Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BlackedByBacks
Medusa
Level 105
God Stats
1W - 0L
1,495 SR
Queue Stats
22W - 9L
1,833 Elo+
Party 1
Anhur
Anhur
T1KT0KG4M3R
Anhur
Level 129
God Stats
4W - 1L
1,748 SR
Queue Stats
84W - 12L
2,235 Elo+
Party 1
Team Averages
Level 114
1,581 SR
1,856 Elo+

VS

Team Averages
Level 98
1,508 SR
1,634 Elo+
Neith
Neith
ChenteFlow
Neith
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,719 Elo+
Solo
King Arthur
King Arthur
Xoha
King Arthur
Level 91
God Stats
4W - 6L
1,504 SR
Queue Stats
173W - 188L
1,595 Elo+
Solo
Discordia
Discordia
darkreaper49
Discordia
Level 84
God Stats
2W - 3L
1,521 SR
Queue Stats
151W - 155L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 2 / 9
7,834
870
7,436
7,510
2,413
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
11 / 3 / 8
8,856
984
13,689
8,582
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
5 / 3 / 13
8,166
907
4,629
9,641
3,254
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 7 / 4
7,569
841
7,003
9,700
3,175
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Xoha
King Arthur
11
2 / 6 / 5
7,215
802
2,728
11,277
7,297
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
darkreaper49
Discordia
11
2 / 8 / 5
7,666
852
4,457
7,908
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
21
Kills
7
8
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
9
4.75
W
11
3
8
5
L
Neith
3
7
4
0.71
W
5
3
13
3.83
L
King Arthur
Xoha
King Arthur
2
6
5
0.75
L
Discordia
darkreaper49
Discordia
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
14,188
25,733
Taken
28,885
9,342
Mitigated
11,391
7,504
Healing
2,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,436
2,377
0
2,053
7,510
2,413
566
850
6,634
0
25,481
W
13,689
5,538
0
1,915
8,582
3,675
614
1,955
6,575
0
31,902
L
Neith
7,003
1,034
0
1,102
9,700
3,175
0
0
9,700
0
16,186
W
4,629
2,318
0
3,536
9,641
3,254
647
1,912
7,644
0
25,384
L
King Arthur
Xoha
King Arthur
2,728
331
0
808
11,277
7,297
0
470
10,807
0
14,022
L
Discordia
darkreaper49
Discordia
4,457
228
0
570
7,908
919
0
0
7,908
13,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
22,450
113
Minions Killed
62
5
Camps Cleared
2
509,842
Distance Traveled
442,057
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,834
870
33
4
2
175,701
2
W
Medusa
8,856
984
28
3
1
173,797
1
L
Neith
7,569
841
25
3
1
143,312
4
W
Anhur
8,166
907
52
6
2
160,344
2
L
King Arthur
7,215
802
19
2
1
160,322
3
L
Discordia
7,666
852
18
2
0
138,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role