Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
CHEEKCLAPPER894
Athena
Level 34
God Stats
1W - 7L
1,228 SR
Queue Stats
195W - 202L
1,267 Elo+
Party 2
Loki
Loki
Lonely_war_wolf
Loki
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Solo
Medusa
Medusa
SIlRlUS
Medusa
Level 28
God Stats
1W - 6L
1,108 SR
Queue Stats
49W - 80L
1,205 Elo+
Party 2
Chang'e
Chang'e
xxarticghostxx
Chang'e
Level 25
God Stats
1W - 3L
1,321 SR
Queue Stats
9W - 20L
1,352 Elo+
Party 3
Team Averages
Level 46
1,331 SR
1,327 Elo+

VS

Team Averages
Level 74
1,625 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
JBeau423
Hou Yi
Level 25
God Stats
4W - 0L
1,800 SR
Queue Stats
91W - 32L
1,765 Elo+
Party 1
Freya
Freya
Rays-_-syaR
Freya
Level 49
God Stats
1W - 2L
1,514 SR
Queue Stats
178W - 226L
1,438 Elo+
Solo
Susano
Susano
TovarDaMonke
Susano
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 94L
1,725 Elo+
Party 1
Ymir
Ymir
darksnaek
Ymir
Level 36
God Stats
1W - 0L
1,813 SR
Queue Stats
82W - 101L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
9 / 5 / 0
8,922
558
12,293
15,895
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 4
6,314
395
3,826
14,372
9,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
0 / 6 / 0
7,505
469
2,864
10,627
3,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
SIlRlUS
Medusa
11
0 / 4 / 3
6,677
417
6,015
10,772
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 4
7,753
485
4,872
8,087
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 2
7,780
486
4,667
7,805
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
JBeau423
Hou Yi
15
4 / 2 / 2
8,979
561
10,184
8,777
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
1 / 3 / 2
9,317
582
5,096
9,759
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
18
10 / 0 / 1
11,124
695
14,121
12,341
9,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
2 / 2 / 1
7,596
475
6,144
11,127
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
9
Kills
17
17
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
9
5
0
1.8
W
Izanami
 
Izanami
0
2
2
0.5
L
0
1
4
2
W
Hou Yi
JBeau423
Hou Yi
4
2
2
2.5
L
0
6
0
0
W
1
3
2
0.67
L
Medusa
SIlRlUS
Medusa
0
4
3
0.38
W
Susano
10
0
1
10.5
W
Ymir
2
2
1
1.25
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,870
Damage
40,212
59,753
Taken
49,809
24,675
Mitigated
27,976
17,467
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
12,293
1,843
0
3,797
15,895
5,981
0
2,986
12,909
0
54,601
W
Izanami
 
Izanami
4,667
2,641
0
2,366
7,805
2,170
689
945
6,860
0
58,722
L
3,826
1,062
543
2,482
14,372
9,233
175
3,008
11,364
20,347
0
W
Hou Yi
JBeau423
Hou Yi
10,184
4,213
0
0
8,777
2,816
0
638
8,095
0
69,681
L
2,864
359
0
2,404
10,627
3,685
0
0
10,627
0
46,172
W
5,096
1,550
0
3,963
9,759
4,310
420
2,332
7,285
56,043
8,552
L
Medusa
SIlRlUS
Medusa
6,015
3,148
526
2,986
10,772
3,273
468
3,972
6,800
0
48,329
W
Susano
14,121
3,307
0
6,070
12,341
9,605
0
1,475
10,818
0
72,310
W
Ymir
6,144
351
0
2,499
11,127
9,075
135
2,958
8,053
23,709
0
L
4,872
503
1,059
3,670
8,087
2,503
300
530
7,557
43,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
44,796
402
Minions Killed
558
0
Camps Cleared
0
1,542,945
Distance Traveled
1,565,315
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,922
558
81
5
0
331,270
1
W
Izanami
7,780
486
113
7
0
286,448
1
L
Athena
6,314
395
38
2
0
337,764
7
W
Hou Yi
8,979
561
115
7
0
314,515
1
L
Loki
7,505
469
100
6
0
321,282
7
W
Freya
9,317
582
131
8
0
312,751
3
L
Medusa
6,677
417
81
5
0
285,020
0
W
Susano
11,124
695
159
10
0
345,484
4
W
Ymir
7,596
475
40
3
0
306,117
3
L
Chang'e
7,753
485
102
6
0
267,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role