Player Matchup

Heimdallr
Heimdallr
Il Klever lI
Heimdallr
Level 12
God Stats
1W - 2L
1,693 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 4
Cthulhu
Cthulhu
SeamenDemδn
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 32L
1,763 Elo+
Party 1
Nu Wa
Nu Wa
TripleFall2
Nu Wa
Level 25
God Stats
1W - 1L
1,693 SR
Queue Stats
5W - 12L
1,364 Elo+
Party 4
Bellona
Bellona
VibeGalaxyPC
Bellona
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 118L
1,779 Elo+
Party 1
Medusa
Medusa
xMattDaGamerx
Medusa
Level 128
God Stats
8W - 2L
1,864 SR
Queue Stats
107W - 65L
1,778 Elo+
Party 1
Team Averages
Level 62
1,650 SR
1,668 Elo+

VS

Team Averages
Level 93
1,563 SR
1,553 Elo+
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ERanchanator43
King Arthur
Level 87
God Stats
3W - 2L
1,847 SR
Queue Stats
39W - 32L
1,566 Elo+
Party 3
Thanatos
Thanatos
HeyItsKrush
Thanatos
Level 121
God Stats
7W - 7L
1,443 SR
Queue Stats
145W - 108L
1,582 Elo+
Party 2
Cernunnos
Cernunnos
Mahf
Cernunnos
Level 92
God Stats
114W - 90L
1,543 SR
Queue Stats
183W - 179L
1,500 Elo+
Party 3
Nox
Nox
wildlane
Nox
Level 44
God Stats
2W - 2L
1,483 SR
Queue Stats
61W - 52L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Il Klever lI
Heimdallr
15
1 / 7 / 7
8,534
656
5,742
11,274
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SeamenDemδn
Cthulhu
17
4 / 1 / 7
10,668
821
15,288
12,763
14,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 4 / 6
8,719
671
5,909
7,340
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
VibeGalaxyPC
Bellona
16
3 / 3 / 4
9,048
696
6,375
16,037
9,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 3 / 4
10,564
813
8,043
10,584
4,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
0 / 2 / 5
9,191
707
9,847
9,333
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ERanchanator43
King Arthur
15
2 / 2 / 5
8,548
658
4,927
11,054
7,212
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
HeyItsKrush
Thanatos
18
11 / 1 / 4
10,757
827
15,066
8,262
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Mahf
Cernunnos
16
3 / 4 / 8
9,058
697
10,150
12,422
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 3 / 7
9,401
723
8,466
8,630
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
12
Kills
18
18
Deaths
12
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
2
5
1.25
W
King Arthur
ERanchanator43
King Arthur
2
2
5
2.25
W
Thanatos
HeyItsKrush
Thanatos
11
1
4
13
L
Heimdallr
Il Klever lI
Heimdallr
1
7
7
0.64
W
Cernunnos
Mahf
Cernunnos
3
4
8
1.75
L
Cthulhu
SeamenDemδn
Cthulhu
4
1
7
7.5
L
1
4
6
1
L
Bellona
VibeGalaxyPC
Bellona
3
3
4
1.67
W
2
3
7
1.83
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,357
Damage
48,456
57,998
Taken
49,701
34,504
Mitigated
21,532
6,874
Healing
16,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,847
362
0
2,182
9,333
2,717
0
4,558
4,727
41,669
0
W
King Arthur
ERanchanator43
King Arthur
4,927
642
0
1,044
11,054
7,212
0
4,115
6,852
0
14,345
W
Thanatos
HeyItsKrush
Thanatos
15,066
3,485
0
9,331
8,262
3,645
412
3,161
5,026
0
38,706
L
Heimdallr
Il Klever lI
Heimdallr
5,742
1,308
0
334
11,274
3,963
1,470
3,093
8,181
0
19,931
W
Cernunnos
Mahf
Cernunnos
10,150
3,976
372
2,945
12,422
4,632
370
5,730
6,511
0
29,556
L
Cthulhu
SeamenDemδn
Cthulhu
15,288
543
284
2,437
12,763
14,737
0
3,985
8,778
42,182
0
L
5,909
2,258
63
460
7,340
2,188
526
1,969
5,371
27,342
0
L
Bellona
VibeGalaxyPC
Bellona
6,375
192
214
1,486
16,037
9,329
62
4,810
11,227
945
10,754
W
8,466
903
0
719
8,630
3,326
304
3,689
4,807
42,451
0
L
8,043
1,812
0
1,596
10,584
4,287
1,009
4,456
6,128
0
37,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,533
Gold Earned
46,955
231
Minions Killed
262
0
Camps Cleared
0
1,259,244
Distance Traveled
1,345,131
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,191
707
88
7
0
268,288
3
W
King Arthur
8,548
658
17
1
0
243,707
1
W
Thanatos
10,757
827
41
3
0
301,570
1
L
Heimdallr
8,534
656
30
2
0
212,551
0
W
Cernunnos
9,058
697
40
3
0
257,414
1
L
Cthulhu
10,668
821
57
4
0
295,202
2
L
Nu Wa
8,719
671
44
3
0
220,818
0
L
Bellona
9,048
696
7
1
0
276,225
1
W
Nox
9,401
723
76
6
0
274,152
0
L
Medusa
10,564
813
93
7
0
254,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role