Player Matchup

Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
FumoDeMenta
Ah Puch
Level 153
God Stats
4W - 4L
1,304 SR
Queue Stats
457W - 470L
1,467 Elo+
Solo
Fenrir
Fenrir
blueridelskull
Fenrir
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,465 Elo+
Party 2
Hera
Hera
oieowu9we
Hera
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ΞαmΘηΞ
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,734 SR
Queue Stats
51W - 46L
1,500 Elo+
Solo
Team Averages
Level 118
1,508 SR
1,452 Elo+

VS

Team Averages
Level 103
1,579 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
EuVendobaguette
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Solo
Zhong Kui
Zhong Kui
YuW0TM8
Zhong Kui
Level 146
God Stats
6W - 5L
1,680 SR
Queue Stats
81W - 84L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
xNerdZx
Jormungandr
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
72W - 77L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 5 / 4
8,156
680
7,580
9,499
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
FumoDeMenta
Ah Puch
16
0 / 4 / 5
8,791
733
8,796
10,357
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 2
8,588
716
5,944
17,658
9,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
14
2 / 5 / 2
8,568
714
7,535
9,352
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ΞαmΘηΞ
Morgan Le Fay
15
3 / 4 / 4
8,976
748
9,306
10,407
3,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
9 / 1 / 8
11,117
926
18,134
7,020
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
15
2 / 1 / 6
9,120
760
7,111
7,412
3,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
EuVendobaguette
Amaterasu
13
3 / 2 / 6
9,149
762
2,662
11,476
12,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
YuW0TM8
Zhong Kui
17
4 / 2 / 11
9,984
832
10,537
11,066
14,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
xNerdZx
Jormungandr
16
3 / 3 / 14
9,597
800
12,414
11,597
12,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
8
Kills
21
21
Deaths
9
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
4
0.4
W
Morgan Le Fay
 
Morgan Le Fay
9
1
8
13
W
Anhur
 
Anhur
2
1
6
5
W
Amaterasu
EuVendobaguette
Amaterasu
3
2
6
3
L
Ah Puch
FumoDeMenta
Ah Puch
0
4
5
0.63
W
Zhong Kui
YuW0TM8
Zhong Kui
4
2
11
4.75
L
3
3
2
1.33
L
Hera
2
5
2
0.6
W
Jormungandr
xNerdZx
Jormungandr
3
3
14
3.33
L
Morgan Le Fay
ΞαmΘηΞ
Morgan Le Fay
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
50,858
57,273
Taken
48,571
22,422
Mitigated
48,717
19,897
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,580
323
1,337
1,279
9,499
3,014
366
6,442
3,057
24,575
0
W
Morgan Le Fay
 
Morgan Le Fay
18,134
482
1,452
1,972
7,020
5,750
165
4,030
2,990
40,105
0
W
Anhur
 
Anhur
7,111
1,174
1,962
2,640
7,412
3,865
1,770
5,839
1,567
0
14,649
W
Amaterasu
EuVendobaguette
Amaterasu
2,662
344
1,367
3,048
11,476
12,105
634
8,400
2,814
0
6,822
L
Ah Puch
FumoDeMenta
Ah Puch
8,796
450
1,269
3,278
10,357
3,413
699
8,852
1,505
25,003
0
W
Zhong Kui
YuW0TM8
Zhong Kui
10,537
646
219
2,272
11,066
14,129
719
6,521
4,423
24,741
0
L
5,944
1,223
1,569
6,871
17,658
9,660
454
10,036
7,622
0
8,450
L
Hera
7,535
1,542
344
1,818
9,352
3,076
349
7,113
2,239
18,424
0
W
Jormungandr
xNerdZx
Jormungandr
12,414
2,118
2,449
1,436
11,597
12,868
500
7,782
3,560
24,526
0
L
Morgan Le Fay
ΞαmΘηΞ
Morgan Le Fay
9,306
675
870
1,262
10,407
3,259
1,170
8,642
1,765
17,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
48,967
129
Minions Killed
160
0
Camps Cleared
0
1,167,533
Distance Traveled
1,222,480
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,156
680
32
3
0
230,323
5
W
Morgan Le Fay
11,117
926
33
3
0
270,499
2
W
Anhur
9,120
760
36
3
0
284,640
1
W
Amaterasu
9,149
762
8
1
0
210,269
1
L
Ah Puch
8,791
733
39
3
0
210,725
3
W
Zhong Kui
9,984
832
45
4
0
231,381
0
L
Fenrir
8,588
716
4
0
0
258,725
0
L
Hera
8,568
714
31
3
0
222,032
0
W
Jormungandr
9,597
800
38
3
0
225,691
5
L
Morgan Le Fay
8,976
748
23
2
0
245,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role