Player Matchup

Atlas
Atlas
Foxynation99
Atlas
Level 139
God Stats
23W - 15L
1,703 SR
Queue Stats
177W - 177L
1,489 Elo+
Solo
Eset
Eset
MissElision
Eset
Level 157
God Stats
2W - 4L
1,306 SR
Queue Stats
209W - 183L
1,592 Elo+
Solo
Arachne
Arachne
Odnavaes
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 57L
1,629 Elo+
Solo
Apollo
Apollo
VengefulFlyer01
Apollo
Level 82
God Stats
6W - 3L
1,394 SR
Queue Stats
308W - 301L
1,515 Elo+
Solo
Discordia
Discordia
leadfoot33
Discordia
Level 125
God Stats
6W - 5L
1,624 SR
Queue Stats
125W - 108L
1,618 Elo+
Solo
Team Averages
Level 106
1,505 SR
1,569 Elo+

VS

Team Averages
Level 80
1,543 SR
1,625 Elo+
Da Ji
Da Ji
Givemedagems
Da Ji
Level 47
God Stats
2W - 4L
1,598 SR
Queue Stats
34W - 32L
1,614 Elo+
Solo
Hel
Hel
KrazieXVI
Hel
Level 51
God Stats
4W - 4L
1,854 SR
Queue Stats
9W - 8L
1,652 Elo+
Party 1
Nox
Nox
Sanghelios-
Nox
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,707 Elo+
Party 1
Horus
Horus
Sarocast
Horus
Level 27
God Stats
0W - 2L
1,370 SR
Queue Stats
12W - 8L
1,658 Elo+
Party 1
Xbalanque
Xbalanque
THE_BIG_Z_3472
Xbalanque
Level 124
God Stats
64W - 38L
1,394 SR
Queue Stats
333W - 378L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 21
7,622
762
9,642
13,133
10,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 1 / 9
8,287
829
6,829
5,982
1,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Odnavaes
Arachne
16
10 / 4 / 8
9,566
957
12,805
12,719
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
9 / 2 / 10
8,694
869
10,929
6,690
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
leadfoot33
Discordia
15
4 / 1 / 8
8,410
841
7,581
4,636
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 3
8,302
830
10,658
13,670
5,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 3
7,149
715
8,200
8,587
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 5
7,384
738
6,527
7,374
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Sarocast
Horus
13
0 / 5 / 3
7,338
734
2,918
16,051
14,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
THE_BIG_Z_3472
Xbalanque
12
1 / 6 / 2
6,864
686
4,968
10,474
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
26
Kills
10
10
Deaths
26
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
21
5.25
L
6
7
3
1.07
L
2
6
3
0.58
W
3
1
9
7.5
W
Arachne
Odnavaes
Arachne
10
4
8
3.5
L
1
2
5
1.75
L
Horus
Sarocast
Horus
0
5
3
0.3
L
Xbalanque
THE_BIG_Z_3472
Xbalanque
1
6
2
0.33
W
9
2
10
7
W
Discordia
leadfoot33
Discordia
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,786
Damage
33,271
43,160
Taken
56,156
20,215
Mitigated
31,445
13,299
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,642
2,968
289
4,397
13,133
10,168
74
3,775
9,134
15,992
0
L
10,658
1,792
0
1,011
13,670
5,960
0
5,101
8,569
0
23,834
L
8,200
0
855
1,866
8,587
3,577
0
3,771
4,816
15,840
0
W
6,829
1,199
782
2,311
5,982
1,782
487
2,941
2,907
28,822
0
W
Arachne
Odnavaes
Arachne
12,805
8,555
0
4,119
12,719
4,682
857
2,334
10,225
0
33,658
L
6,527
1,537
0
676
7,374
3,719
0
3,511
3,863
22,636
0
L
Horus
Sarocast
Horus
2,918
1,841
2,994
4,129
16,051
14,134
0
6,811
9,240
18
7,232
L
Xbalanque
THE_BIG_Z_3472
Xbalanque
4,968
1,239
0
1,136
10,474
4,055
1,359
4,858
5,616
0
21,227
W
10,929
6,539
0
1,195
6,690
2,262
1,924
3,662
2,910
0
23,088
W
Discordia
leadfoot33
Discordia
7,581
594
0
206
4,636
1,321
506
1,317
3,239
24,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,579
Gold Earned
37,037
197
Minions Killed
144
0
Camps Cleared
0
1,045,827
Distance Traveled
928,695
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,622
762
16
2
0
207,583
0
L
Da Ji
8,302
830
33
3
0
199,406
1
L
Hel
7,149
715
25
3
0
187,849
0
W
Eset
8,287
829
60
6
0
214,188
4
W
Arachne
9,566
957
42
4
0
192,120
2
L
Nox
7,384
738
39
4
0
179,906
0
L
Horus
7,338
734
1
0
0
188,210
2
L
Xbalanque
6,864
686
46
5
0
173,324
3
W
Apollo
8,694
869
31
3
0
214,638
4
W
Discordia
8,410
841
48
5
0
217,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role