Player Matchup

Artemis
Artemis
Aufty
Artemis
Level 18
God Stats
7W - 5L
1,346 SR
Queue Stats
23W - 22L
1,360 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fatbabyjesus3
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,118 SR
Queue Stats
12W - 14L
1,345 Elo+
Party 1
Ymir
Ymir
Meechie1
Ymir
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 7L
1,260 Elo+
Party 1
Amaterasu
Amaterasu
Tiemujin
Amaterasu
Level 40
God Stats
15W - 24L
1,363 SR
Queue Stats
190W - 207L
1,329 Elo+
Solo
Hun Batz
Hun Batz
xoriginalcamperx
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,367 Elo+
Party 1
Team Averages
Level 47
1,365 SR
1,332 Elo+

VS

Team Averages
Level 47
1,613 SR
1,499 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
K9ROCKEM
Baron Samedi
Level 29
God Stats
4W - 0L
1,722 SR
Queue Stats
30W - 24L
1,506 Elo+
Party 2
Bakasura
Bakasura
dragon1462
Bakasura
Level 84
God Stats
4W - 1L
1,845 SR
Queue Stats
63W - 57L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aufty
Artemis
10
2 / 2 / 1
6,131
472
7,079
4,568
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Fatbabyjesus3
Morgan Le Fay
12
2 / 4 / 1
6,723
517
4,851
6,561
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 4 / 2
5,618
432
2,778
8,033
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Tiemujin
Amaterasu
11
0 / 3 / 0
6,420
494
3,562
8,789
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 7 / 0
6,112
470
3,144
10,669
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 0 / 3
7,615
586
4,900
7,307
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
 
Bacchus
12
2 / 1 / 6
7,222
556
3,121
10,393
6,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
 
Izanami
11
1 / 1 / 1
6,414
493
2,927
5,082
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
K9ROCKEM
Baron Samedi
12
2 / 5 / 3
7,056
543
3,559
7,103
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
dragon1462
Bakasura
17
13 / 0 / 2
9,604
739
12,071
10,084
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
20
20
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
3
3.5
W
Bacchus
 
Bacchus
2
1
6
5
W
Izanami
 
Izanami
1
1
1
1.5
L
Artemis
Aufty
Artemis
2
2
1
1.25
L
Morgan Le Fay
Fatbabyjesus3
Morgan Le Fay
2
4
1
0.63
W
Baron Samedi
K9ROCKEM
Baron Samedi
2
5
3
0.7
L
Ymir
0
4
2
0.25
L
Amaterasu
Tiemujin
Amaterasu
0
3
0
0
W
Bakasura
dragon1462
Bakasura
13
0
2
14
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,414
Damage
26,578
38,620
Taken
39,969
14,950
Mitigated
19,315
9,471
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,900
2,298
0
4,094
7,307
5,034
540
0
7,307
0
37,354
W
Bacchus
 
Bacchus
3,121
569
1,958
2,919
10,393
6,659
0
1,144
9,249
18,861
4,414
W
Izanami
 
Izanami
2,927
1,496
0
1,311
5,082
1,223
0
691
4,391
0
34,164
L
Artemis
Aufty
Artemis
7,079
3,684
0
1,574
4,568
1,106
0
722
3,465
0
30,608
L
Morgan Le Fay
Fatbabyjesus3
Morgan Le Fay
4,851
501
114
965
6,561
1,777
0
3,148
2,840
38,406
0
W
Baron Samedi
K9ROCKEM
Baron Samedi
3,559
253
40
1,658
7,103
2,669
0
3,490
3,613
36,168
0
L
Ymir
2,778
1,258
0
1,153
8,033
3,479
0
1,061
6,159
12,222
0
L
Amaterasu
Tiemujin
Amaterasu
3,562
1,977
0
2,917
8,789
5,663
381
0
8,509
0
33,271
W
Bakasura
dragon1462
Bakasura
12,071
8,699
0
2,713
10,084
3,730
0
2,304
7,780
0
66,520
L
3,144
891
0
2,748
10,669
2,925
0
1,135
8,422
0
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
37,911
286
Minions Killed
403
0
Camps Cleared
0
1,201,562
Distance Traveled
1,364,408
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,615
586
89
7
0
261,911
10
W
Bacchus
7,222
556
21
2
0
254,087
1
W
Izanami
6,414
493
83
6
0
249,270
0
L
Artemis
6,131
472
61
5
0
243,444
1
L
Morgan Le Fay
6,723
517
67
5
0
224,732
2
W
Baron Samedi
7,056
543
72
6
0
253,881
1
L
Ymir
5,618
432
19
1
0
239,547
2
L
Amaterasu
6,420
494
71
5
0
235,930
0
W
Bakasura
9,604
739
138
11
0
345,259
1
L
Hun Batz
6,112
470
68
5
0
257,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role