Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AKA_TaterSalad
Atlas
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
306W - 293L
1,465 Elo+
Solo
Nox
Nox
DRSWE3TTOOTH
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,319 Elo+
Party 3
Chaac
Chaac
KakoCapiroTo
Chaac
Level 148
God Stats
6W - 7L
1,303 SR
Queue Stats
395W - 451L
1,281 Elo+
Solo
Artio
Artio
TOTZMCGEE1331
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 126L
1,365 Elo+
Party 3
Team Averages
Level 113
1,461 SR
1,386 Elo+

VS

Team Averages
Level 73
1,559 SR
1,352 Elo+
Nox
Nox
DeusExMachina V
Nox
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 88L
1,360 Elo+
Party 2
Cernunnos
Cernunnos
DirtyBranden
Cernunnos
Level 86
God Stats
3W - 5L
1,515 SR
Queue Stats
140W - 133L
1,458 Elo+
Party 2
Set
Set
EZ-_-BopZ
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 97L
1,255 Elo+
Party 1
Horus
Horus
Lost Protector
Horus
Level 157
God Stats
4W - 3L
1,448 SR
Queue Stats
498W - 526L
1,388 Elo+
Solo
Sol
Sol
QueenChaos--
Sol
Level 28
God Stats
4W - 1L
1,830 SR
Queue Stats
133W - 164L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 8 / 4
7,746
775
10,819
13,524
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 0
6,184
618
1,217
4,370
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 4 / 3
8,204
820
12,218
9,520
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 6
6,791
679
4,475
8,025
8,696
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 2 / 5
8,187
819
5,979
13,590
12,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 12
8,396
840
7,207
5,981
2,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
DirtyBranden
Cernunnos
16
8 / 2 / 6
9,958
996
15,299
7,404
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 7
8,146
815
2,876
7,077
2,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 0 / 10
10,059
1,006
5,372
18,593
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 2 / 11
9,053
905
10,045
8,007
3,531
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
9
Kills
16
16
Deaths
10
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
8
4
0.5
L
0
1
0
0
L
4
4
3
1.38
W
1
2
12
3.5
W
Cernunnos
DirtyBranden
Cernunnos
8
2
6
5.5
W
2
4
7
1.38
L
0
1
6
3
W
3
0
10
8
W
2
2
11
3.75
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,708
Damage
40,799
49,029
Taken
47,062
33,166
Mitigated
22,583
19,785
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,819
465
1,623
2,580
13,524
4,846
0
5,764
7,760
19,414
0
L
1,217
230
389
1,339
4,370
2,929
0
1,318
3,052
2,777
0
L
12,218
1,512
1,435
909
9,520
4,023
0
3,632
5,888
26,922
0
W
7,207
1,636
179
521
5,981
2,447
759
4,410
1,531
15,445
0
W
Cernunnos
DirtyBranden
Cernunnos
15,299
5,370
245
1,525
7,404
3,657
787
3,908
3,312
0
39,564
W
2,876
1,039
555
519
7,077
2,443
1,567
3,854
3,048
0
9,305
L
4,475
548
356
3,054
8,025
8,696
0
2,765
5,260
0
8,461
W
5,372
2,885
6,460
12,938
18,593
10,505
544
11,790
6,317
0
13,001
W
10,045
1,632
386
1,230
8,007
3,531
691
5,315
2,621
20,761
0
L
5,979
1,012
2,708
5,392
13,590
12,672
0
3,773
9,817
10,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,112
Gold Earned
45,612
59
Minions Killed
95
0
Camps Cleared
0
789,952
Distance Traveled
962,037
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,746
775
17
2
0
157,125
0
L
Atlas
6,184
618
3
0
0
85,314
0
L
Nox
8,204
820
22
2
0
161,052
0
W
Nox
8,396
840
9
1
0
177,599
1
W
Cernunnos
9,958
996
37
4
0
171,215
1
W
Set
8,146
815
9
1
0
181,783
1
L
Chaac
6,791
679
5
1
0
167,304
0
W
Horus
10,059
1,006
13
1
0
230,543
0
W
Sol
9,053
905
27
3
0
200,897
3
L
Artio
8,187
819
12
1
0
219,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role