Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Asbestus
Artio
Level 122
God Stats
8W - 8L
1,417 SR
Queue Stats
306W - 309L
1,459 Elo+
Solo
Ra
Ra
JelliBelly69
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 2
Mulan
Mulan
Kossz
Mulan
Level 66
God Stats
13W - 16L
1,448 SR
Queue Stats
92W - 85L
1,238 Elo+
Solo
Thor
Thor
WellsyFPS
Thor
Level 106
God Stats
1W - 1L
1,262 SR
Queue Stats
26W - 46L
1,391 Elo+
Party 2
Team Averages
Level 81
1,425 SR
1,418 Elo+

VS

Team Averages
Level 69
1,476 SR
1,403 Elo+
Poseidon
Poseidon
 
Poseidon
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Goofu
Terra
Level 123
God Stats
3W - 5L
1,382 SR
Queue Stats
725W - 762L
1,453 Elo+
Solo
Neith
Neith
King13579
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
TheCaring
Atlas
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,119 Elo+
Party 1
Loki
Loki
xdDistorted
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 228L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 1 / 6
8,641
576
12,637
9,607
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Asbestus
Artio
10
2 / 1 / 7
7,414
494
3,629
14,029
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 1
7,342
489
939
5,697
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Kossz
Mulan
15
2 / 1 / 1
8,564
571
9,189
12,194
4,227
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
16
10 / 1 / 2
9,393
626
7,773
11,361
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 4 / 3
8,872
591
10,618
8,353
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
Goofu
Terra
14
1 / 2 / 0
7,367
491
6,908
11,090
7,957
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
King13579
Neith
11
0 / 6 / 0
6,298
420
4,500
7,973
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
TheCaring
Atlas
11
2 / 2 / 0
7,320
488
4,094
11,591
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 2
7,133
476
4,698
10,240
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
8
8
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
6
7
L
Poseidon
 
Poseidon
3
4
3
1.13
W
Artio
Asbestus
Artio
2
1
7
5.5
L
Terra
Goofu
Terra
1
2
0
0.5
W
1
4
1
0.38
L
Neith
King13579
Neith
0
6
0
0
W
Mulan
Kossz
Mulan
2
1
1
2.5
L
Atlas
TheCaring
Atlas
2
2
0
1
W
Thor
10
1
2
11
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,167
Damage
30,818
52,888
Taken
49,247
23,365
Mitigated
22,683
22,860
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,637
7,307
0
4,857
9,607
3,139
2,838
4,279
5,328
0
55,237
L
Poseidon
 
Poseidon
10,618
2,099
275
2,139
8,353
2,033
0
1,430
6,799
61,017
0
W
Artio
Asbestus
Artio
3,629
432
864
5,685
14,029
10,051
0
5,594
8,435
14,520
2,713
L
Terra
Goofu
Terra
6,908
1,657
42
2,900
11,090
7,957
0
0
11,090
44,467
0
W
939
42
80
994
5,697
1,806
336
1,608
4,089
35,927
0
L
Neith
King13579
Neith
4,500
2,590
0
1,044
7,973
2,495
0
858
7,115
0
38,617
W
Mulan
Kossz
Mulan
9,189
1,330
0
4,603
12,194
4,227
0
6,614
5,580
0
56,039
L
Atlas
TheCaring
Atlas
4,094
1,814
0
1,631
11,591
7,601
0
1,326
10,265
16,891
0
W
Thor
7,773
1,077
0
5,777
11,361
4,142
0
3,525
7,836
0
64,319
L
4,698
1,008
0
3,157
10,240
2,597
0
344
9,896
0
32,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
36,990
440
Minions Killed
382
0
Camps Cleared
0
1,392,694
Distance Traveled
1,353,680
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,641
576
109
7
0
253,777
4
L
Poseidon
8,872
591
105
7
0
260,758
10
W
Artio
7,414
494
29
2
0
299,376
8
L
Terra
7,367
491
103
7
0
288,596
1
W
Ra
7,342
489
76
5
0
246,473
0
L
Neith
6,298
420
81
5
0
227,721
3
W
Mulan
8,564
571
113
8
0
280,884
4
L
Atlas
7,320
488
29
2
0
255,899
2
W
Thor
9,393
626
113
8
0
312,184
3
L
Loki
7,133
476
64
4
0
320,706
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role