Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Bronze V
MrBigMorty
Neith
Bronze V
Level 59
God Stats
3W - 3L
1,651 SR
Queue Stats
33W - 37L
1,500 MMR
Party 2
Nox
Nox
Silver I
MrBigVinny
Nox
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,640 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,550 SR
1,547 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,570 SR
1,580 MMR
Odin
Odin
Gold V
LoneProdigy
Odin
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,580 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
NeonEffects
Gilgamesh
Gold V
Level 122
God Stats
1W - 0L
1,711 SR
Queue Stats
5W - 2L
1,580 MMR
Party 1
Eset
Eset
Gold V
Thrafter
Eset
Gold V
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 6L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 4 / 1
9,497
633
5,753
11,057
10,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
13
0 / 6 / 4
9,227
615
7,921
9,466
2,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 2
10,358
691
9,415
7,004
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BacchusSobekHe BoAtlasHou Yi

VS

Bans
ThothAh Muzen CabAresIzanamiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
10,838
723
6,282
9,592
11,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
NeonEffects
Gilgamesh
16
3 / 1 / 6
10,487
699
7,948
13,392
10,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
17
5 / 1 / 7
11,728
782
8,571
10,282
4,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
13
13
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
1
0.63
W
5
3
5
2.5
L
Neith
0
6
4
0.33
L
3
3
2
1.33
W
Gilgamesh
NeonEffects
Gilgamesh
3
1
6
6
W
Eset
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,089
Damage
22,801
27,527
Taken
33,266
15,976
Mitigated
26,002
3,956
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,753
1,247
0
2,066
11,057
10,737
0
3,566
7,086
0
23,349
W
6,282
848
0
1,704
9,592
11,147
362
2,352
7,011
3,863
23,871
L
Neith
7,921
1,989
0
1,668
9,466
2,930
0
3,131
6,122
0
31,779
L
9,415
530
0
222
7,004
2,309
0
2,854
4,082
38,563
0
W
Gilgamesh
NeonEffects
Gilgamesh
7,948
1,565
116
2,346
13,392
10,763
1,091
5,066
8,015
0
39,013
W
Eset
8,571
531
687
5,338
10,282
4,092
1,243
2,589
7,541
55,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
33,053
149
Minions Killed
185
4
Camps Cleared
11
753,095
Distance Traveled
867,623
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,497
633
39
3
0
277,746
4
W
Odin
10,838
723
47
3
2
287,460
4
L
Neith
9,227
615
56
4
2
245,010
5
L
Nox
10,358
691
54
4
2
230,339
6
W
Gilgamesh
10,487
699
56
4
9
302,554
4
W
Eset
11,728
782
82
5
0
277,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role