party 2
Team Averages
Level 98
1,612 SR
1,675 Elo+

VS

Team Averages
Level 60
1,660 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Joao_Hoschett
Merlin
Level 26
God Stats
2W - 2L
1,843 SR
Queue Stats
11W - 16L
1,532 Elo+
Party 1
Horus
Horus
MrGDHunter
Horus
Level 68
God Stats
0W - 1L
1,638 SR
Queue Stats
13W - 20L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 7
7,905
791
5,068
6,430
2,193
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 12
8,038
804
7,825
7,937
7,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
9 / 1 / 7
8,640
864
5,620
6,163
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 6 / 3
6,955
696
6,728
7,372
2,475
11
2 / 5 / 1
7,035
704
4,476
7,025
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
9
0 / 6 / 4
6,266
627
2,315
8,618
6,782
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
3
4
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
3
0.42
W
5
2
7
4.25
L
2
5
1
0.5
L
Horus
0
6
4
0.33
W
3
1
12
9
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,513
Damage
13,519
20,530
Taken
23,015
11,986
Mitigated
11,588
9,047
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,728
1,844
0
241
7,372
2,475
0
1,446
5,926
690
22,064
W
5,068
149
0
1,010
6,430
2,193
724
1,273
5,157
0
21,474
L
4,476
298
0
379
7,025
2,331
0
1,384
5,641
17,762
0
L
Horus
2,315
936
523
1,163
8,618
6,782
0
2,979
5,639
0
6,506
W
7,825
725
1,009
2,960
7,937
7,887
162
1,580
6,357
0
17,923
W
5,620
676
1,589
2,479
6,163
1,906
850
2,285
3,878
28,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
20,256
123
Minions Killed
72
6
Camps Cleared
2
546,230
Distance Traveled
443,605
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,955
696
34
3
0
143,132
4
W
Pele
7,905
791
49
5
1
180,609
3
L
Merlin
7,035
704
30
3
1
137,686
0
L
Horus
6,266
627
8
1
1
162,787
2
W
Mulan
8,038
804
26
3
3
186,136
1
W
Ra
8,640
864
48
5
2
179,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role