Player Matchup

Medusa
Medusa
Bronze V
 
Medusa
Bronze V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Silver I
HandOfJustice667
Cabrakan
Silver I
Level 159
God Stats
6W - 1L
1,715 SR
Queue Stats
171W - 236L
1,289 MMR
Solo
Sol
Sol
Bronze V
gnommezy
Sol
Bronze V
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 37L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 160
1,572 SR
1,430 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 106
1,708 SR
1,353 MMR
Ares
Ares
Bronze V
 
Ares
Bronze V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Bronze V
LifeMakesMeSad
Discordia
Bronze V
Level 68
God Stats
0W - 1L
1,797 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
axelon29
Ah Muzen Cab
Bronze V
Level 129
God Stats
0W - 3L
1,828 SR
Queue Stats
37W - 59L
1,059 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
14 / 2 / 5
9,605
961
12,385
9,748
3,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 14
8,818
882
5,223
11,859
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 2 / 13
8,375
838
11,192
9,411
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ThothBastet

VS

Bans
GebXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 7 / 2
7,406
741
3,707
12,751
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
LifeMakesMeSad
Discordia
11
2 / 6 / 3
7,836
784
9,254
6,933
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
axelon29
Ah Muzen Cab
11
2 / 8 / 1
7,299
730
8,012
10,573
3,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
5
5
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
2
5
8.25
L
Ares
 
Ares
1
7
2
0.29
W
3
1
14
10
L
Discordia
LifeMakesMeSad
Discordia
2
6
3
0.58
L
Ah Muzen Cab
axelon29
Ah Muzen Cab
2
8
1
0.31
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,800
Damage
20,973
31,018
Taken
30,257
17,382
Mitigated
15,956
13,433
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,385
5,763
0
3,380
9,748
3,633
911
5,513
4,235
0
46,154
L
Ares
 
Ares
3,707
333
0
620
12,751
10,968
0
6,151
6,600
5,719
0
W
5,223
921
425
4,318
11,859
10,181
233
4,568
6,349
13,381
0
L
Discordia
LifeMakesMeSad
Discordia
9,254
381
0
220
6,933
1,416
0
2,776
4,157
16,685
0
L
Ah Muzen Cab
axelon29
Ah Muzen Cab
8,012
2,052
0
1,229
10,573
3,572
0
6,156
4,417
0
27,705
W
11,192
4,753
0
5,310
9,411
3,568
2,170
3,488
5,923
34,684
3,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
22,541
152
Minions Killed
78
8
Camps Cleared
1
530,798
Distance Traveled
506,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,605
961
72
7
3
168,017
4
L
Ares
7,406
741
4
0
0
167,226
3
W
Cabrakan
8,818
882
24
2
2
182,157
1
L
Discordia
7,836
784
16
2
0
183,612
3
L
Ah Muzen Cab
7,299
730
58
6
1
155,390
1
W
Sol
8,375
838
56
6
3
180,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role