Player Matchup

Athena
Athena
HazyRayzz
Athena
Level 3
God Stats
6W - 2L
1,792 SR
Queue Stats
21W - 16L
1,738 Elo+
Party 1
Mulan
Mulan
M0mmyBeatsme
Mulan
Level 48
God Stats
38W - 25L
1,693 SR
Queue Stats
163W - 130L
1,558 Elo+
Party 1
Anubis
Anubis
MegaMilkNOW
Anubis
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 26L
1,550 Elo+
Party 1
Jing Wei
Jing Wei
mtbninja
Jing Wei
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 234L
1,643 Elo+
Party 1
King Arthur
King Arthur
thedrivingking4
King Arthur
Level 108
God Stats
38W - 36L
1,525 SR
Queue Stats
333W - 289L
1,656 Elo+
Party 1
Team Averages
Level 66
1,602 SR
1,629 Elo+

VS

Team Averages
Level 52
1,591 SR
1,452 Elo+
Merlin
Merlin
DeathDealerWolf
Merlin
Level 149
God Stats
4W - 10L
1,472 SR
Queue Stats
399W - 384L
1,495 Elo+
Solo
Thor
Thor
Epikkpickles
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,452 Elo+
Party 2
Chiron
Chiron
Excision935
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,232 Elo+
Party 3
Geb
Geb
Genjiro1
Geb
Level 39
God Stats
9W - 2L
1,984 SR
Queue Stats
40W - 44L
1,637 Elo+
Party 3
Chaac
Chaac
OJ_SLlNKY
Chaac
Level 37
God Stats
7W - 6L
1,500 SR
Queue Stats
33W - 31L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HazyRayzz
Athena
17
0 / 1 / 13
10,820
470
5,529
15,913
18,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 2 / 6
12,731
554
15,410
18,643
17,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
19
9 / 5 / 3
12,251
533
17,916
17,118
10,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
mtbninja
Jing Wei
19
3 / 0 / 7
11,717
509
11,871
20,486
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
thedrivingking4
King Arthur
20
8 / 0 / 5
12,857
559
12,209
19,812
17,701
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 3
11,207
487
14,153
13,435
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 5 / 4
9,989
434
13,490
19,642
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
17
1 / 2 / 2
10,191
443
15,209
12,056
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 4
8,822
384
10,873
17,496
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
OJ_SLlNKY
Chaac
15
2 / 5 / 3
9,758
424
13,251
21,467
28,493
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
8
8
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
2
5
4
0.8
L
Chiron
1
2
2
1
L
0
5
4
0.4
W
Athena
HazyRayzz
Athena
0
1
13
6.5
W
2
2
6
2.5
W
Anubis
9
5
3
2.1
L
Chaac
OJ_SLlNKY
Chaac
2
5
3
0.7
W
Jing Wei
mtbninja
Jing Wei
3
0
7
6.5
W
King Arthur
thedrivingking4
King Arthur
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,935
Damage
66,976
91,972
Taken
84,096
72,012
Mitigated
57,872
24,303
Healing
22,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,153
2,008
459
3,895
13,435
4,948
134
4,749
8,686
92,637
0
L
13,490
1,829
0
4,471
19,642
6,791
0
6,698
12,944
0
71,593
L
Chiron
15,209
3,208
638
4,108
12,056
4,706
1,084
149
11,769
0
75,367
L
10,873
1,245
0
1,734
17,496
12,934
0
7,431
9,902
27,456
0
W
Athena
HazyRayzz
Athena
5,529
1,422
0
1,065
15,913
18,333
629
6,739
9,174
15,585
0
W
15,410
2,298
0
4,649
18,643
17,550
2,164
3,215
15,428
187
94,235
W
Anubis
17,916
603
0
6,377
17,118
10,062
1,861
7,016
10,102
100,996
0
L
Chaac
OJ_SLlNKY
Chaac
13,251
2,487
0
7,548
21,467
28,493
0
4,704
15,938
0
55,453
W
Jing Wei
mtbninja
Jing Wei
11,871
9,037
0
11,806
20,486
8,366
1,710
2,771
17,715
0
97,648
W
King Arthur
thedrivingking4
King Arthur
12,209
3,089
0
406
19,812
17,701
855
5,285
14,527
561
104,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,376
Gold Earned
49,967
669
Minions Killed
539
0
Camps Cleared
0
2,247,485
Distance Traveled
2,116,096
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,207
487
167
7
0
383,195
5
L
Thor
9,989
434
115
5
0
428,963
3
L
Chiron
10,191
443
133
6
0
430,659
7
L
Geb
8,822
384
23
1
0
452,673
4
W
Athena
10,820
470
16
1
0
489,731
0
W
Mulan
12,731
554
190
8
0
420,975
0
W
Anubis
12,251
533
171
7
0
365,007
5
L
Chaac
9,758
424
101
4
0
420,606
3
W
Jing Wei
11,717
509
140
6
0
475,432
3
W
King Arthur
12,857
559
152
7
0
496,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role