Player Matchup

Neith
Neith
BrkenAesthetic
Neith
Level 26
God Stats
49W - 43L
1,493 SR
Queue Stats
63W - 69L
1,420 Elo+
Party 3
Jormungandr
Jormungandr
FloodedBuckle3
Jormungandr
Level 83
God Stats
10W - 9L
1,564 SR
Queue Stats
146W - 156L
1,418 Elo+
Party 3
Bastet
Bastet
Inversity_YT
Bastet
Level 29
God Stats
2W - 3L
1,297 SR
Queue Stats
84W - 87L
1,423 Elo+
Party 2
Eset
Eset
SquidBilly5058
Eset
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 201L
1,464 Elo+
Party 3
Da Ji
Da Ji
TazmanianSaber
Da Ji
Level 67
God Stats
2W - 1L
1,456 SR
Queue Stats
37W - 36L
1,423 Elo+
Party 2
Team Averages
Level 55
1,462 SR
1,430 Elo+

VS

Team Averages
Level 64
1,527 SR
1,318 Elo+
Neith
Neith
Bberg69
Neith
Level 44
God Stats
4W - 4L
1,734 SR
Queue Stats
119W - 141L
1,214 Elo+
Party 1
Anubis
Anubis
Bollin69
Anubis
Level 119
God Stats
2W - 8L
1,260 SR
Queue Stats
323W - 333L
1,526 Elo+
Party 1
Raijin
Raijin
Kyrlix Elite
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 166L
1,190 Elo+
Party 1
Kuzenbo
Kuzenbo
MeleeDre
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Cabrakan
Cabrakan
Silvercord-_
Cabrakan
Level 40
God Stats
5W - 4L
1,642 SR
Queue Stats
25W - 49L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 18
11,832
514
17,898
13,851
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
FloodedBuckle3
Jormungandr
18
11 / 3 / 18
12,302
535
20,965
21,582
27,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
18
6 / 6 / 7
11,717
509
17,568
21,739
8,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
17 / 2 / 9
12,839
558
22,643
16,645
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 10
12,720
553
12,782
21,106
9,226
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bberg69
Neith
16
4 / 11 / 1
10,451
454
6,900
19,648
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Bollin69
Anubis
17
6 / 8 / 2
11,391
495
19,007
24,398
10,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
16
2 / 9 / 2
10,166
442
10,336
17,658
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
MeleeDre
Kuzenbo
16
2 / 10 / 6
10,555
459
6,967
29,106
41,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Silvercord-_
Cabrakan
9
0 / 9 / 3
7,275
316
2,741
13,382
5,744

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
47
Kills
14
15
Deaths
47
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Bberg69
Neith
4
11
1
0.41
L
Anubis
Bollin69
Anubis
6
8
2
0.88
W
6
0
18
15
W
Jormungandr
FloodedBuckle3
Jormungandr
11
3
18
6.67
W
Bastet
6
6
7
1.58
L
Raijin
2
9
2
0.33
L
Kuzenbo
MeleeDre
Kuzenbo
2
10
6
0.5
L
Cabrakan
Silvercord-_
Cabrakan
0
9
3
0.17
W
17
2
9
10.75
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,856
Damage
45,951
94,923
Taken
104,192
58,445
Mitigated
71,530
35,455
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bberg69
Neith
6,900
2,867
0
662
19,648
7,534
0
11,560
8,088
0
41,184
L
Anubis
Bollin69
Anubis
19,007
366
0
11,210
24,398
10,946
931
5,281
19,117
74,121
0
W
17,898
8,808
740
8,293
13,851
5,580
4,250
6,611
7,180
0
87,474
W
Jormungandr
FloodedBuckle3
Jormungandr
20,965
5,426
678
5,077
21,582
27,632
1,279
6,190
15,069
57,617
11,340
W
Bastet
17,568
4,847
449
7,129
21,739
8,523
1,718
12,152
9,489
0
75,609
L
Raijin
10,336
766
0
1,653
17,658
5,372
56
10,424
7,234
45,717
0
L
Kuzenbo
MeleeDre
Kuzenbo
6,967
2,130
0
737
29,106
41,934
29
9,609
19,497
20,922
0
L
Cabrakan
Silvercord-_
Cabrakan
2,741
423
0
1,131
13,382
5,744
0
5,499
7,883
14,464
0
W
22,643
1,713
1,077
4,536
16,645
7,484
1,254
6,573
9,668
93,836
0
W
12,782
2,157
0
7,476
21,106
9,226
1,978
6,480
13,955
0
94,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,410
Gold Earned
49,838
570
Minions Killed
331
0
Camps Cleared
0
2,132,441
Distance Traveled
1,700,320
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,451
454
73
3
0
360,585
0
L
Anubis
11,391
495
132
6
0
325,254
1
W
Neith
11,832
514
136
6
0
425,000
4
W
Jormungandr
12,302
535
87
4
0
416,986
5
W
Bastet
11,717
509
100
4
0
451,275
0
L
Raijin
10,166
442
81
4
0
373,724
7
L
Kuzenbo
10,555
459
24
1
0
353,533
1
L
Cabrakan
7,275
316
21
1
0
287,224
2
W
Eset
12,839
558
132
6
0
440,865
3
W
Da Ji
12,720
553
115
5
0
398,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role