Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Arastoovasiri
Geb
Level 151
God Stats
6W - 2L
1,536 SR
Queue Stats
93W - 66L
1,625 Elo+
Party 2
Discordia
Discordia
C0ckBlockerKFC
Discordia
Level 159
God Stats
22W - 12L
1,765 SR
Queue Stats
609W - 329L
1,741 Elo+
Party 3
Hou Yi
Hou Yi
Sylard
Hou Yi
Level 145
God Stats
1W - 0L
1,153 SR
Queue Stats
84W - 59L
1,607 Elo+
Party 2
Baron Samedi
Baron Samedi
gforce0622
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 73L
1,681 Elo+
Solo
Team Averages
Level 144
1,491 SR
1,631 Elo+

VS

Team Averages
Level 131
1,575 SR
1,592 Elo+
Tiamat
Tiamat
 
Tiamat
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TheByahkee
Neith
Level 157
God Stats
1W - 2L
1,488 SR
Queue Stats
65W - 50L
1,639 Elo+
Party 1
Nox
Nox
gobbigates
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,649 Elo+
Party 1
Shiva
Shiva
scivilization
Shiva
Level 87
God Stats
7W - 3L
1,887 SR
Queue Stats
74W - 68L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
7 / 3 / 6
8,149
815
8,568
10,674
6,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 14
7,250
725
3,859
11,938
10,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
C0ckBlockerKFC
Discordia
15
4 / 0 / 11
8,093
809
12,665
5,108
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Sylard
Hou Yi
15
4 / 2 / 11
8,040
804
8,192
8,222
2,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
gforce0622
Baron Samedi
14
3 / 2 / 6
7,907
791
5,033
5,905
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 3 / 3
8,098
810
5,875
6,962
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
 
Bakasura
14
2 / 5 / 3
7,374
737
5,116
9,787
3,602
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
0 / 4 / 4
7,351
735
5,614
7,694
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 0
8,034
803
6,140
6,795
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 2
6,620
662
7,413
12,537
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
19
Kills
10
10
Deaths
20
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
3
6
3.33
L
Tiamat
 
Tiamat
2
3
3
1.17
L
Bakasura
 
Bakasura
2
5
3
0.7
W
1
3
14
2.67
W
Discordia
C0ckBlockerKFC
Discordia
4
0
11
9.5
W
Hou Yi
Sylard
Hou Yi
4
2
11
4.75
L
Neith
0
4
4
0.5
W
Baron Samedi
gforce0622
Baron Samedi
3
2
6
3
L
6
3
0
2
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,317
Damage
30,158
41,847
Taken
43,775
22,808
Mitigated
19,455
10,369
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,568
1,213
0
2,351
10,674
6,564
0
2,341
7,997
0
21,663
L
Tiamat
 
Tiamat
5,875
336
0
886
6,962
3,087
92
2,717
4,157
28,401
0
L
Bakasura
 
Bakasura
5,116
3,303
0
1,039
9,787
3,602
0
4,325
5,300
0
13,526
W
3,859
220
0
1,657
11,938
10,351
0
2,097
8,961
12,527
0
W
Discordia
C0ckBlockerKFC
Discordia
12,665
255
199
1,848
5,108
1,498
0
1,317
3,578
34,731
0
W
Hou Yi
Sylard
Hou Yi
8,192
4,334
0
2,047
8,222
2,579
948
2,718
4,900
0
26,665
L
Neith
5,614
2,044
0
814
7,694
3,354
0
3,125
4,455
0
21,619
W
Baron Samedi
gforce0622
Baron Samedi
5,033
290
382
1,885
5,905
1,816
0
2,991
2,567
22,605
0
L
6,140
241
0
610
6,795
2,425
0
3,230
3,359
19,349
0
L
7,413
736
0
1,399
12,537
6,987
0
7,299
4,947
0
17,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
37,477
202
Minions Killed
185
0
Camps Cleared
0
1,062,182
Distance Traveled
1,026,509
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,149
815
43
4
0
228,726
2
L
Tiamat
8,098
810
49
5
0
199,313
1
L
Bakasura
7,374
737
34
3
0
228,828
1
W
Geb
7,250
725
6
1
0
225,413
2
W
Discordia
8,093
809
55
6
0
211,215
2
W
Hou Yi
8,040
804
57
6
0
205,126
0
L
Neith
7,351
735
40
4
0
178,940
3
W
Baron Samedi
7,907
791
41
4
0
191,702
4
L
Nox
8,034
803
39
4
0
210,783
2
L
Shiva
6,620
662
23
2
0
208,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role