Player Matchup

Chronos
Chronos
DeadDragonG0d
Chronos
Level 143
God Stats
6W - 4L
1,620 SR
Queue Stats
193W - 182L
1,482 Elo+
Party 3
Shiva
Shiva
Kixtsu
Shiva
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Apollo
Apollo
Kyxtsu
Apollo
Level 50
God Stats
2W - 0L
1,762 SR
Queue Stats
3W - 1L
1,831 Elo+
Party 4
Sol
Sol
MickeySet84
Sol
Level 18
God Stats
9W - 4L
1,574 SR
Queue Stats
55W - 36L
1,514 Elo+
Party 3
Loki
Loki
MrSpookyTV
Loki
Level 85
God Stats
221W - 170L
1,617 SR
Queue Stats
244W - 208L
1,535 Elo+
Party 3
Team Averages
Level 69
1,615 SR
1,572 Elo+

VS

Team Averages
Level 55
1,681 SR
1,526 Elo+
Nemesis
Nemesis
Moba vREZ
Nemesis
Level 18
God Stats
5W - 8L
1,528 SR
Queue Stats
19W - 20L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
Rhythm vREZ
Danzaburou
Level 128
God Stats
6W - 6L
1,709 SR
Queue Stats
86W - 71L
1,566 Elo+
Party 2
Fafnir
Fafnir
Tasty Ramen9287
Fafnir
Level 18
God Stats
8W - 12L
1,570 SR
Queue Stats
15W - 17L
1,421 Elo+
Party 2
Hera
Hera
Yaxiie
Hera
Level 85
God Stats
7W - 6L
1,834 SR
Queue Stats
73W - 48L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
yaxiesimp
Guan Yu
Level 28
God Stats
1W - 2L
1,766 SR
Queue Stats
30W - 22L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
8
0 / 0 / 0
4,964
496
657
3,437
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Kixtsu
Shiva
10
3 / 1 / 8
6,456
646
5,335
6,305
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Kyxtsu
Apollo
11
9 / 4 / 5
7,061
706
11,001
8,424
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 1
6,288
629
3,601
4,914
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 1 / 1
6,810
681
5,029
5,545
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Moba vREZ
Nemesis
8
0 / 3 / 3
5,192
519
2,568
7,702
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Rhythm vREZ
Danzaburou
10
2 / 6 / 1
5,410
541
3,360
7,972
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 1
4,833
483
1,228
8,628
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Yaxiie
Hera
11
3 / 3 / 1
6,619
662
5,936
4,889
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
yaxiesimp
Guan Yu
11
1 / 1 / 0
6,234
623
3,119
6,724
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
6
7
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
0
0
0
0
W
Shiva
Kixtsu
Shiva
3
1
8
7
W
Apollo
Kyxtsu
Apollo
9
4
5
2.88
W
0
1
1
0.5
L
Nemesis
Moba vREZ
Nemesis
0
3
3
0.5
W
5
1
1
5.5
L
Danzaburou
Rhythm vREZ
Danzaburou
2
6
1
0.42
L
0
4
1
0.13
L
Hera
Yaxiie
Hera
3
3
1
1.17
L
Guan Yu
yaxiesimp
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,623
Damage
16,211
28,625
Taken
35,915
8,684
Mitigated
13,164
11,364
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
657
151
0
1,105
3,437
812
0
1,075
2,362
22,189
0
W
Shiva
Kixtsu
Shiva
5,335
784
363
1,090
6,305
3,339
0
3,042
3,263
0
18,771
W
Apollo
Kyxtsu
Apollo
11,001
7,771
0
2,628
8,424
2,363
49
1,935
6,489
0
41,434
W
3,601
1,648
0
3,278
4,914
708
971
0
4,634
35,795
0
L
Nemesis
Moba vREZ
Nemesis
2,568
505
0
1,210
7,702
1,791
0
332
7,356
0
23,846
W
5,029
1,429
0
2,900
5,545
1,462
0
1,112
4,387
0
31,117
L
Danzaburou
Rhythm vREZ
Danzaburou
3,360
1,155
0
1,230
7,972
1,213
0
0
7,972
0
27,665
L
1,228
616
52
2,122
8,628
5,282
0
0
8,628
4,570
0
L
Hera
Yaxiie
Hera
5,936
1,360
0
900
4,889
968
0
303
4,578
38,388
0
L
Guan Yu
yaxiesimp
Guan Yu
3,119
116
0
3,096
6,724
3,910
0
3,601
3,123
0
33,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
28,288
292
Minions Killed
272
0
Camps Cleared
0
960,982
Distance Traveled
1,068,478
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,964
496
38
4
0
134,901
4
W
Shiva
6,456
646
35
4
0
199,573
4
W
Apollo
7,061
706
60
6
0
180,391
1
W
Sol
6,288
629
90
9
0
199,632
4
L
Nemesis
5,192
519
45
5
0
240,418
0
W
Loki
6,810
681
69
7
0
246,485
1
L
Danzaburou
5,410
541
50
5
0
183,080
3
L
Fafnir
4,833
483
6
1
0
207,266
5
L
Hera
6,619
662
90
9
0
204,161
3
L
Guan Yu
6,234
623
81
8
0
233,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role