Player Matchup

Apollo
Apollo
 
Apollo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CaligariSmite
Ares
Level 105
God Stats
6W - 8L
1,430 SR
Queue Stats
122W - 136L
1,451 Elo+
Solo
Eset
Eset
DudduPedrina12
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,428 Elo+
Party 1
Pele
Pele
Grizzyonee
Pele
Level 64
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 21L
1,202 Elo+
Party 1
Jormungandr
Jormungandr
Nand-LQ
Jormungandr
Level 85
God Stats
3W - 4L
1,715 SR
Queue Stats
103W - 105L
1,474 Elo+
Party 1
Team Averages
Level 80
1,486 SR
1,411 Elo+

VS

Team Averages
Level 57
1,411 SR
1,368 Elo+
Hera
Hera
 
Hera
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
lLeaanl
Pele
Level 27
God Stats
52W - 36L
1,498 SR
Queue Stats
207W - 221L
1,382 Elo+
Party 3
Izanami
Izanami
lauti1lopez
Izanami
Level 34
God Stats
8W - 17L
1,312 SR
Queue Stats
9W - 17L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
xX_FACUNDO_R_xX
Cthulhu
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 27L
1,277 Elo+
Party 2
Bellona
Bellona
zKovin
Bellona
Level 60
God Stats
5W - 12L
1,247 SR
Queue Stats
139W - 142L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 3 / 0
7,997
533
6,430
8,856
2,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 3
6,299
420
3,821
10,562
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 8 / 2
6,728
449
2,675
9,341
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 6 / 0
7,037
469
3,282
13,818
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
Nand-LQ
Jormungandr
11
1 / 5 / 1
7,027
468
7,203
16,362
7,842
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
15 / 1 / 3
10,535
702
19,907
6,475
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
lLeaanl
Pele
15
7 / 1 / 6
9,598
640
7,171
9,081
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
lauti1lopez
Izanami
13
0 / 5 / 3
7,879
525
3,662
8,708
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 1 / 4
8,254
550
4,279
8,958
6,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bellona
zKovin
Bellona
13
0 / 2 / 6
7,575
505
5,622
9,368
7,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
26
26
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
3
0
1.67
W
Hera
 
Hera
15
1
3
16.5
L
0
4
3
0.38
L
0
8
2
0.13
L
2
6
0
0.33
L
Jormungandr
Nand-LQ
Jormungandr
1
5
1
0.3
W
Pele
lLeaanl
Pele
7
1
6
10
W
Izanami
lauti1lopez
Izanami
0
5
3
0.3
W
4
1
4
6
W
Bellona
zKovin
Bellona
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
40,641
58,939
Taken
42,590
23,794
Mitigated
22,355
14,640
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,430
4,208
0
2,957
8,856
2,574
595
933
7,923
0
53,309
W
Hera
 
Hera
19,907
4,939
0
1,720
6,475
2,220
3,098
2,251
3,924
74,647
0
L
3,821
214
0
1,877
10,562
6,631
0
3,905
6,585
16,466
0
L
2,675
102
0
1,749
9,341
2,819
239
5,940
3,401
34,637
0
L
3,282
1,040
0
4,314
13,818
3,928
0
4,409
9,283
0
31,271
L
Jormungandr
Nand-LQ
Jormungandr
7,203
2,182
63
3,680
16,362
7,842
0
8,406
7,634
38,960
0
W
Pele
lLeaanl
Pele
7,171
2,010
0
2,463
9,081
3,451
3,129
2,673
6,300
0
48,827
W
Izanami
lauti1lopez
Izanami
3,662
2,399
0
1,579
8,708
2,494
373
1,067
7,641
0
45,389
W
4,279
367
1,453
1,330
8,958
6,746
75
2,986
5,892
19,278
1,984
W
Bellona
zKovin
Bellona
5,622
2,026
0
3,937
9,368
7,444
189
4,234
5,134
0
36,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
43,841
330
Minions Killed
382
0
Camps Cleared
0
1,372,040
Distance Traveled
1,505,551
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,997
533
108
7
0
227,632
0
W
Hera
10,535
702
95
6
0
310,078
4
L
Ares
6,299
420
28
2
0
312,102
6
L
Eset
6,728
449
61
4
0
275,759
1
L
Pele
7,037
469
62
4
0
276,520
0
L
Jormungandr
7,027
468
71
5
0
280,027
3
W
Pele
9,598
640
97
6
0
340,306
4
W
Izanami
7,879
525
86
6
0
254,830
1
W
Cthulhu
8,254
550
31
2
0
294,506
3
W
Bellona
7,575
505
73
5
0
305,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role