Player Matchup

Mercury
Mercury
HollowCaillou
Mercury
Level 112
God Stats
6W - 9L
1,484 SR
Queue Stats
180W - 166L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
SuperStonik
Kuzenbo
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
476W - 453L
1,534 Elo+
Solo
Heimdallr
Heimdallr
frankopa
Heimdallr
Level 128
God Stats
3W - 3L
1,744 SR
Queue Stats
264W - 228L
1,555 Elo+
Party 2
Zeus
Zeus
pongmoo
Zeus
Level 107
God Stats
4W - 1L
1,812 SR
Queue Stats
271W - 268L
1,537 Elo+
Solo
Izanami
Izanami
somebody316613
Izanami
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 123L
1,608 Elo+
Party 2
Team Averages
Level 120
1,608 SR
1,556 Elo+

VS

Team Averages
Level 135
1,678 SR
1,475 Elo+
The Morrigan
The Morrigan
IliyaRain
The Morrigan
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,422 Elo+
Party 1
Anubis
Anubis
QwaDRo
Anubis
Level 155
God Stats
10W - 6L
1,900 SR
Queue Stats
416W - 399L
1,564 Elo+
Party 1
Neith
Neith
ReyVana
Neith
Level 160
God Stats
11W - 11L
1,644 SR
Queue Stats
444W - 459L
1,527 Elo+
Solo
Bellona
Bellona
ludesu
Bellona
Level 61
God Stats
16W - 10L
1,847 SR
Queue Stats
80W - 77L
1,573 Elo+
Solo
Loki
Loki
vikito11111
Loki
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 34L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
4 / 7 / 2
11,399
518
3,298
18,116
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
SuperStonik
Kuzenbo
12
0 / 7 / 2
7,581
345
4,171
17,399
18,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
frankopa
Heimdallr
18
4 / 6 / 4
11,804
537
13,025
16,808
5,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
pongmoo
Zeus
17
3 / 9 / 2
10,698
486
14,829
15,450
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 9 / 1
10,493
477
4,557
18,752
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IliyaRain
The Morrigan
20
8 / 5 / 10
13,157
598
13,312
13,680
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
QwaDRo
Anubis
18
4 / 3 / 9
12,156
553
7,573
11,656
5,451
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ReyVana
Neith
20
10 / 2 / 10
13,376
608
23,203
13,430
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ludesu
Bellona
20
6 / 2 / 6
13,317
605
10,778
18,715
19,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 2 / 5
12,636
574
12,292
12,907
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
12
Kills
38
38
Deaths
14
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
4
7
2
0.71
W
The Morrigan
IliyaRain
The Morrigan
8
5
10
2.6
W
Anubis
QwaDRo
Anubis
4
3
9
2.83
W
Neith
ReyVana
Neith
10
2
10
7.5
L
Kuzenbo
SuperStonik
Kuzenbo
0
7
2
0.14
L
Heimdallr
frankopa
Heimdallr
4
6
4
1
W
Bellona
ludesu
Bellona
6
2
6
4.5
L
Zeus
pongmoo
Zeus
3
9
2
0.44
L
1
9
1
0.17
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,880
Damage
67,158
86,525
Taken
70,388
36,289
Mitigated
40,533
11,390
Healing
23,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,298
1,125
0
335
18,116
5,353
0
4,487
13,629
0
103,388
W
The Morrigan
IliyaRain
The Morrigan
13,312
2,105
0
3,812
13,680
5,257
269
4,547
8,931
98,113
4,493
W
Anubis
QwaDRo
Anubis
7,573
507
0
4,911
11,656
5,451
586
5,736
5,764
77,797
0
W
Neith
ReyVana
Neith
23,203
12,827
0
6,036
13,430
4,415
2,478
4,459
8,451
0
94,977
L
Kuzenbo
SuperStonik
Kuzenbo
4,171
1,104
270
1,216
17,399
18,781
0
2,502
14,897
19,680
0
L
Heimdallr
frankopa
Heimdallr
13,025
8,426
0
4,106
16,808
5,696
0
5,375
11,433
0
68,813
W
Bellona
ludesu
Bellona
10,778
2,739
0
6,335
18,715
19,562
213
260
17,867
0
102,231
L
Zeus
pongmoo
Zeus
14,829
1,209
0
2,566
15,450
3,279
0
5,471
9,979
71,405
0
L
4,557
1,870
0
2,897
18,752
3,180
0
2,283
16,469
0
74,292
W
12,292
3,503
0
2,670
12,907
5,848
595
3,796
9,111
0
63,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,975
Gold Earned
64,642
570
Minions Killed
676
0
Camps Cleared
0
1,945,469
Distance Traveled
2,153,717
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,399
518
162
7
0
444,048
1
W
The Morrigan
13,157
598
135
6
0
409,553
0
W
Anubis
12,156
553
132
6
0
406,053
4
W
Neith
13,376
608
156
7
0
409,221
2
L
Kuzenbo
7,581
345
19
1
0
390,269
8
L
Heimdallr
11,804
537
125
6
0
404,111
4
W
Bellona
13,317
605
173
8
0
493,775
3
L
Zeus
10,698
486
123
6
0
347,829
2
L
Izanami
10,493
477
141
6
0
359,212
3
W
Loki
12,636
574
80
4
0
435,115
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role