Player Matchup

Gilgamesh
Gilgamesh
BlessedCxrry
Gilgamesh
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 120L
1,429 Elo+
Party 2
Medusa
Medusa
Incrinato24
Medusa
Level 96
God Stats
12W - 17L
1,504 SR
Queue Stats
106W - 108L
1,453 Elo+
Party 1
Shiva
Shiva
Jacnn
Shiva
Level 55
God Stats
3W - 3L
1,340 SR
Queue Stats
149W - 116L
1,384 Elo+
Party 2
Ganesha
Ganesha
LobCityJitt_
Ganesha
Level 69
God Stats
2W - 1L
1,744 SR
Queue Stats
145W - 136L
1,429 Elo+
Party 2
Scylla
Scylla
proteggimi
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,490 Elo+
Party 1
Team Averages
Level 73
1,518 SR
1,437 Elo+

VS

Team Averages
Level 101
1,489 SR
1,451 Elo+
Medusa
Medusa
Alreves123_YT
Medusa
Level 99
God Stats
6W - 2L
1,832 SR
Queue Stats
285W - 303L
1,477 Elo+
Solo
Nike
Nike
Bloodfiend6
Nike
Level 101
God Stats
4W - 3L
1,597 SR
Queue Stats
107W - 113L
1,401 Elo+
Solo
Thanatos
Thanatos
CH34KC14PP3R367
Thanatos
Level 103
God Stats
4W - 5L
1,229 SR
Queue Stats
28W - 26L
1,509 Elo+
Party 3
Vamana
Vamana
Grominator99
Vamana
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 22L
1,474 Elo+
Party 3
Merlin
Merlin
Pyronius961
Merlin
Level 126
God Stats
3W - 5L
1,285 SR
Queue Stats
506W - 543L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlessedCxrry
Gilgamesh
11
2 / 3 / 0
6,138
558
5,220
8,163
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
9
1 / 2 / 0
5,400
491
4,892
6,001
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shiva
Jacnn
Shiva
8
0 / 2 / 0
4,868
443
2,851
8,339
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
LobCityJitt_
Ganesha
8
0 / 5 / 1
4,723
429
2,837
8,659
5,446
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
proteggimi
Scylla
6
0 / 2 / 0
4,317
392
753
3,120
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 1
6,436
585
5,994
5,057
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 4
5,992
545
3,587
7,302
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
11
3 / 0 / 1
6,096
554
5,903
8,053
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
12
4 / 1 / 0
6,871
625
5,682
8,800
6,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
11
1 / 1 / 2
6,093
554
2,327
4,603
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
14
14
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Gilgamesh
BlessedCxrry
Gilgamesh
2
3
0
0.67
W
1
0
4
3
W
Thanatos
3
0
1
3.5
W
Vamana
4
1
0
4
L
Medusa
1
2
0
0.5
L
Shiva
Jacnn
Shiva
0
2
0
0
L
Ganesha
LobCityJitt_
Ganesha
0
5
1
0.1
W
Merlin
1
1
2
2
L
Scylla
proteggimi
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
23,493
34,282
Taken
33,815
14,678
Mitigated
15,198
7,910
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,994
3,113
202
1,312
5,057
980
0
442
4,615
0
36,007
L
Gilgamesh
BlessedCxrry
Gilgamesh
5,220
2,019
0
2,236
8,163
5,079
0
360
7,803
0
29,063
W
3,587
665
236
2,688
7,302
3,722
0
1,185
6,117
0
16,776
W
Thanatos
5,903
1,573
0
8,676
8,053
2,486
0
916
7,097
0
34,435
W
Vamana
5,682
2,844
0
3,822
8,800
6,632
817
210
8,590
1,942
36,959
L
Medusa
4,892
1,743
0
1,637
6,001
1,355
0
0
6,001
0
32,493
L
Shiva
Jacnn
Shiva
2,851
447
86
2,414
8,339
2,194
0
1,273
7,066
0
21,467
L
Ganesha
LobCityJitt_
Ganesha
2,837
695
136
830
8,659
5,446
0
671
7,988
20,774
0
W
Merlin
2,327
261
0
1,369
4,603
1,378
0
717
3,806
35,694
0
L
Scylla
proteggimi
Scylla
753
41
0
571
3,120
604
0
625
2,495
10,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
31,488
221
Minions Killed
331
0
Camps Cleared
0
976,063
Distance Traveled
1,022,340
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,436
585
72
7
0
191,827
0
L
Gilgamesh
6,138
558
54
5
0
198,425
0
W
Nike
5,992
545
25
2
0
194,787
2
W
Thanatos
6,096
554
70
6
0
243,913
0
W
Vamana
6,871
625
92
8
0
192,753
1
L
Medusa
5,400
491
81
7
0
202,000
5
L
Shiva
4,868
443
44
4
0
242,891
2
L
Ganesha
4,723
429
14
1
0
211,399
0
W
Merlin
6,093
554
72
7
0
199,060
0
L
Scylla
4,317
392
28
3
0
121,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role