Player Matchup

Sol
Sol
Alexander296
Sol
Level 95
God Stats
5W - 2L
1,563 SR
Queue Stats
255W - 244L
1,542 Elo+
Party 2
Chronos
Chronos
HeyItsCaboose
Chronos
Level 88
God Stats
3W - 4L
1,487 SR
Queue Stats
96W - 91L
1,560 Elo+
Party 3
Bellona
Bellona
JohnpepperUnity
Bellona
Level 29
God Stats
2W - 0L
1,751 SR
Queue Stats
85W - 64L
1,606 Elo+
Party 2
Nemesis
Nemesis
Pandorazv
Nemesis
Level 48
God Stats
3W - 3L
1,845 SR
Queue Stats
101W - 95L
1,560 Elo+
Party 3
Shiva
Shiva
lil-juhn
Shiva
Level 128
God Stats
5W - 6L
1,535 SR
Queue Stats
258W - 239L
1,544 Elo+
Party 2
Team Averages
Level 78
1,636 SR
1,562 Elo+

VS

Team Averages
Level 104
1,602 SR
1,607 Elo+
Ravana
Ravana
BeanSickel
Ravana
Level 129
God Stats
6W - 4L
1,756 SR
Queue Stats
182W - 144L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
HohSiss
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 104L
1,644 Elo+
Party 1
Achilles
Achilles
SUAVEMANG0
Achilles
Level 122
God Stats
0W - 1L
1,262 SR
Queue Stats
31W - 24L
1,435 Elo+
Solo
Charybdis
Charybdis
iHands
Charybdis
Level 20
God Stats
4W - 3L
1,615 SR
Queue Stats
31W - 15L
1,722 Elo+
Party 1
Baron Samedi
Baron Samedi
soupwitdawontons
Baron Samedi
Level 124
God Stats
2W - 2L
1,876 SR
Queue Stats
142W - 109L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 3
7,087
709
8,126
6,173
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
11
3 / 1 / 6
6,385
639
5,265
4,771
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 0 / 2
6,772
677
6,902
6,494
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Pandorazv
Nemesis
10
2 / 3 / 3
5,959
596
3,179
6,817
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
lil-juhn
Shiva
9
3 / 2 / 9
6,193
619
2,994
8,341
4,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BeanSickel
Ravana
10
5 / 3 / 2
6,239
624
5,424
8,144
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
HohSiss
Cthulhu
6
0 / 5 / 3
4,602
460
2,824
8,709
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
SUAVEMANG0
Achilles
8
0 / 3 / 0
4,989
499
686
6,257
3,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
iHands
Charybdis
9
1 / 3 / 3
5,431
543
4,151
6,941
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
soupwitdawontons
Baron Samedi
8
2 / 6 / 0
5,147
515
3,487
6,197
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
8
8
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Ravana
BeanSickel
Ravana
5
3
2
2
W
Chronos
3
1
6
6
L
Cthulhu
HohSiss
Cthulhu
0
5
3
0.3
W
5
0
2
6
W
Nemesis
Pandorazv
Nemesis
2
3
3
1.17
L
Achilles
SUAVEMANG0
Achilles
0
3
0
0
L
Charybdis
iHands
Charybdis
1
3
3
0.83
W
Shiva
lil-juhn
Shiva
3
2
9
3.75
L
Baron Samedi
soupwitdawontons
Baron Samedi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,466
Damage
16,572
32,596
Taken
36,248
16,586
Mitigated
13,069
9,742
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,126
3,357
0
2,564
6,173
1,704
1,180
815
5,332
32,383
5,886
L
Ravana
BeanSickel
Ravana
5,424
1,541
0
3,508
8,144
2,510
0
3,035
5,040
0
28,563
W
Chronos
5,265
922
0
1,607
4,771
1,195
136
1,396
3,231
31,705
0
L
Cthulhu
HohSiss
Cthulhu
2,824
457
232
1,526
8,709
3,675
0
3,741
4,865
11,615
0
W
6,902
2,078
0
2,162
6,494
6,377
930
728
5,646
0
33,640
W
Nemesis
Pandorazv
Nemesis
3,179
534
0
1,839
6,817
2,544
0
1,880
4,759
0
30,693
L
Achilles
SUAVEMANG0
Achilles
686
185
0
1,890
6,257
3,070
0
0
6,005
0
19,684
L
Charybdis
iHands
Charybdis
4,151
1,442
0
2,232
6,941
1,818
25
3,478
3,463
0
27,658
W
Shiva
lil-juhn
Shiva
2,994
673
456
1,114
8,341
4,766
549
1,110
7,211
0
18,079
L
Baron Samedi
soupwitdawontons
Baron Samedi
3,487
249
162
940
6,197
1,996
27
2,212
3,916
16,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
26,408
279
Minions Killed
208
0
Camps Cleared
0
1,069,748
Distance Traveled
988,177
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,087
709
69
7
0
195,551
2
L
Ravana
6,239
624
55
6
0
236,371
2
W
Chronos
6,385
639
68
7
0
213,190
3
L
Cthulhu
4,602
460
16
2
0
210,649
5
W
Bellona
6,772
677
63
6
0
210,970
0
W
Nemesis
5,959
596
58
6
0
235,892
4
L
Achilles
4,989
499
49
5
0
161,343
2
L
Charybdis
5,431
543
54
5
0
190,573
1
W
Shiva
6,193
619
21
2
0
214,145
4
L
Baron Samedi
5,147
515
34
3
0
189,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role