Player Matchup

Freya
Freya
Bronze IV
EhhH0Tdo11ar
Freya
Bronze IV
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 87L
968 MMR
Solo
Ra
Ra
Silver IV
Fenrir533
Ra
Silver IV
Level 159
God Stats
1W - 0L
1,290 SR
Queue Stats
33W - 45L
926 MMR
Solo
Bacchus
Bacchus
Silver III
GreenedOutTurtle
Bacchus
Silver III
Level 109
God Stats
8W - 5L
1,747 SR
Queue Stats
276W - 303L
951 MMR
Solo
Chiron
Chiron
Silver III
Holyherth
Chiron
Silver III
Level 129
God Stats
7W - 7L
1,380 SR
Queue Stats
565W - 575L
921 MMR
Solo
Fenrir
Fenrir
Silver II
XxfbgRAMBOxX
Fenrir
Silver II
Level 158
God Stats
25W - 32L
1,450 SR
Queue Stats
419W - 445L
904 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,474 SR
934 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,437 SR
924 MMR
Sol
Sol
Silver IV
BadGamer7
Sol
Silver IV
Level 108
God Stats
4W - 4L
1,416 SR
Queue Stats
75W - 98L
946 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
NoDdizzy
Sun Wukong
Silver IV
Level 132
God Stats
2W - 1L
1,679 SR
Queue Stats
191W - 205L
905 MMR
Solo
Thanatos
Thanatos
Bronze V
TheFecesMan
Thanatos
Bronze V
Level 46
God Stats
5W - 10L
1,316 SR
Queue Stats
136W - 173L
893 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
nicolas_ar01
Ah Muzen Cab
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,003 MMR
Solo
Ymir
Ymir
Silver III
ninjask_99
Ymir
Silver III
Level 125
God Stats
3W - 1L
1,275 SR
Queue Stats
129W - 172L
876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
10,002
455
3,827
16,461
8,917
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

18
4 / 0 / 14
12,270
558
10,238
9,255
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
6 / 2 / 18
12,308
559
9,272
23,735
32,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Holyherth
Chiron
20
13 / 2 / 12
13,878
631
17,529
13,173
5,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
20
11 / 3 / 8
13,336
606
15,921
17,726
9,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ArachneThothIzanamiAthenaCharybdis

VS

Bans
MulanAtlasCliodhnaCu ChulainnBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
9,792
445
7,225
11,776
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NoDdizzy
Sun Wukong
18
4 / 3 / 3
11,030
501
11,484
19,194
13,891
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
TheFecesMan
Thanatos
17
7 / 8 / 2
10,819
492
8,832
19,414
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
nicolas_ar01
Ah Muzen Cab
13
2 / 7 / 0
9,102
414
6,161
10,880
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 10 / 4
9,188
418
5,345
22,869
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
34
Kills
14
14
Deaths
34
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
0
7
3
0.21
W
4
0
14
11
W
6
2
18
7.5
W
Chiron
Holyherth
Chiron
13
2
12
9.5
L
Sun Wukong
NoDdizzy
Sun Wukong
4
3
3
1.83
L
Thanatos
TheFecesMan
Thanatos
7
8
2
1
W
Fenrir
11
3
8
5
L
Ah Muzen Cab
nicolas_ar01
Ah Muzen Cab
2
7
0
0.29
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,787
Damage
39,047
80,350
Taken
84,133
60,648
Mitigated
49,716
25,138
Healing
27,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,225
1,429
0
3,134
11,776
3,980
0
4,438
7,090
76,677
0
W
3,827
1,441
0
3,202
16,461
8,917
1,142
2,521
13,940
35,305
0
W
10,238
773
4,396
3,308
9,255
4,328
1,232
3,326
5,929
76,097
0
W
9,272
1,593
0
3,933
23,735
32,313
1,143
5,100
16,362
27,786
10,400
W
Chiron
Holyherth
Chiron
17,529
7,357
1,977
3,941
13,173
5,741
4,075
3,360
9,813
0
98,940
L
Sun Wukong
NoDdizzy
Sun Wukong
11,484
960
207
7,415
19,194
13,891
50
4,563
14,197
3,257
66,616
L
Thanatos
TheFecesMan
Thanatos
8,832
2,765
0
11,911
19,414
8,807
0
2,964
16,200
0
79,966
W
Fenrir
15,921
2,657
0
4,381
17,726
9,349
1,723
3,471
14,255
0
94,629
L
Ah Muzen Cab
nicolas_ar01
Ah Muzen Cab
6,161
2,702
0
2,521
10,880
2,918
2,345
1,317
9,539
0
49,264
L
5,345
897
206
1,753
22,869
20,120
0
7,732
14,880
18,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,794
Gold Earned
49,931
545
Minions Killed
505
0
Camps Cleared
0
2,132,210
Distance Traveled
1,814,812
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,792
445
143
7
0
389,343
10
W
Freya
10,002
455
76
3
0
348,834
1
W
Ra
12,270
558
159
7
0
491,336
3
W
Bacchus
12,308
559
44
2
0
409,738
10
W
Chiron
13,878
631
163
7
0
398,104
3
L
Sun Wukong
11,030
501
126
6
0
409,319
5
L
Thanatos
10,819
492
114
5
0
416,894
2
W
Fenrir
13,336
606
103
5
0
484,198
7
L
Ah Muzen Cab
9,102
414
99
5
0
262,300
1
L
Ymir
9,188
418
23
1
0
336,956
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role