Player Matchup

Tyr
Tyr
Silver V
 
Tyr
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Silver IV
Sadboi-Ghosty
Merlin
Silver IV
Level 43
God Stats
5W - 6L
1,502 SR
Queue Stats
20W - 28L
1,078 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
Shades2303
Ah Muzen Cab
Silver V
Level 45
God Stats
3W - 1L
1,634 SR
Queue Stats
6W - 16L
1,036 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 72
1,545 SR
1,205 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,405 SR
1,143 MMR
Heimdallr
Heimdallr
Silver II
Andyboi
Heimdallr
Silver II
Level 65
God Stats
5W - 12L
1,222 SR
Queue Stats
140W - 172L
1,070 MMR
Solo
Thoth
Thoth
Gold IV
GabroxITA
Thoth
Gold IV
Level 105
God Stats
1W - 3L
1,408 SR
Queue Stats
709W - 769L
1,205 MMR
Party 1
Sobek
Sobek
Silver I
NearOsprey
Sobek
Silver I
Level 88
God Stats
7W - 9L
1,584 SR
Queue Stats
662W - 724L
1,155 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 1 / 8
10,825
722
13,155
15,250
9,631
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 9
10,498
700
13,008
8,536
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Shades2303
Ah Muzen Cab
16
4 / 2 / 9
11,126
742
8,852
10,737
3,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GilgameshZeusBastetMedusaMulan

VS

Bans
GebHerculesIzanamiHorusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Andyboi
Heimdallr
14
3 / 10 / 2
10,418
695
10,452
15,486
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
GabroxITA
Thoth
14
2 / 4 / 4
9,698
647
10,019
9,335
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
13
1 / 2 / 3
9,648
643
5,608
15,982
19,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
8
10
L
Heimdallr
Andyboi
Heimdallr
3
10
2
0.4
L
Thoth
GabroxITA
Thoth
2
4
4
1
L
Sobek
1
2
3
1.25
W
5
3
9
3.17
W
Ah Muzen Cab
Shades2303
Ah Muzen Cab
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,015
Damage
26,079
34,523
Taken
40,803
15,520
Mitigated
29,929
7,856
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,155
2,065
0
2,606
15,250
9,631
544
5,924
8,898
0
26,735
L
Heimdallr
Andyboi
Heimdallr
10,452
2,973
0
518
15,486
6,941
0
4,523
10,963
0
23,380
L
Thoth
GabroxITA
Thoth
10,019
396
0
0
9,335
3,593
0
3,581
5,754
41,076
0
L
Sobek
5,608
95
0
3,417
15,982
19,395
0
5,401
10,581
17,951
0
W
13,008
240
0
1,355
8,536
2,393
566
4,416
3,852
48,783
0
W
Ah Muzen Cab
Shades2303
Ah Muzen Cab
8,852
3,841
472
3,423
10,737
3,496
1,244
4,873
5,598
0
51,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
29,764
179
Minions Killed
132
10
Camps Cleared
2
925,110
Distance Traveled
792,613
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,825
722
22
1
3
341,848
6
L
Heimdallr
10,418
695
38
3
0
246,188
6
L
Thoth
9,698
647
69
5
1
250,147
2
L
Sobek
9,648
643
25
2
1
296,278
2
W
Merlin
10,498
700
75
5
4
302,535
1
W
Ah Muzen Cab
11,126
742
82
5
3
280,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role