Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
KingRabbia
Fafnir
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 84L
1,664 Elo+
Party 3
Rama
Rama
TheByahkee
Rama
Level 157
God Stats
6W - 8L
1,535 SR
Queue Stats
143W - 110L
1,557 Elo+
Party 2
Mercury
Mercury
V0lturus
Mercury
Level 149
God Stats
1W - 1L
1,723 SR
Queue Stats
12W - 9L
1,589 Elo+
Party 3
Eset
Eset
gobbigates
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,613 Elo+
Party 2
Team Averages
Level 136
1,552 SR
1,585 Elo+

VS

Team Averages
Level 137
1,587 SR
1,560 Elo+
Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
SpeedyMcFeedy
Chang'e
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 275L
1,547 Elo+
Party 1
He Bo
He Bo
benhamon
He Bo
Level 157
God Stats
18W - 16L
1,476 SR
Queue Stats
428W - 407L
1,514 Elo+
Party 1
Neith
Neith
iwuachu
Neith
Level 149
God Stats
1W - 1L
1,702 SR
Queue Stats
18W - 14L
1,592 Elo+
Solo
Kumbhakarna
Kumbhakarna
nerfmyexistence
Kumbhakarna
Level 99
God Stats
12W - 6L
1,755 SR
Queue Stats
591W - 557L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 4 / 0
4,679
468
2,097
7,313
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
KingRabbia
Fafnir
9
1 / 1 / 0
5,783
578
1,639
5,479
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 0
6,064
606
4,341
4,698
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
V0lturus
Mercury
9
0 / 3 / 1
5,197
520
2,465
6,349
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 1
5,275
528
3,173
3,981
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 1 / 1
6,636
664
6,028
7,626
3,442
Breastplate

Breastplate

+20
Physical Protection

Chang'e
11
3 / 0 / 2
6,075
608
3,022
4,428
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
benhamon
He Bo
11
4 / 0 / 3
6,487
649
3,906
3,447
833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
iwuachu
Neith
11
1 / 2 / 0
5,877
588
2,789
4,240
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
nerfmyexistence
Kumbhakarna
9
0 / 0 / 5
5,676
568
2,486
6,658
2,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
W
Shiva
 
Shiva
3
1
1
3.5
L
Fafnir
KingRabbia
Fafnir
1
1
0
1
W
Chang'e
3
0
2
4
L
2
0
0
2
L
Mercury
V0lturus
Mercury
0
3
1
0.17
W
He Bo
benhamon
He Bo
4
0
3
5.5
L
0
3
1
0.17
W
Neith
iwuachu
Neith
1
2
0
0.5
W
Kumbhakarna
nerfmyexistence
Kumbhakarna
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,715
Damage
18,231
27,820
Taken
26,399
9,738
Mitigated
9,296
8,527
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,097
895
0
2,608
7,313
2,001
0
0
7,313
0
18,614
W
Shiva
 
Shiva
6,028
1,378
0
1,371
7,626
3,442
138
1,009
6,617
0
38,774
L
Fafnir
KingRabbia
Fafnir
1,639
384
0
2,200
5,479
3,450
0
2,704
2,775
10,265
0
W
Chang'e
3,022
80
524
1,874
4,428
1,245
0
1,564
2,864
33,904
0
L
4,341
3,716
0
2,481
4,698
1,137
0
779
3,919
0
43,549
L
Mercury
V0lturus
Mercury
2,465
908
0
747
6,349
1,833
0
3,862
2,487
0
28,048
W
He Bo
benhamon
He Bo
3,906
313
0
1,242
3,447
833
0
439
3,008
37,334
0
L
3,173
213
143
348
3,981
1,317
0
2,069
1,912
33,666
0
W
Neith
iwuachu
Neith
2,789
1,444
0
1,301
4,240
1,313
0
492
3,748
0
46,230
W
Kumbhakarna
nerfmyexistence
Kumbhakarna
2,486
334
1,518
2,442
6,658
2,463
0
1,308
5,350
8,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
30,751
291
Minions Killed
336
0
Camps Cleared
0
955,544
Distance Traveled
1,028,068
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,679
468
35
4
0
160,369
0
W
Shiva
6,636
664
88
9
0
201,934
1
L
Fafnir
5,783
578
17
2
0
188,940
2
W
Chang'e
6,075
608
61
6
0
216,834
1
L
Rama
6,064
606
98
10
0
179,584
5
L
Mercury
5,197
520
66
7
0
230,594
1
W
He Bo
6,487
649
78
8
0
234,101
4
L
Eset
5,275
528
75
8
0
196,057
3
W
Neith
5,877
588
100
10
0
173,900
4
W
Kumbhakarna
5,676
568
9
1
0
201,299
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role