Player Matchup

Arachne
Arachne
Avro121x
Arachne
Level 116
God Stats
6W - 8L
1,443 SR
Queue Stats
151W - 161L
1,425 Elo+
Party 3
Neith
Neith
King13579
Neith
Level 16
God Stats
1W - 1L
1,237 SR
Queue Stats
1W - 1L
1,227 Elo+
Party 4
Kukulkan
Kukulkan
MrGG813
Kukulkan
Level 95
God Stats
14W - 10L
1,259 SR
Queue Stats
115W - 144L
1,349 Elo+
Party 3
Athena
Athena
TheCaring
Athena
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,072 Elo+
Party 4
Guan Yu
Guan Yu
fugyfun
Guan Yu
Level 103
God Stats
4W - 2L
1,645 SR
Queue Stats
70W - 83L
1,439 Elo+
Solo
Team Averages
Level 75
1,417 SR
1,302 Elo+

VS

Team Averages
Level 82
1,467 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
YungHersh
Skadi
Level 59
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 31L
1,393 Elo+
Party 2
Mulan
Mulan
cybad
Mulan
Level 47
God Stats
2W - 6L
1,334 SR
Queue Stats
33W - 35L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avro121x
Arachne
20
15 / 0 / 15
14,227
619
19,711
18,777
8,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
King13579
Neith
18
2 / 3 / 5
12,185
530
8,605
7,773
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
MrGG813
Kukulkan
20
12 / 4 / 9
13,927
606
20,825
12,467
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
TheCaring
Athena
15
2 / 5 / 17
11,254
489
7,141
17,947
16,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
fugyfun
Guan Yu
18
4 / 2 / 10
12,356
537
11,378
21,451
30,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 8 / 6
9,759
424
10,033
17,230
5,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
 
Serqet
15
1 / 8 / 3
9,510
413
5,920
17,981
7,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
 
Tyr
14
0 / 8 / 3
9,171
399
5,133
18,600
12,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
YungHersh
Skadi
17
8 / 5 / 5
12,110
527
17,994
16,231
5,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mulan
cybad
Mulan
13
4 / 6 / 7
9,547
415
11,457
23,405
27,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
35
Kills
14
14
Deaths
35
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
8
6
0.5
L
Serqet
 
Serqet
1
8
3
0.31
L
Tyr
 
Tyr
0
8
3
0.19
W
Arachne
Avro121x
Arachne
15
0
15
22.5
W
Neith
King13579
Neith
2
3
5
1.5
W
Kukulkan
MrGG813
Kukulkan
12
4
9
4.13
W
Athena
TheCaring
Athena
2
5
17
2.1
L
Skadi
YungHersh
Skadi
8
5
5
2.1
L
Mulan
cybad
Mulan
4
6
7
1.25
W
Guan Yu
fugyfun
Guan Yu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,660
Damage
50,537
78,415
Taken
93,447
66,249
Mitigated
58,622
19,530
Healing
17,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,033
1,256
90
3,891
17,230
5,609
0
6,064
11,166
57,150
0
L
Serqet
 
Serqet
5,920
688
0
228
17,981
7,498
0
3,766
14,215
0
70,143
L
Tyr
 
Tyr
5,133
655
0
4,361
18,600
12,989
45
4,614
13,986
0
51,730
W
Arachne
Avro121x
Arachne
19,711
14,777
0
8,333
18,777
8,571
2,789
2,963
15,244
0
104,845
W
Neith
King13579
Neith
8,605
2,831
0
2,388
7,773
3,957
3,986
570
7,203
0
101,690
W
Kukulkan
MrGG813
Kukulkan
20,825
953
0
1,815
12,467
6,476
1,467
1,435
10,570
115,209
0
W
Athena
TheCaring
Athena
7,141
2,083
0
1,527
17,947
16,606
67
3,681
14,266
14,021
0
L
Skadi
YungHersh
Skadi
17,994
9,591
0
5,117
16,231
5,315
704
5,495
10,736
0
81,016
L
Mulan
cybad
Mulan
11,457
1,067
0
3,789
23,405
27,211
206
8,204
15,201
6,630
37,469
W
Guan Yu
fugyfun
Guan Yu
11,378
1,924
1,236
4,231
21,451
30,639
265
3,161
18,209
0
73,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,949
Gold Earned
50,097
629
Minions Killed
494
0
Camps Cleared
0
2,292,109
Distance Traveled
1,948,130
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,759
424
114
5
0
357,184
3
L
Serqet
9,510
413
102
4
0
444,748
5
L
Tyr
9,171
399
89
4
0
441,411
16
W
Arachne
14,227
619
136
6
0
566,314
6
W
Neith
12,185
530
177
8
0
415,330
4
W
Kukulkan
13,927
606
178
8
0
417,674
10
W
Athena
11,254
489
13
1
0
448,115
6
L
Skadi
12,110
527
141
6
0
352,758
1
L
Mulan
9,547
415
48
2
0
352,029
4
W
Guan Yu
12,356
537
125
5
0
444,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role