Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CeresArda
Loki
Level 46
God Stats
4W - 1L
1,618 SR
Queue Stats
17W - 13L
1,462 Elo+
Party 4
Hel
Hel
INeedRedemption
Hel
Level 76
God Stats
3W - 1L
1,220 SR
Queue Stats
54W - 48L
1,546 Elo+
Party 1
King Arthur
King Arthur
Laundrymaster
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,581 Elo+
Party 4
Neith
Neith
PrinceUchiha549
Neith
Level 27
God Stats
7W - 14L
1,243 SR
Queue Stats
16W - 17L
1,315 Elo+
Party 1
Team Averages
Level 83
1,416 SR
1,481 Elo+

VS

Team Averages
Level 64
1,440 SR
1,385 Elo+
Neith
Neith
Bablo Sama
Neith
Level 6
God Stats
2W - 5L
1,437 SR
Queue Stats
2W - 6L
1,364 Elo+
Party 2
Arachne
Arachne
FakeViruss
Arachne
Level 15
God Stats
10W - 19L
1,415 SR
Queue Stats
102W - 118L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
bekkaN555
Kukulkan
Level 49
God Stats
4W - 13L
1,435 SR
Queue Stats
83W - 112L
1,387 Elo+
Party 2
Ganesha
Ganesha
onewingeddavey
Ganesha
Level 122
God Stats
11W - 6L
1,528 SR
Queue Stats
67W - 91L
1,427 Elo+
Party 3
Vamana
Vamana
smell1
Vamana
Level 128
God Stats
6W - 11L
1,386 SR
Queue Stats
171W - 220L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
5 / 0 / 14
9,183
835
9,715
14,129
20,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
16
8 / 0 / 7
9,581
871
15,376
8,787
2,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 12
9,725
884
11,650
8,265
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Laundrymaster
King Arthur
16
6 / 1 / 13
9,611
874
11,549
11,451
8,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 10
9,583
871
12,068
8,426
3,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 8 / 1
7,068
643
4,967
13,110
4,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
FakeViruss
Arachne
12
0 / 4 / 1
6,855
623
4,379
12,835
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
bekkaN555
Kukulkan
14
1 / 6 / 0
7,646
695
5,394
10,764
3,850
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 5 / 2
7,378
671
5,917
16,934
14,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
smell1
Vamana
13
0 / 4 / 1
6,938
631
5,240
11,138
8,730
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
6
27
Kills
1
2
Deaths
27
56
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
0
14
12
L
Neith
0
8
1
0.06
W
Loki
8
0
7
11.5
L
Arachne
FakeViruss
Arachne
0
4
1
0.13
W
6
0
12
12
W
King Arthur
Laundrymaster
King Arthur
6
1
13
12.5
W
2
1
10
7
L
Kukulkan
bekkaN555
Kukulkan
1
6
0
0.17
L
0
5
2
0.2
L
Vamana
smell1
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,358
Damage
25,897
51,058
Taken
64,781
39,324
Mitigated
36,121
12,169
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,715
3,519
468
1,142
14,129
20,818
789
2,845
10,399
19,645
0
L
Neith
4,967
2,419
0
250
13,110
4,615
0
4,607
8,468
0
13,862
W
Loki
15,376
3,250
0
275
8,787
2,962
671
2,431
5,236
0
42,349
L
Arachne
FakeViruss
Arachne
4,379
3,331
249
1,485
12,835
3,995
255
3,686
8,990
0
8,950
W
11,650
547
3,209
3,421
8,265
3,323
0
1,976
6,289
41,959
0
W
King Arthur
Laundrymaster
King Arthur
11,549
1,185
0
1,800
11,451
8,828
800
2,987
7,095
0
27,529
W
12,068
5,142
0
1,854
8,426
3,393
3,650
1,072
7,354
0
46,783
L
Kukulkan
bekkaN555
Kukulkan
5,394
1,200
175
733
10,764
3,850
159
3,548
7,110
26,130
0
L
5,917
509
194
546
16,934
14,931
0
5,434
11,084
14,478
0
L
Vamana
smell1
Vamana
5,240
1,274
0
1,699
11,138
8,730
0
4,090
6,856
0
12,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,683
Gold Earned
35,885
239
Minions Killed
121
0
Camps Cleared
0
1,229,368
Distance Traveled
1,004,556
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,183
835
21
2
0
251,484
1
L
Neith
7,068
643
25
2
0
188,022
0
W
Loki
9,581
871
35
3
0
277,536
9
L
Arachne
6,855
623
11
1
0
167,468
1
W
Hel
9,725
884
75
7
0
241,590
0
W
King Arthur
9,611
874
27
2
0
261,859
5
W
Neith
9,583
871
81
7
0
196,899
0
L
Kukulkan
7,646
695
55
5
0
197,452
1
L
Ganesha
7,378
671
10
1
0
227,177
3
L
Vamana
6,938
631
20
2
0
224,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role