Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
JDhardONem
Cernunnos
Level 64
God Stats
16W - 15L
1,521 SR
Queue Stats
755W - 799L
1,399 Elo+
Party 1
Charybdis
Charybdis
Medicius
Charybdis
Level 109
God Stats
2W - 5L
1,280 SR
Queue Stats
207W - 217L
1,524 Elo+
Solo
Tiamat
Tiamat
ThunderToes
Tiamat
Level 44
God Stats
0W - 3L
1,342 SR
Queue Stats
113W - 129L
1,378 Elo+
Solo
Team Averages
Level 71
1,429 SR
1,460 Elo+

VS

Team Averages
Level 86
1,472 SR
1,405 Elo+
Anubis
Anubis
Bradley_ZLP4
Anubis
Level 85
God Stats
36W - 45L
1,445 SR
Queue Stats
73W - 86L
1,394 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HorridCrow
Ah Muzen Cab
Level 107
God Stats
4W - 2L
1,747 SR
Queue Stats
139W - 155L
1,440 Elo+
Solo
Geb
Geb
Jair094
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,345 Elo+
Solo
Thanatos
Thanatos
TorchedTips
Thanatos
Level 69
God Stats
9W - 6L
1,425 SR
Queue Stats
75W - 88L
1,394 Elo+
Party 2
Odin
Odin
misanthrope2336
Odin
Level 45
God Stats
2W - 2L
1,245 SR
Queue Stats
12W - 11L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 3 / 1
8,511
501
4,805
13,160
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
 
Artio
11
0 / 3 / 1
7,497
441
4,028
13,873
4,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cernunnos
JDhardONem
Cernunnos
12
0 / 2 / 0
7,310
430
6,636
10,237
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Medicius
Charybdis
15
1 / 1 / 0
9,457
556
7,411
7,003
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
0 / 5 / 0
7,816
460
2,629
9,808
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
9 / 0 / 5
9,872
581
14,575
5,336
2,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
HorridCrow
Ah Muzen Cab
14
1 / 1 / 1
7,957
468
5,593
9,268
2,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Geb
12
0 / 0 / 6
7,818
460
8,540
9,503
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
TorchedTips
Thanatos
14
3 / 1 / 2
8,230
484
4,418
11,658
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 2
8,163
480
4,096
10,698
6,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
14
14
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
1
0.5
L
Artio
 
Artio
0
3
1
0.17
W
Anubis
9
0
5
11.5
W
Ah Muzen Cab
HorridCrow
Ah Muzen Cab
1
1
1
1.5
L
Cernunnos
JDhardONem
Cernunnos
0
2
0
0
W
Geb
0
0
6
3
L
Charybdis
Medicius
Charybdis
1
1
0
1
L
Tiamat
0
5
0
0
W
Thanatos
TorchedTips
Thanatos
3
1
2
4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
37,222
54,081
Taken
46,463
15,632
Mitigated
24,003
16,528
Healing
27,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,805
752
0
660
13,160
3,808
0
4,588
8,572
0
64,934
L
Artio
 
Artio
4,028
616
3,758
4,541
13,873
4,301
0
6,892
6,981
11,018
3,058
W
Anubis
14,575
199
0
2,942
5,336
2,699
81
800
4,374
60,343
0
W
Ah Muzen Cab
HorridCrow
Ah Muzen Cab
5,593
3,015
0
4,839
9,268
2,618
788
1,558
7,710
0
61,218
L
Cernunnos
JDhardONem
Cernunnos
6,636
2,871
0
1,968
10,237
2,263
789
5,216
5,021
0
45,381
W
Geb
8,540
582
470
3,505
9,503
8,049
191
2,351
7,144
25,350
0
L
Charybdis
Medicius
Charybdis
7,411
3,955
0
3,395
7,003
2,094
997
1,546
5,457
0
56,489
L
Tiamat
2,629
37
126
2,080
9,808
3,166
524
4,873
4,935
40,125
0
W
Thanatos
TorchedTips
Thanatos
4,418
0
0
11,250
11,658
4,297
120
1,355
10,173
0
47,097
W
4,096
699
0
4,010
10,698
6,340
0
188
10,502
0
37,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
42,040
464
Minions Killed
427
0
Camps Cleared
0
1,561,075
Distance Traveled
1,634,148
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,511
501
109
6
0
373,393
4
L
Artio
7,497
441
33
2
0
304,409
5
W
Anubis
9,872
581
102
6
0
283,348
0
W
Ah Muzen Cab
7,957
468
116
7
0
298,474
8
L
Cernunnos
7,310
430
106
6
0
279,967
3
W
Geb
7,818
460
20
1
0
383,031
1
L
Charybdis
9,457
556
129
8
0
298,167
4
L
Tiamat
7,816
460
87
5
0
305,139
4
W
Thanatos
8,230
484
97
6
0
351,628
0
W
Odin
8,163
480
92
5
0
317,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role