Player Matchup

Medusa
Medusa
FoxStrata
Medusa
Level 17
God Stats
12W - 4L
1,571 SR
Queue Stats
21W - 14L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
HotChocolateK
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,588 Elo+
Party 1
Persephone
Persephone
NappoBappo
Persephone
Level 151
God Stats
8W - 2L
1,614 SR
Queue Stats
13W - 10L
1,490 Elo+
Party 1
Team Averages
Level 58
1,562 SR
1,530 Elo+

VS

Team Averages
Level 70
1,616 SR
1,554 Elo+
Danzaburou
Danzaburou
A55JU1C3
Danzaburou
Level 87
God Stats
73W - 45L
1,675 SR
Queue Stats
185W - 167L
1,531 Elo+
Party 2
Anubis
Anubis
Buttwheat
Anubis
Level 105
God Stats
3W - 3L
1,687 SR
Queue Stats
66W - 36L
1,613 Elo+
Party 2
Shiva
Shiva
CrustyCaboose
Shiva
Level 19
God Stats
6W - 11L
1,485 SR
Queue Stats
101W - 111L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FoxStrata
Medusa
20
4 / 7 / 13
15,433
643
15,187
18,747
5,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
20
12 / 1 / 9
17,796
742
13,198
19,176
24,767
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
NappoBappo
Persephone
20
5 / 10 / 16
18,332
764
25,535
20,602
5,685
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A55JU1C3
Danzaburou
20
10 / 6 / 6
18,662
778
19,116
22,287
4,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Buttwheat
Anubis
20
7 / 9 / 7
17,012
709
22,939
20,590
8,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
1 / 6 / 15
15,443
643
7,619
20,845
19,577
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
21
Kills
18
18
Deaths
21
38
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A55JU1C3
Danzaburou
10
6
6
2.17
L
Anubis
Buttwheat
Anubis
7
9
7
1.17
L
1
6
15
1.42
W
Medusa
FoxStrata
Medusa
4
7
13
1.5
W
Guan Yu
12
1
9
16.5
W
Persephone
NappoBappo
Persephone
5
10
16
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,920
Damage
49,674
58,525
Taken
63,722
36,165
Mitigated
32,879
14,655
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A55JU1C3
Danzaburou
19,116
10,843
0
6,791
22,287
4,996
2,508
11,035
11,252
0
84,310
L
Anubis
Buttwheat
Anubis
22,939
572
0
6,693
20,590
8,306
486
8,754
11,836
83,386
0
L
7,619
823
1,163
2,372
20,845
19,577
627
6,233
14,612
0
34,795
W
Medusa
FoxStrata
Medusa
15,187
6,534
0
2,956
18,747
5,713
754
8,286
10,461
0
63,560
W
Guan Yu
13,198
1,402
2,808
5,726
19,176
24,767
783
5,869
13,307
0
31,414
W
Persephone
NappoBappo
Persephone
25,535
1,048
0
3,165
20,602
5,685
837
9,085
11,507
119,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,561
Gold Earned
51,117
272
Minions Killed
278
9
Camps Cleared
13
1,269,748
Distance Traveled
1,162,731
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
18,662
778
112
5
5
415,474
3
L
Anubis
17,012
709
128
5
7
341,599
7
L
Shiva
15,443
643
38
2
1
405,658
0
W
Medusa
15,433
643
86
4
6
396,101
4
W
Guan Yu
17,796
742
17
1
0
464,963
3
W
Persephone
18,332
764
169
7
3
408,684
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role