Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Deistlin
Nu Wa
Level 123
God Stats
13W - 8L
1,617 SR
Queue Stats
66W - 41L
1,578 Elo+
Solo
Thor
Thor
LightMotif
Thor
Level 160
God Stats
56W - 27L
1,779 SR
Queue Stats
235W - 138L
1,771 Elo+
Solo
Team Averages
Level 135
1,579 SR
1,570 Elo+

VS

Team Averages
Level 95
1,544 SR
1,498 Elo+
Thanatos
Thanatos
Limdza
Thanatos
Level 114
God Stats
27W - 27L
1,500 SR
Queue Stats
93W - 99L
1,500 Elo+
Party 1
Atlas
Atlas
Ras0
Atlas
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 153L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
eldarionv
Sylvanus
Level 108
God Stats
10W - 13L
1,527 SR
Queue Stats
127W - 163L
1,302 Elo+
Solo
Neith
Neith
pimou1810
Neith
Level 66
God Stats
20W - 25L
1,608 SR
Queue Stats
130W - 111L
1,528 Elo+
Solo
Kukulkan
Kukulkan
thecliment
Kukulkan
Level 32
God Stats
3W - 4L
1,583 SR
Queue Stats
8W - 8L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
4 / 0 / 0
5,706
571
4,692
5,397
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
9
1 / 0 / 7
4,987
499
2,513
5,220
2,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
 
Medusa
9
0 / 1 / 0
4,949
495
1,530
3,545
1,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Deistlin
Nu Wa
11
1 / 1 / 7
6,246
625
4,891
4,409
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 0 / 1
7,050
705
6,238
6,047
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Limdza
Thanatos
9
0 / 4 / 0
5,050
505
1,860
6,990
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Ras0
Atlas
10
1 / 1 / 0
5,766
577
2,181
5,264
3,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
eldarionv
Sylvanus
7
0 / 4 / 1
4,427
443
2,057
8,277
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
pimou1810
Neith
8
0 / 2 / 1
4,801
480
3,849
4,127
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
thecliment
Kukulkan
9
1 / 4 / 0
5,477
548
2,911
5,161
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
2
2
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
0
4
W
Fenrir
 
Fenrir
1
0
7
4.5
W
Medusa
 
Medusa
0
1
0
0
W
Nu Wa
Deistlin
Nu Wa
1
1
7
4.5
W
9
0
1
9.5
L
Thanatos
Limdza
Thanatos
0
4
0
0
L
Atlas
Ras0
Atlas
1
1
0
1
L
Sylvanus
eldarionv
Sylvanus
0
4
1
0.13
L
Neith
pimou1810
Neith
0
2
1
0.25
L
Kukulkan
thecliment
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,864
Damage
12,858
24,618
Taken
29,819
7,660
Mitigated
11,486
10,823
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,692
2,942
0
2,504
5,397
1,237
0
287
5,110
0
39,997
W
Fenrir
 
Fenrir
2,513
714
0
1,398
5,220
2,033
0
1,411
3,809
0
8,170
W
Medusa
 
Medusa
1,530
787
0
802
3,545
1,094
0
2,038
1,507
0
23,198
W
Nu Wa
Deistlin
Nu Wa
4,891
665
59
1,542
4,409
1,427
263
2,429
1,980
32,663
0
W
6,238
2,104
0
4,518
6,047
1,869
0
526
5,521
0
41,954
L
Thanatos
Limdza
Thanatos
1,860
784
0
3,447
6,990
2,100
0
1,207
5,663
0
29,867
L
Atlas
Ras0
Atlas
2,181
495
0
1,928
5,264
3,772
0
420
4,762
26,909
0
L
Sylvanus
eldarionv
Sylvanus
2,057
1,031
436
1,667
8,277
3,268
0
681
7,453
12,493
4,657
L
Neith
pimou1810
Neith
3,849
1,052
0
1,241
4,127
1,005
0
336
3,697
0
24,341
L
Kukulkan
thecliment
Kukulkan
2,911
424
0
480
5,161
1,341
0
1,759
3,209
33,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
25,521
300
Minions Killed
281
0
Camps Cleared
0
1,010,582
Distance Traveled
897,420
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,706
571
75
8
0
174,971
0
W
Fenrir
4,987
499
19
2
0
204,006
4
W
Medusa
4,949
495
48
5
0
197,505
4
W
Nu Wa
6,246
625
75
8
0
195,069
1
W
Thor
7,050
705
83
8
0
239,031
1
L
Thanatos
5,050
505
62
6
0
198,389
0
L
Atlas
5,766
577
57
6
0
172,454
0
L
Sylvanus
4,427
443
37
4
0
160,979
2
L
Neith
4,801
480
57
6
0
173,183
2
L
Kukulkan
5,477
548
68
7
0
192,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role