Player Matchup

Jing Wei
Jing Wei
DisRespHeck
Jing Wei
Level 102
God Stats
1W - 1L
1,419 SR
Queue Stats
18W - 16L
1,597 Elo+
Party 1
Ares
Ares
Edd_Dufau
Ares
Level 9
God Stats
0W - 1L
1,627 SR
Queue Stats
2W - 7L
1,514 Elo+
Party 3
Vamana
Vamana
Jader32
Vamana
Level 105
God Stats
4W - 3L
1,919 SR
Queue Stats
13W - 8L
1,729 Elo+
Party 1
Cthulhu
Cthulhu
apoyodeki
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 3
Ra
Ra
gushersboy
Ra
Level 108
God Stats
0W - 1L
1,394 SR
Queue Stats
18W - 15L
1,573 Elo+
Party 1
Team Averages
Level 66
1,572 SR
1,569 Elo+

VS

Team Averages
Level 91
1,682 SR
1,626 Elo+
Artemis
Artemis
ARoundHouseKic
Artemis
Level 114
God Stats
19W - 13L
1,546 SR
Queue Stats
250W - 240L
1,527 Elo+
Solo
Shiva
Shiva
GargleMyLoads
Shiva
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
TheBlackNight45
Sun Wukong
Level 127
God Stats
5W - 1L
1,701 SR
Queue Stats
54W - 28L
1,701 Elo+
Party 2
Merlin
Merlin
Tydrake57
Merlin
Level 133
God Stats
1W - 0L
1,870 SR
Queue Stats
49W - 26L
1,698 Elo+
Party 2
Ymir
Ymir
iJukez
Ymir
Level 65
God Stats
11W - 4L
1,792 SR
Queue Stats
36W - 22L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DisRespHeck
Jing Wei
16
2 / 5 / 1
8,670
788
7,405
13,678
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
0 / 4 / 0
6,733
612
1,730
12,481
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Jader32
Vamana
14
0 / 4 / 1
7,501
682
8,741
14,649
10,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
apoyodeki
Cthulhu
9
0 / 3 / 1
6,712
610
1,943
7,540
2,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 0
7,476
680
9,588
11,017
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
9,773
888
14,912
4,412
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 1 / 10
7,715
701
7,120
11,619
9,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
TheBlackNight45
Sun Wukong
17
6 / 1 / 12
9,265
842
16,158
13,188
10,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Tydrake57
Merlin
16
5 / 2 / 9
9,184
835
12,238
7,235
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
iJukez
Ymir
15
4 / 0 / 10
9,229
839
3,104
10,766
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
4
Kills
22
22
Deaths
4
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Jing Wei
DisRespHeck
Jing Wei
2
5
1
0.5
L
Ares
0
4
0
0
W
0
1
10
5
L
Vamana
Jader32
Vamana
0
4
1
0.13
W
Sun Wukong
TheBlackNight45
Sun Wukong
6
1
12
12
W
Merlin
Tydrake57
Merlin
5
2
9
4.75
L
Cthulhu
apoyodeki
Cthulhu
0
3
1
0.17
L
2
6
0
0.33
W
Ymir
iJukez
Ymir
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,407
Damage
53,532
59,365
Taken
47,220
31,474
Mitigated
38,487
12,699
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,912
5,875
0
2,704
4,412
1,931
3,694
598
3,730
0
48,151
L
Jing Wei
DisRespHeck
Jing Wei
7,405
4,587
0
2,895
13,678
4,000
0
4,288
9,390
0
32,447
L
Ares
1,730
367
0
800
12,481
11,016
0
3,325
9,156
5,002
0
W
7,120
783
1,260
1,795
11,619
9,914
70
3,617
7,790
0
13,725
L
Vamana
Jader32
Vamana
8,741
4,210
18
4,042
14,649
10,269
0
3,219
11,430
246
21,839
W
Sun Wukong
TheBlackNight45
Sun Wukong
16,158
3,198
0
4,618
13,188
10,695
97
4,270
8,668
0
33,562
W
Merlin
Tydrake57
Merlin
12,238
1,357
0
938
7,235
3,040
421
1,666
5,357
48,573
0
L
Cthulhu
apoyodeki
Cthulhu
1,943
0
0
1,079
7,540
2,450
0
2,434
5,106
3,130
0
L
9,588
574
1,203
2,662
11,017
3,739
0
2,076
8,941
23,924
0
W
Ymir
iJukez
Ymir
3,104
621
0
1,339
10,766
12,907
45
2,354
8,168
8,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,092
Gold Earned
45,166
167
Minions Killed
213
0
Camps Cleared
0
996,709
Distance Traveled
1,231,913
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,773
888
74
7
0
249,425
3
L
Jing Wei
8,670
788
77
7
0
247,116
2
L
Ares
6,733
612
2
0
0
186,309
1
W
Shiva
7,715
701
22
2
0
256,955
0
L
Vamana
7,501
682
30
3
0
239,696
0
W
Sun Wukong
9,265
842
39
4
0
261,961
1
W
Merlin
9,184
835
76
7
0
223,780
3
L
Cthulhu
6,712
610
5
0
0
102,103
1
L
Ra
7,476
680
53
5
0
221,485
0
W
Ymir
9,229
839
2
0
0
239,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role