Player Matchup

Aphrodite
Aphrodite
Ctiro
Aphrodite
Level 8
God Stats
3W - 0L
1,702 SR
Queue Stats
38W - 3L
1,935 Elo+
Party 2
Athena
Athena
Homaldipancia
Athena
Level 129
God Stats
2W - 1L
1,526 SR
Queue Stats
74W - 79L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mezram
Morgan Le Fay
Level 126
God Stats
29W - 29L
1,433 SR
Queue Stats
670W - 674L
1,477 Elo+
Party 1
Susano
Susano
Otiro
Susano
Level 160
God Stats
5W - 1L
1,329 SR
Queue Stats
190W - 67L
1,882 Elo+
Party 2
Arachne
Arachne
Stupefacente
Arachne
Level 79
God Stats
43W - 48L
1,534 SR
Queue Stats
411W - 437L
1,504 Elo+
Party 1
Team Averages
Level 100
1,505 SR
1,665 Elo+

VS

Team Averages
Level 76
1,597 SR
1,544 Elo+
Ymir
Ymir
Alvarito2000
Ymir
Level 27
God Stats
33W - 23L
1,666 SR
Queue Stats
80W - 65L
1,629 Elo+
Party 3
Janus
Janus
Bloosu
Janus
Level 88
God Stats
2W - 3L
1,510 SR
Queue Stats
84W - 84L
1,455 Elo+
Solo
Cerberus
Cerberus
Brooklyn22
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,512 Elo+
Party 3
Izanami
Izanami
Lerim12
Izanami
Level 69
God Stats
4W - 4L
1,809 SR
Queue Stats
103W - 110L
1,575 Elo+
Party 3
Arachne
Arachne
LittleNinja03
Arachne
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 62L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ctiro
Aphrodite
13
7 / 0 / 17
8,683
668
6,436
6,323
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 8
7,496
577
6,826
10,439
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Mezram
Morgan Le Fay
13
10 / 2 / 5
7,973
613
8,876
6,102
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Otiro
Susano
13
11 / 1 / 14
8,269
636
20,108
11,006
4,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
Stupefacente
Arachne
14
5 / 2 / 5
8,605
662
8,299
11,339
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 4
5,913
455
2,855
12,568
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Bloosu
Janus
9
0 / 7 / 3
5,842
449
2,116
8,070
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Brooklyn22
Cerberus
8
1 / 10 / 1
5,434
418
3,223
15,717
12,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Lerim12
Izanami
7
0 / 8 / 0
5,000
385
3,813
10,594
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
13
7 / 5 / 0
8,078
621
11,381
14,357
7,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
37
Kills
8
8
Deaths
37
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Janus
Bloosu
Janus
0
7
3
0.21
L
Cerberus
Brooklyn22
Cerberus
1
10
1
0.15
W
Aphrodite
Ctiro
Aphrodite
7
0
17
15.5
W
4
3
8
2.67
L
Izanami
Lerim12
Izanami
0
8
0
0
L
Arachne
7
5
0
1.4
W
Morgan Le Fay
Mezram
Morgan Le Fay
10
2
5
6.25
W
Susano
Otiro
Susano
11
1
14
18
W
Arachne
Stupefacente
Arachne
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,545
Damage
23,388
45,209
Taken
61,306
22,871
Mitigated
30,185
19,847
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,855
755
0
958
12,568
6,984
0
3,754
8,754
10,293
0
L
Janus
Bloosu
Janus
2,116
142
0
953
8,070
2,090
0
3,894
3,954
28,575
0
L
Cerberus
Brooklyn22
Cerberus
3,223
388
0
3,572
15,717
12,327
0
4,507
11,094
19,597
0
W
Aphrodite
Ctiro
Aphrodite
6,436
552
3,137
3,941
6,323
6,695
22
1,131
5,190
20,312
3,987
W
6,826
1,565
0
2,743
10,439
4,428
94
2,105
8,202
45,387
0
L
Izanami
Lerim12
Izanami
3,813
2,616
0
1,234
10,594
1,533
0
2,169
8,331
0
25,552
L
Arachne
11,381
7,993
0
4,750
14,357
7,251
0
6,779
7,418
0
41,950
W
Morgan Le Fay
Mezram
Morgan Le Fay
8,876
1,704
0
1,114
6,102
2,041
326
382
5,642
30,168
0
W
Susano
Otiro
Susano
20,108
7,025
0
1,792
11,006
4,510
762
1,896
9,110
0
52,484
W
Arachne
Stupefacente
Arachne
8,299
5,753
11
7,109
11,339
5,197
0
2,569
8,697
0
53,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
30,267
376
Minions Killed
238
0
Camps Cleared
0
1,329,199
Distance Traveled
1,145,494
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,913
455
14
1
0
235,078
5
L
Janus
5,842
449
52
4
0
233,049
3
L
Cerberus
5,434
418
45
3
0
202,315
0
W
Aphrodite
8,683
668
44
3
0
253,276
4
W
Athena
7,496
577
89
7
0
289,768
2
L
Izanami
5,000
385
51
4
0
219,103
1
L
Arachne
8,078
621
76
6
0
255,949
2
W
Morgan Le Fay
7,973
613
58
4
0
257,864
4
W
Susano
8,269
636
75
6
0
248,976
3
W
Arachne
8,605
662
110
8
0
279,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role