Player Matchup

Cerberus
Cerberus
Fated_Spirit
Cerberus
Level 47
God Stats
7W - 11L
1,573 SR
Queue Stats
11W - 29L
1,242 Elo+
Party 1
Medusa
Medusa
PK_HUSH
Medusa
Level 104
God Stats
13W - 13L
1,493 SR
Queue Stats
14W - 27L
1,357 Elo+
Party 1
Sol
Sol
THE-ICE-GOD07
Sol
Level 26
God Stats
3W - 4L
1,382 SR
Queue Stats
11W - 25L
1,274 Elo+
Party 1
Team Averages
Level 59
1,483 SR
1,291 Elo+

VS

Team Averages
Level 35
1,446 SR
1,254 Elo+
Nox
Nox
Godlike013
Nox
Level 62
God Stats
3W - 9L
1,134 SR
Queue Stats
121W - 147L
1,339 Elo+
Party 2
Bellona
Bellona
LeGauthier95
Bellona
Level 25
God Stats
25W - 31L
1,704 SR
Queue Stats
320W - 454L
1,324 Elo+
Party 2
Yemoja
Yemoja
guerintyl25
Yemoja
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
278W - 424L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fated_Spirit
Cerberus
18
1 / 0 / 5
14,130
642
10,412
22,198
32,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
PK_HUSH
Medusa
17
5 / 5 / 1
14,211
646
11,492
14,794
6,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 5 / 4
13,211
601
13,796
16,286
7,383
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
14,890
677
21,477
14,538
5,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
LeGauthier95
Bellona
18
6 / 1 / 1
13,942
634
14,430
15,574
20,648
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
17
0 / 4 / 6
13,021
592
6,697
21,577
14,910
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
10
10
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fated_Spirit
Cerberus
1
0
5
3.5
W
4
2
6
3.5
W
Bellona
LeGauthier95
Bellona
6
1
1
6.5
L
Medusa
PK_HUSH
Medusa
5
5
1
1.1
L
1
5
4
0.6
W
Yemoja
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,700
Damage
42,604
53,278
Taken
51,689
46,667
Mitigated
41,180
7,434
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fated_Spirit
Cerberus
10,412
630
144
4,903
22,198
32,391
272
12,400
9,798
36,683
0
W
21,477
621
955
3,828
14,538
5,622
766
8,508
6,030
86,979
0
W
Bellona
LeGauthier95
Bellona
14,430
532
728
2,170
15,574
20,648
497
7,187
8,387
0
41,516
L
Medusa
PK_HUSH
Medusa
11,492
4,430
0
1,793
14,794
6,893
1,252
7,859
6,935
0
55,618
L
13,796
2,564
0
594
16,286
7,383
1,139
8,075
8,211
54,714
0
W
Yemoja
6,697
644
1,916
3,488
21,577
14,910
927
10,293
11,284
49,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,552
Gold Earned
41,853
226
Minions Killed
228
5
Camps Cleared
9
1,106,615
Distance Traveled
1,109,241
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,130
642
64
3
0
389,151
3
W
Nox
14,890
677
123
6
2
375,734
5
W
Bellona
13,942
634
41
2
1
396,185
4
L
Medusa
14,211
646
91
4
4
312,501
7
L
Sol
13,211
601
71
3
1
404,963
3
W
Yemoja
13,021
592
64
3
6
337,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role