Player Matchup

Thanatos
Thanatos
A4GMunchHero
Thanatos
Level 153
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 101L
1,556 Elo+
Solo
Cthulhu
Cthulhu
DuckInFlipFlops
Cthulhu
Level 43
God Stats
0W - 1L
1,237 SR
Queue Stats
17W - 14L
1,460 Elo+
Solo
Nox
Nox
Witxhery
Nox
Level 119
God Stats
6W - 9L
1,601 SR
Queue Stats
235W - 262L
1,528 Elo+
Solo
Team Averages
Level 105
1,446 SR
1,515 Elo+

VS

Team Averages
Level 110
1,517 SR
1,460 Elo+
Shiva
Shiva
Adramallech
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
backkiller100
Danzaburou
Level 120
God Stats
9W - 3L
1,627 SR
Queue Stats
21W - 22L
1,456 Elo+
Party 1
Zeus
Zeus
nacho cheese433
Zeus
Level 101
God Stats
5W - 6L
1,423 SR
Queue Stats
110W - 122L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A4GMunchHero
Thanatos
10
1 / 8 / 3
6,817
682
4,133
8,390
2,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 5 / 4
7,569
757
6,825
12,232
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 5 / 1
6,909
691
4,166
6,385
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
7,977
798
8,084
8,140
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
backkiller100
Danzaburou
14
10 / 1 / 5
9,212
921
8,060
7,481
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 2 / 7
8,381
838
6,556
6,642
1,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
18
18
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
A4GMunchHero
Thanatos
1
8
3
0.31
W
3
3
8
2.33
L
2
5
4
0.8
L
3
5
1
0.7
W
Danzaburou
backkiller100
Danzaburou
10
1
5
12.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,124
Damage
22,700
27,007
Taken
22,263
12,630
Mitigated
8,651
3,477
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
A4GMunchHero
Thanatos
4,133
1,585
0
1,488
8,390
2,444
0
2,679
5,554
0
7,295
W
8,084
2,007
88
1,444
8,140
4,421
148
3,653
4,254
0
19,850
L
6,825
862
96
908
12,232
8,207
0
2,640
9,279
15,102
0
L
4,166
174
0
985
6,385
1,979
0
1,529
4,717
22,433
0
W
Danzaburou
backkiller100
Danzaburou
8,060
2,548
0
3,038
7,481
2,313
380
3,128
4,142
0
29,082
W
6,556
1,147
0
185
6,642
1,917
219
3,874
2,592
29,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,295
Gold Earned
25,570
73
Minions Killed
115
2
Camps Cleared
8
472,322
Distance Traveled
540,993
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,817
682
8
1
1
142,278
1
W
Shiva
7,977
798
31
3
2
193,754
2
L
Cthulhu
7,569
757
21
2
0
166,751
2
L
Nox
6,909
691
44
4
1
163,293
4
W
Danzaburou
9,212
921
41
4
2
180,551
0
W
Zeus
8,381
838
43
4
4
166,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role