Player Matchup

Scylla
Scylla
AquaticSky
Scylla
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 86L
1,480 Elo+
Party 1
Loki
Loki
BlooQKazoo98
Loki
Level 17
God Stats
13W - 21L
1,373 SR
Queue Stats
67W - 86L
1,425 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BuraiPower
Cu Chulainn
Level 136
God Stats
3W - 4L
1,508 SR
Queue Stats
138W - 150L
1,491 Elo+
Party 1
Neith
Neith
hoyaaddict
Neith
Level 22
God Stats
25W - 35L
1,587 SR
Queue Stats
91W - 108L
1,431 Elo+
Party 1
Atlas
Atlas
wowbayou
Atlas
Level 121
God Stats
1W - 3L
1,520 SR
Queue Stats
186W - 192L
1,479 Elo+
Party 1
Team Averages
Level 73
1,498 SR
1,461 Elo+

VS

Team Averages
Level 105
1,536 SR
1,416 Elo+
Hachiman
Hachiman
 
Hachiman
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
DootdotDoot
Discordia
Level 108
God Stats
7W - 4L
1,640 SR
Queue Stats
124W - 130L
1,393 Elo+
Solo
Sobek
Sobek
Slim_Shady976
Sobek
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,185 Elo+
Party 2
Guan Yu
Guan Yu
YellowTipDrip
Guan Yu
Level 125
God Stats
1W - 0L
1,541 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AquaticSky
Scylla
13
2 / 5 / 3
7,362
669
6,262
9,249
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 3
7,162
651
2,628
7,657
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
BuraiPower
Cu Chulainn
15
4 / 4 / 2
8,220
747
12,198
18,283
9,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
14
1 / 2 / 5
7,951
723
5,224
7,265
2,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
wowbayou
Atlas
14
2 / 3 / 5
7,867
715
9,300
15,023
12,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 0 / 9
8,641
786
7,828
8,114
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
 
Thanatos
14
3 / 4 / 6
7,849
714
5,392
9,921
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
DootdotDoot
Discordia
16
4 / 2 / 9
8,850
805
10,659
4,373
1,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 12
8,747
795
9,405
13,414
11,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
15
6 / 2 / 11
8,627
784
12,625
14,755
15,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
10
Kills
19
19
Deaths
10
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
9
8.5
W
Thanatos
 
Thanatos
3
4
6
1.5
L
Scylla
AquaticSky
Scylla
2
5
3
0.7
L
1
5
3
0.5
L
Cu Chulainn
BuraiPower
Cu Chulainn
4
4
2
1.25
W
Discordia
DootdotDoot
Discordia
4
2
9
4.25
W
2
2
12
4
W
Guan Yu
6
2
11
5.75
L
Neith
1
2
5
1.75
L
Atlas
wowbayou
Atlas
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,612
Damage
45,909
57,477
Taken
50,577
32,614
Mitigated
35,697
11,554
Healing
22,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,828
3,166
0
3,431
8,114
2,808
1,186
2,299
5,769
0
27,442
W
Thanatos
 
Thanatos
5,392
820
0
4,663
9,921
4,090
1,080
4,285
5,465
0
17,006
L
Scylla
AquaticSky
Scylla
6,262
1,153
358
1,142
9,249
2,611
0
3,511
5,738
13,907
0
L
2,628
476
277
873
7,657
4,942
0
2,932
4,725
0
11,559
L
Cu Chulainn
BuraiPower
Cu Chulainn
12,198
2,479
673
4,143
18,283
9,548
0
6,224
12,005
3,576
23,448
W
Discordia
DootdotDoot
Discordia
10,659
412
0
0
4,373
1,643
864
959
3,335
42,310
0
W
9,405
597
1,420
5,157
13,414
11,184
93
3,373
9,692
26,274
0
W
Guan Yu
12,625
1,917
2,995
5,176
14,755
15,972
370
5,656
8,717
0
24,233
L
Neith
5,224
2,027
0
1,272
7,265
2,713
770
2,094
5,171
0
29,600
L
Atlas
wowbayou
Atlas
9,300
2,953
169
2,647
15,023
12,800
113
5,078
9,774
16,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
42,714
140
Minions Killed
205
0
Camps Cleared
0
1,107,842
Distance Traveled
1,127,854
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,641
786
56
5
0
213,296
0
W
Thanatos
7,849
714
19
2
0
232,131
1
L
Scylla
7,362
669
21
2
0
218,106
1
L
Loki
7,162
651
20
2
0
204,272
0
L
Cu Chulainn
8,220
747
35
3
0
250,189
1
W
Discordia
8,850
805
72
7
0
204,331
1
W
Sobek
8,747
795
40
4
0
234,678
2
W
Guan Yu
8,627
784
18
2
0
243,418
0
L
Neith
7,951
723
51
5
0
209,488
1
L
Atlas
7,867
715
13
1
0
225,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role