Player Matchup

Heimdallr
Heimdallr
Cohwala
Heimdallr
Level 99
God Stats
6W - 11L
1,354 SR
Queue Stats
120W - 139L
1,345 Elo+
Party 1
Loki
Loki
FawnFather
Loki
Level 123
God Stats
9W - 12L
1,431 SR
Queue Stats
204W - 253L
1,299 Elo+
Party 1
Atlas
Atlas
NoGravity504
Atlas
Level 64
God Stats
4W - 4L
1,389 SR
Queue Stats
38W - 68L
1,274 Elo+
Party 1
Aphrodite
Aphrodite
Srry4playn
Aphrodite
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,476 Elo+
Solo
Odin
Odin
TheRowanWitch
Odin
Level 21
God Stats
0W - 2L
1,305 SR
Queue Stats
15W - 29L
1,296 Elo+
Solo
Team Averages
Level 82
1,396 SR
1,338 Elo+

VS

Team Averages
Level 50
1,329 SR
1,184 Elo+
Kuzenbo
Kuzenbo
Blackbird6702
Kuzenbo
Level 18
God Stats
2W - 1L
1,520 SR
Queue Stats
6W - 36L
1,019 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CactusMeteor
Tsukuyomi
Level 58
God Stats
28W - 37L
1,404 SR
Queue Stats
160W - 241L
1,323 Elo+
Party 3
Bacchus
Bacchus
Cropzilla
Bacchus
Level 26
God Stats
3W - 10L
1,142 SR
Queue Stats
16W - 51L
1,079 Elo+
Party 3
Anubis
Anubis
DeathCoree_
Anubis
Level 87
God Stats
4W - 2L
1,367 SR
Queue Stats
199W - 236L
1,306 Elo+
Party 2
Mulan
Mulan
Third_Theylor
Mulan
Level 61
God Stats
19W - 21L
1,210 SR
Queue Stats
128W - 168L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cohwala
Heimdallr
19
6 / 9 / 6
12,390
774
18,579
21,466
7,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 9 / 6
12,410
776
10,581
17,864
7,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 3 / 8
12,198
762
16,047
20,028
25,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Srry4playn
Aphrodite
18
1 / 4 / 9
11,126
695
11,087
16,323
8,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
0 / 7 / 8
10,272
642
4,628
19,198
15,507
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
3 / 5 / 17
12,070
754
7,186
19,931
27,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
CactusMeteor
Tsukuyomi
19
7 / 7 / 15
12,311
769
17,132
15,875
8,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Cropzilla
Bacchus
17
1 / 1 / 21
11,632
727
10,634
18,460
25,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
20
15 / 1 / 9
14,085
880
36,016
12,887
7,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 5 / 15
12,390
774
13,322
16,519
15,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
109
19
Kills
32
32
Deaths
19
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
5
17
2.3
W
Tsukuyomi
CactusMeteor
Tsukuyomi
7
7
15
2.07
L
Heimdallr
Cohwala
Heimdallr
6
9
6
1
W
Bacchus
Cropzilla
Bacchus
1
1
21
11.5
W
Anubis
15
1
9
19.5
L
7
9
6
1.11
L
5
3
8
3
L
Aphrodite
Srry4playn
Aphrodite
1
4
9
1.38
L
0
7
8
0.57
W
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,922
Damage
84,290
94,879
Taken
83,672
65,086
Mitigated
84,820
19,338
Healing
19,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
7,186
1,593
565
3,094
19,931
27,656
241
5,960
13,971
25,172
0
W
Tsukuyomi
CactusMeteor
Tsukuyomi
17,132
3,220
0
4,023
15,875
8,307
437
5,217
10,658
0
36,268
L
Heimdallr
Cohwala
Heimdallr
18,579
9,571
839
1,838
21,466
7,373
871
13,279
8,187
0
37,568
W
Bacchus
Cropzilla
Bacchus
10,634
1,231
0
3,462
18,460
25,457
37
6,799
11,661
24,630
0
W
Anubis
36,016
1,623
0
6,323
12,887
7,417
1,457
2,900
9,987
80,523
0
L
10,581
3,485
0
727
17,864
7,622
1,025
11,310
6,554
0
47,963
L
16,047
7,259
626
1,696
20,028
25,898
20
11,078
8,950
33,697
0
L
Aphrodite
Srry4playn
Aphrodite
11,087
2,953
3,862
7,533
16,323
8,686
922
8,502
7,821
30,784
0
L
4,628
1,220
0
2,217
19,198
15,507
563
9,667
9,531
0
20,685
W
13,322
3,564
0
1,608
16,519
15,983
5,527
6,258
10,261
0
37,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,396
Gold Earned
62,488
225
Minions Killed
246
0
Camps Cleared
0
1,320,200
Distance Traveled
1,638,619
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,070
754
19
1
0
305,432
1
W
Tsukuyomi
12,311
769
32
2
0
370,572
0
L
Heimdallr
12,390
774
35
2
0
249,990
0
W
Bacchus
11,632
727
32
2
0
347,175
0
W
Anubis
14,085
880
100
6
0
311,410
0
L
Loki
12,410
776
73
5
0
286,109
0
L
Atlas
12,198
762
31
2
0
289,448
0
L
Aphrodite
11,126
695
57
4
0
246,809
0
L
Odin
10,272
642
29
2
0
247,844
0
W
Mulan
12,390
774
63
4
0
304,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role