Player Matchup

Tiamat
Tiamat
Gold IV
Br4ndon
Tiamat
Gold IV
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 17L
1,471 MMR
Party 1
Bacchus
Bacchus
Gold IV
Pollip
Bacchus
Gold IV
Level 106
God Stats
2W - 2L
1,861 SR
Queue Stats
26W - 23L
1,471 MMR
Party 1
Charybdis
Charybdis
Gold IV
mnoplkgf
Charybdis
Gold IV
Level 105
God Stats
3W - 2L
1,878 SR
Queue Stats
23W - 18L
1,471 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,746 SR
1,471 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,454 SR
1,417 MMR
Mulan
Mulan
Gold V
DrFogelson
Mulan
Gold V
Level 125
God Stats
17W - 16L
1,621 SR
Queue Stats
33W - 45L
1,425 MMR
Party 2
Hachiman
Hachiman
Gold V
YeetONthyMEAT
Hachiman
Gold V
Level 66
God Stats
4W - 3L
1,441 SR
Queue Stats
33W - 46L
1,425 MMR
Party 2
Ganesha
Ganesha
Silver I
magiaaaa
Ganesha
Silver I
Level 115
God Stats
3W - 2L
1,300 SR
Queue Stats
25W - 31L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Br4ndon
Tiamat
17
4 / 2 / 0
11,503
719
19,658
11,318
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Pollip
Bacchus
13
0 / 2 / 4
10,310
644
6,840
15,420
23,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
mnoplkgf
Charybdis
13
0 / 7 / 4
9,417
589
8,165
12,280
3,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetAh Muzen CabPersephoneThothAtlas

VS

Bans
GilgameshZeusChironAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
6 / 2 / 5
12,317
770
11,103
20,042
15,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
YeetONthyMEAT
Hachiman
17
5 / 1 / 6
11,624
727
12,966
8,893
3,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
magiaaaa
Ganesha
16
0 / 2 / 11
11,822
739
9,492
21,485
27,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
11
11
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Br4ndon
Tiamat
4
2
0
2
W
Mulan
6
2
5
4.25
L
Bacchus
Pollip
Bacchus
0
2
4
1
W
Hachiman
YeetONthyMEAT
Hachiman
5
1
6
8
W
Ganesha
magiaaaa
Ganesha
0
2
11
2.75
L
Charybdis
mnoplkgf
Charybdis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
33,561
39,018
Taken
50,420
33,315
Mitigated
46,078
5,787
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Br4ndon
Tiamat
19,658
2,505
0
2,796
11,318
6,281
0
3,041
8,277
71,829
0
W
Mulan
11,103
901
0
7,216
20,042
15,951
685
9,809
10,233
4,107
47,675
L
Bacchus
Pollip
Bacchus
6,840
1,099
0
1,871
15,420
23,669
24
3,879
11,541
11,797
0
W
Hachiman
YeetONthyMEAT
Hachiman
12,966
5,622
0
2,317
8,893
3,100
1,849
7,001
1,892
0
63,099
W
Ganesha
magiaaaa
Ganesha
9,492
993
276
7,265
21,485
27,027
234
10,087
11,398
36,486
0
L
Charybdis
mnoplkgf
Charybdis
8,165
4,583
0
1,120
12,280
3,365
42
3,382
8,898
0
29,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,230
Gold Earned
35,763
169
Minions Killed
201
4
Camps Cleared
10
913,486
Distance Traveled
983,204
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,503
719
99
6
3
312,405
4
W
Mulan
12,317
770
72
5
2
349,301
1
L
Bacchus
10,310
644
9
1
0
321,201
8
W
Hachiman
11,624
727
123
8
7
309,274
4
W
Ganesha
11,822
739
6
0
1
324,629
5
L
Charybdis
9,417
589
61
4
1
279,880
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role