Player Matchup

Hou Yi
Hou Yi
AceTempest314
Hou Yi
Level 104
God Stats
24W - 19L
1,586 SR
Queue Stats
767W - 803L
1,475 Elo+
Party 1
Shiva
Shiva
Greglee420
Shiva
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,592 Elo+
Party 3
Ra
Ra
MoistDepression
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,493 Elo+
Party 3
Mercury
Mercury
RMTinyHippo
Mercury
Level 58
God Stats
8W - 4L
1,684 SR
Queue Stats
10W - 7L
1,598 Elo+
Party 3
Cabrakan
Cabrakan
xCerealManx
Cabrakan
Level 84
God Stats
24W - 31L
1,410 SR
Queue Stats
557W - 593L
1,538 Elo+
Party 1
Team Averages
Level 76
1,536 SR
1,539 Elo+

VS

Team Averages
Level 103
1,536 SR
1,500 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Kyozura
Osiris
Level 125
God Stats
7W - 7L
1,535 SR
Queue Stats
390W - 439L
1,471 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MylesNotYards
Tsukuyomi
Level 38
God Stats
1W - 1L
1,721 SR
Queue Stats
14W - 14L
1,554 Elo+
Solo
Ares
Ares
Zayku
Ares
Level 125
God Stats
10W - 18L
1,425 SR
Queue Stats
447W - 482L
1,515 Elo+
Party 2
Merlin
Merlin
mrcufle
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 79L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 2
10,160
635
8,585
10,175
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
16
11 / 1 / 5
10,472
655
16,651
16,694
14,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
7 / 3 / 5
9,148
572
8,013
6,912
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
RMTinyHippo
Mercury
16
5 / 1 / 10
9,924
620
8,278
8,488
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cabrakan
xCerealManx
Cabrakan
13
0 / 2 / 11
8,385
524
6,680
12,026
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 6 / 1
8,256
516
5,473
11,373
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Kyozura
Osiris
15
2 / 6 / 1
8,727
545
6,131
14,786
14,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
MylesNotYards
Tsukuyomi
13
2 / 6 / 2
8,209
513
3,945
11,014
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Zayku
Ares
11
1 / 6 / 2
6,699
419
5,022
17,869
16,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
mrcufle
Merlin
13
2 / 7 / 3
8,079
505
10,279
10,017
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
31
Kills
8
8
Deaths
31
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
6
1
0.25
W
8
1
2
9
W
Shiva
11
1
5
13.5
L
Osiris
Kyozura
Osiris
2
6
1
0.42
W
7
3
5
3.17
L
Tsukuyomi
MylesNotYards
Tsukuyomi
2
6
2
0.5
W
Mercury
RMTinyHippo
Mercury
5
1
10
10
L
Ares
Zayku
Ares
1
6
2
0.33
L
Merlin
mrcufle
Merlin
2
7
3
0.5
W
Cabrakan
xCerealManx
Cabrakan
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,207
Damage
30,850
54,295
Taken
65,059
34,893
Mitigated
41,469
17,840
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,473
2,991
302
3,146
11,373
2,853
735
1,749
9,588
0
50,782
W
8,585
5,074
0
3,902
10,175
3,677
3,500
1,767
8,362
0
60,425
W
Shiva
16,651
3,574
158
7,268
16,694
14,249
1,854
2,450
14,150
0
62,157
L
Osiris
Kyozura
Osiris
6,131
1,401
0
3,550
14,786
14,407
1,475
137
14,613
9,483
44,414
W
8,013
404
822
1,030
6,912
2,549
957
4,850
1,750
39,985
0
L
Tsukuyomi
MylesNotYards
Tsukuyomi
3,945
1,132
0
2,989
11,014
3,862
0
1,308
9,666
0
45,148
W
Mercury
RMTinyHippo
Mercury
8,278
4,303
0
3,162
8,488
2,769
928
1,853
6,561
0
59,524
L
Ares
Zayku
Ares
5,022
409
469
2,121
17,869
16,202
160
6,194
11,419
20,130
0
L
Merlin
mrcufle
Merlin
10,279
552
0
484
10,017
4,145
542
4,297
5,570
48,111
0
W
Cabrakan
xCerealManx
Cabrakan
6,680
1,348
0
1,498
12,026
11,649
0
5,280
6,552
15,820
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,089
Gold Earned
39,970
402
Minions Killed
415
0
Camps Cleared
0
1,696,265
Distance Traveled
1,429,915
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,256
516
88
6
0
277,145
3
W
Hou Yi
10,160
635
106
7
0
296,895
0
W
Shiva
10,472
655
90
6
0
356,018
0
L
Osiris
8,727
545
107
7
0
275,047
4
W
Ra
9,148
572
76
5
0
314,068
0
L
Tsukuyomi
8,209
513
93
6
0
311,306
3
W
Mercury
9,924
620
106
7
0
415,297
2
L
Ares
6,699
419
23
1
0
309,787
0
L
Merlin
8,079
505
104
7
0
256,630
2
W
Cabrakan
8,385
524
24
2
0
313,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role