Player Matchup

Rama
Rama
NiZe Striker
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,563 Elo+
Party 3
Ao Kuang
Ao Kuang
SoldShort
Ao Kuang
Level 67
God Stats
1W - 0L
1,735 SR
Queue Stats
25W - 11L
1,736 Elo+
Party 2
Vulcan
Vulcan
iwontwinthis
Vulcan
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 53L
1,528 Elo+
Party 2
Jormungandr
Jormungandr
tommyvis
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,482 Elo+
Party 3
Hun Batz
Hun Batz
Şcarcitys
Hun Batz
Level 18
God Stats
2W - 1L
1,588 SR
Queue Stats
27W - 14L
1,772 Elo+
Party 2
Team Averages
Level 52
1,565 SR
1,616 Elo+

VS

Team Averages
Level 53
1,673 SR
1,629 Elo+
Set
Set
AstatineStar
Set
Level 7
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Mercury
Mercury
DeckerNz
Mercury
Level 157
God Stats
11W - 11L
1,739 SR
Queue Stats
294W - 237L
1,688 Elo+
Party 1
Apollo
Apollo
GermanSoto01
Apollo
Level 35
God Stats
21W - 27L
1,513 SR
Queue Stats
260W - 270L
1,532 Elo+
Solo
Loki
Loki
Jowees
Loki
Level 49
God Stats
2W - 9L
1,739 SR
Queue Stats
168W - 138L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
manuelbb5258
Cthulhu
Level 18
God Stats
20W - 26L
1,724 SR
Queue Stats
40W - 39L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
9,925
451
0
0
0
Ao Kuang
SoldShort
Ao Kuang
20
23 / 8 / 18
19,677
894
45,082
44,062
41,822
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
20
4 / 6 / 24
16,232
738
25,688
17,032
10,258
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
tommyvis
Jormungandr
20
8 / 4 / 20
17,498
795
28,213
27,662
47,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Şcarcitys
Hun Batz
20
18 / 10 / 12
18,033
820
41,619
27,817
16,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 19 / 8
13,349
607
9,424
30,691
25,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
DeckerNz
Mercury
20
14 / 11 / 8
18,567
844
31,670
28,693
10,052
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
20
2 / 12 / 7
14,753
671
12,275
27,960
9,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Jowees
Loki
20
5 / 7 / 16
16,259
739
16,085
24,211
41,689
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
manuelbb5258
Cthulhu
20
5 / 5 / 13
16,793
763
22,017
49,353
44,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
79
53
Kills
27
28
Deaths
54
74
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
19
8
0.26
L
Mercury
DeckerNz
Mercury
14
11
8
1.64
L
Apollo
2
12
7
0.46
L
Loki
Jowees
Loki
5
7
16
1.86
W
0
0
0
0
W
Ao Kuang
SoldShort
Ao Kuang
23
8
18
4
W
Vulcan
4
6
24
2.67
L
Cthulhu
manuelbb5258
Cthulhu
5
5
13
2.3
W
Jormungandr
tommyvis
Jormungandr
8
4
20
4.5
W
Hun Batz
Şcarcitys
Hun Batz
18
10
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,602
Damage
91,471
116,573
Taken
160,908
115,406
Mitigated
130,957
31,535
Healing
29,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,424
5,000
0
2,642
30,691
25,762
87
24,296
6,395
0
22,451
L
Mercury
DeckerNz
Mercury
31,670
17,016
0
2,641
28,693
10,052
2,612
18,201
10,492
35
81,938
L
Apollo
12,275
8,549
134
3,618
27,960
9,355
1,373
14,097
13,863
0
74,084
L
Loki
Jowees
Loki
16,085
2,146
0
1,760
24,211
41,689
0
14,334
9,877
0
47,040
W
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
SoldShort
Ao Kuang
45,082
19,490
0
24,142
44,062
41,822
1,449
7,701
35,139
76,714
0
W
Vulcan
25,688
8,547
0
1,320
17,032
10,258
1,732
2,030
14,704
82,070
0
L
Cthulhu
manuelbb5258
Cthulhu
22,017
1,797
850
17,519
49,353
44,099
0
28,055
21,298
60,277
0
W
Jormungandr
tommyvis
Jormungandr
28,213
6,057
831
4,742
27,662
47,158
279
5,592
20,998
72,502
0
W
Hun Batz
Şcarcitys
Hun Batz
41,619
13,960
0
500
27,817
16,168
823
5,864
21,258
0
79,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,365
Gold Earned
79,721
339
Minions Killed
352
0
Camps Cleared
0
1,674,109
Distance Traveled
2,021,083
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,349
607
36
2
0
310,967
0
L
Mercury
18,567
844
103
5
0
483,849
3
L
Apollo
14,753
671
100
5
0
366,994
1
L
Loki
16,259
739
54
2
0
458,780
3
W
Rama
9,925
451
0
0
0
0
0
W
Ao Kuang
19,677
894
71
3
0
415,883
1
W
Vulcan
16,232
738
100
5
0
417,948
0
L
Cthulhu
16,793
763
59
3
0
400,493
1
W
Jormungandr
17,498
795
91
4
0
421,145
0
W
Hun Batz
18,033
820
77
4
0
419,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role