Player Matchup

Neith
Neith
CarneFrescaa
Neith
Level 25
God Stats
1W - 1L
1,826 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Achilles
Achilles
gabriel310802
Achilles
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,392 Elo+
Party 1
Baba Yaga
Baba Yaga
luck316
Baba Yaga
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 49L
1,597 Elo+
Solo
Discordia
Discordia
rafapscampos
Discordia
Level 145
God Stats
0W - 1L
1,192 SR
Queue Stats
55W - 43L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
zatchbelz
Aphrodite
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,597 Elo+
Party 1
Team Averages
Level 119
1,504 SR
1,573 Elo+

VS

Team Averages
Level 156
1,486 SR
1,646 Elo+
He Bo
He Bo
 
He Bo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Evisek
Osiris
Level 158
God Stats
2W - 4L
1,569 SR
Queue Stats
174W - 79L
1,722 Elo+
Party 2
Freya
Freya
Klaaaaus
Freya
Level 160
God Stats
3W - 8L
1,274 SR
Queue Stats
160W - 78L
1,678 Elo+
Party 2
Sylvanus
Sylvanus
Pocoyo0
Sylvanus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 51L
1,680 Elo+
Party 2
Nemesis
Nemesis
g4zor
Nemesis
Level 157
God Stats
2W - 2L
1,589 SR
Queue Stats
105W - 49L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
7,990
615
5,790
11,365
4,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
gabriel310802
Achilles
15
3 / 4 / 1
8,625
663
15,350
22,273
22,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
luck316
Baba Yaga
16
1 / 4 / 0
9,015
693
13,860
9,840
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
rafapscampos
Discordia
15
1 / 6 / 1
8,636
664
7,727
11,395
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
zatchbelz
Aphrodite
15
0 / 3 / 2
8,765
674
8,274
14,763
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
1 / 2 / 6
8,976
690
9,131
10,395
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Evisek
Osiris
16
3 / 0 / 10
9,207
708
7,765
16,098
13,426
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Klaaaaus
Freya
18
7 / 2 / 9
10,450
804
19,261
15,159
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Pocoyo0
Sylvanus
16
0 / 1 / 17
9,309
716
9,776
17,202
21,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
g4zor
Nemesis
18
12 / 0 / 3
10,800
831
13,390
10,538
8,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
5
Kills
23
23
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
6
2
L
0
6
2
0.17
W
Osiris
Evisek
Osiris
3
0
10
8
W
Freya
Klaaaaus
Freya
7
2
9
5.75
W
Sylvanus
Pocoyo0
Sylvanus
0
1
17
8.5
W
Nemesis
g4zor
Nemesis
12
0
3
13.5
L
Achilles
gabriel310802
Achilles
3
4
1
0.88
L
Baba Yaga
luck316
Baba Yaga
1
4
0
0.25
L
Discordia
rafapscampos
Discordia
1
6
1
0.25
L
Aphrodite
zatchbelz
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,001
Damage
59,323
69,636
Taken
69,392
46,510
Mitigated
55,854
23,076
Healing
22,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,131
856
459
2,553
10,395
4,892
0
4,253
6,022
31,869
0
L
5,790
2,294
0
1,180
11,365
4,514
0
5,687
5,552
0
15,460
W
Osiris
Evisek
Osiris
7,765
1,281
0
450
16,098
13,426
684
7,010
8,958
0
24,040
W
Freya
Klaaaaus
Freya
19,261
7,472
0
6,726
15,159
7,289
1,931
7,973
6,996
50,751
0
W
Sylvanus
Pocoyo0
Sylvanus
9,776
2,816
5,644
5,148
17,202
21,829
911
9,018
8,018
23,793
3,277
W
Nemesis
g4zor
Nemesis
13,390
7,128
0
1,615
10,538
8,418
0
4,303
6,119
0
36,511
L
Achilles
gabriel310802
Achilles
15,350
2,526
300
5,055
22,273
22,335
0
12,100
9,869
6,783
23,297
L
Baba Yaga
luck316
Baba Yaga
13,860
586
0
1,693
9,840
4,388
324
5,621
4,165
50,841
0
L
Discordia
rafapscampos
Discordia
7,727
163
475
871
11,395
3,982
381
5,015
6,336
29,839
0
L
Aphrodite
zatchbelz
Aphrodite
8,274
1,141
5,216
8,286
14,763
11,291
47
8,315
6,276
30,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
48,742
244
Minions Killed
238
0
Camps Cleared
0
1,209,181
Distance Traveled
1,366,818
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,976
690
54
4
0
252,338
1
L
Neith
7,990
615
26
2
0
209,131
0
W
Osiris
9,207
708
30
2
0
281,770
4
W
Freya
10,450
804
62
5
0
272,717
1
W
Sylvanus
9,309
716
44
3
0
249,611
2
W
Nemesis
10,800
831
48
4
0
310,382
1
L
Achilles
8,625
663
46
4
0
286,343
0
L
Baba Yaga
9,015
693
75
6
0
240,588
6
L
Discordia
8,636
664
52
4
0
232,739
3
L
Aphrodite
8,765
674
45
3
0
240,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role