Player Matchup

Cabrakan
Cabrakan
Silver I
JJDOOM93
Cabrakan
Silver I
Level 88
God Stats
5W - 4L
1,608 SR
Queue Stats
284W - 290L
1,057 MMR
Party 1
Tyr
Tyr
Silver III
OvO-xBlacKzFi7
Tyr
Silver III
Level 114
God Stats
7W - 8L
1,434 SR
Queue Stats
32W - 41L
892 MMR
Solo
Danzaburou
Danzaburou
Silver III
Ru Na Xing
Danzaburou
Silver III
Level 87
God Stats
4W - 6L
1,401 SR
Queue Stats
247W - 239L
867 MMR
Solo
Hades
Hades
Silver IV
Tidus 2 Twizted
Hades
Silver IV
Level 58
God Stats
4W - 4L
1,436 SR
Queue Stats
278W - 292L
815 MMR
Solo
Ravana
Ravana
Silver IV
xTitansfan93x
Ravana
Silver IV
Level 116
God Stats
6W - 8L
1,758 SR
Queue Stats
495W - 505L
678 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,527 SR
862 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,411 SR
856 MMR
Amaterasu
Amaterasu
Bronze I
Gaymer_Ashe
Amaterasu
Bronze I
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 93L
797 MMR
Party 3
Chang'e
Chang'e
Silver V
PixieLit
Chang'e
Silver V
Level 88
God Stats
0W - 2L
1,240 SR
Queue Stats
64W - 81L
973 MMR
Party 3
Loki
Loki
Silver IV
VolantCandy6417
Loki
Silver IV
Level 86
God Stats
5W - 6L
1,622 SR
Queue Stats
166W - 165L
602 MMR
Party 2
Cernunnos
Cernunnos
Silver II
iiAmShaDoW5162
Cernunnos
Silver II
Level 65
God Stats
0W - 1L
1,254 SR
Queue Stats
35W - 44L
1,008 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
imilliterit
Kuzenbo
Silver IV
Level 63
God Stats
35W - 53L
1,438 SR
Queue Stats
92W - 119L
902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JJDOOM93
Cabrakan
18
4 / 4 / 18
12,871
515
15,702
23,464
31,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 16
15,152
606
24,312
23,269
31,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Ru Na Xing
Danzaburou
20
10 / 2 / 10
15,165
607
22,586
26,463
11,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 13
13,879
555
30,728
23,859
17,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 6 / 11
13,857
554
15,966
21,174
10,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
MedusaAtlasCliodhnaIzanamiVulcan

VS

Bans
ArachneMulanChaacAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gaymer_Ashe
Amaterasu
17
4 / 9 / 5
11,224
449
9,887
32,444
28,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
PixieLit
Chang'e
15
3 / 10 / 7
9,904
396
18,362
27,207
10,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 8 / 7
11,688
468
13,367
24,535
8,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
iiAmShaDoW5162
Cernunnos
18
4 / 9 / 1
11,603
464
14,520
22,817
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
imilliterit
Kuzenbo
15
1 / 7 / 11
10,562
422
11,601
32,653
51,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
49
43
Kills
18
18
Deaths
43
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Gaymer_Ashe
Amaterasu
4
9
5
0.72
W
Cabrakan
JJDOOM93
Cabrakan
4
4
18
3.25
W
9
2
16
8.5
L
Chang'e
PixieLit
Chang'e
3
10
7
0.65
W
Danzaburou
Ru Na Xing
Danzaburou
10
2
10
7.5
W
11
4
13
4.38
L
6
8
7
1.19
L
Cernunnos
iiAmShaDoW5162
Cernunnos
4
9
1
0.5
L
Kuzenbo
imilliterit
Kuzenbo
1
7
11
0.93
W
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,294
Damage
67,737
118,229
Taken
139,656
102,685
Mitigated
106,721
49,787
Healing
32,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Gaymer_Ashe
Amaterasu
9,887
3,963
0
6,124
32,444
28,005
960
10,433
22,011
0
64,648
W
Cabrakan
JJDOOM93
Cabrakan
15,702
1,488
0
4,077
23,464
31,831
567
5,731
17,398
53,147
1,754
W
24,312
2,594
0
8,202
23,269
31,585
717
6,049
16,991
7,736
96,365
L
Chang'e
PixieLit
Chang'e
18,362
2,653
4,266
7,450
27,207
10,498
0
13,489
13,718
48,885
0
W
Danzaburou
Ru Na Xing
Danzaburou
22,586
10,021
0
17,089
26,463
11,004
7,223
4,349
22,067
0
126,767
W
30,728
1,901
2,007
10,704
23,859
17,620
1,839
9,467
14,043
83,145
0
L
13,367
5,238
0
4,978
24,535
8,688
0
9,451
15,084
0
66,497
L
Cernunnos
iiAmShaDoW5162
Cernunnos
14,520
6,772
0
6,344
22,817
8,013
54
4,330
18,487
0
78,272
L
Kuzenbo
imilliterit
Kuzenbo
11,601
4,372
0
3,557
32,653
51,517
116
11,239
21,414
36,961
0
W
15,966
4,538
0
7,708
21,174
10,645
918
6,571
14,193
0
99,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,924
Gold Earned
54,981
636
Minions Killed
441
0
Camps Cleared
0
2,366,202
Distance Traveled
2,136,710
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,224
449
100
4
0
425,501
5
W
Cabrakan
12,871
515
69
3
0
437,036
1
W
Tyr
15,152
606
170
7
0
516,314
5
L
Chang'e
9,904
396
84
3
0
386,117
9
W
Danzaburou
15,165
607
156
6
0
473,479
6
W
Hades
13,879
555
116
5
0
470,199
3
L
Loki
11,688
468
90
4
0
471,801
5
L
Cernunnos
11,603
464
130
5
0
407,262
2
L
Kuzenbo
10,562
422
37
1
0
446,029
3
W
Ravana
13,857
554
125
5
0
469,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role