Player Matchup

Thanatos
Thanatos
ChetooD
Thanatos
Level 25
God Stats
2W - 2L
1,690 SR
Queue Stats
69W - 59L
1,534 Elo+
Party 2
Mulan
Mulan
KoolAIDKID6969
Mulan
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 95L
1,497 Elo+
Party 3
Izanami
Izanami
MrNandJ
Izanami
Level 66
God Stats
1W - 2L
1,602 SR
Queue Stats
63W - 65L
1,501 Elo+
Party 2
Hera
Hera
MrsJandN
Hera
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 78L
1,561 Elo+
Party 2
Ares
Ares
plasMaticDNA
Ares
Level 66
God Stats
5W - 7L
1,500 SR
Queue Stats
256W - 265L
1,505 Elo+
Party 3
Team Averages
Level 52
1,558 SR
1,520 Elo+

VS

Team Averages
Level 85
1,573 SR
1,531 Elo+
Achilles
Achilles
GHOTS007
Achilles
Level 37
God Stats
10W - 3L
1,649 SR
Queue Stats
41W - 43L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
LICHQUIN
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,490 Elo+
Party 1
Apollo
Apollo
Laatstore12
Apollo
Level 109
God Stats
2W - 1L
1,554 SR
Queue Stats
68W - 68L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
Martigan2214
Kukulkan
Level 160
God Stats
9W - 8L
1,850 SR
Queue Stats
632W - 651L
1,537 Elo+
Party 1
Bastet
Bastet
xxxXMuffinsXxxx
Bastet
Level 34
God Stats
22W - 14L
1,312 SR
Queue Stats
161W - 182L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChetooD
Thanatos
13
3 / 6 / 1
8,647
455
6,237
13,116
4,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 8 / 1
9,293
489
11,842
25,309
12,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
MrNandJ
Izanami
16
2 / 5 / 1
9,553
503
8,491
13,432
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
13
1 / 5 / 3
8,577
451
9,597
11,364
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 1
7,345
387
2,964
15,265
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GHOTS007
Achilles
16
6 / 3 / 10
9,949
524
12,491
18,570
16,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
LICHQUIN
Cthulhu
16
4 / 1 / 14
10,193
536
8,692
13,642
16,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
15
5 / 1 / 8
9,757
514
7,351
12,238
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Martigan2214
Kukulkan
18
8 / 1 / 6
10,899
574
17,320
6,453
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 5
10,465
551
12,271
11,869
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
8
Kills
30
30
Deaths
8
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ChetooD
Thanatos
3
6
1
0.58
W
Achilles
GHOTS007
Achilles
6
3
10
3.67
L
2
8
1
0.31
W
Cthulhu
LICHQUIN
Cthulhu
4
1
14
11
W
Apollo
5
1
8
9
W
Kukulkan
Martigan2214
Kukulkan
8
1
6
11
L
Izanami
MrNandJ
Izanami
2
5
1
0.5
L
Hera
1
5
3
0.5
L
0
6
1
0.08
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,131
Damage
58,125
78,486
Taken
62,772
34,064
Mitigated
43,724
19,237
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ChetooD
Thanatos
6,237
691
0
6,311
13,116
4,956
0
2,953
10,029
0
33,985
W
Achilles
GHOTS007
Achilles
12,491
3,634
0
3,509
18,570
16,366
438
1,148
17,350
4,497
38,585
L
11,842
1,670
0
6,395
25,309
12,460
0
5,336
19,849
0
64,078
W
Cthulhu
LICHQUIN
Cthulhu
8,692
711
982
2,316
13,642
16,232
579
2,993
10,521
43,171
6,115
W
Apollo
7,351
5,260
0
6,058
12,238
3,858
4,304
3,862
8,300
0
59,881
W
Kukulkan
Martigan2214
Kukulkan
17,320
1,472
0
1,850
6,453
2,672
131
2,174
4,221
85,431
0
L
Izanami
MrNandJ
Izanami
8,491
4,837
0
3,333
13,432
4,334
0
5,081
8,245
0
80,626
L
Hera
9,597
2,615
107
1,165
11,364
3,595
0
8,080
3,019
50,435
0
L
2,964
149
0
1,926
15,265
8,719
0
5,525
8,249
17,110
0
W
12,271
3,585
0
6,224
11,869
4,596
0
1,968
9,819
0
72,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
51,263
444
Minions Killed
516
0
Camps Cleared
0
1,663,614
Distance Traveled
1,803,759
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,647
455
53
3
0
398,369
2
W
Achilles
9,949
524
76
4
0
351,642
0
L
Mulan
9,293
489
118
6
0
297,597
2
W
Cthulhu
10,193
536
67
4
0
369,146
5
W
Apollo
9,757
514
117
6
0
343,619
2
W
Kukulkan
10,899
574
148
8
0
359,603
3
L
Izanami
9,553
503
140
7
0
348,773
6
L
Hera
8,577
451
106
6
0
340,687
5
L
Ares
7,345
387
27
1
0
278,188
4
W
Bastet
10,465
551
108
6
0
379,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role