Player Matchup

Zeus
Zeus
GM Miyagi
Zeus
Level 15
God Stats
3W - 7L
1,567 SR
Queue Stats
11W - 27L
1,213 Elo+
Party 1
Izanami
Izanami
GeneralDakota
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 2
Heimdallr
Heimdallr
Tylerex57
Heimdallr
Level 28
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 16L
1,194 Elo+
Party 2
Tyr
Tyr
isoLopi
Tyr
Level 70
God Stats
3W - 6L
1,454 SR
Queue Stats
141W - 202L
1,414 Elo+
Party 1
Da Ji
Da Ji
ocsithur
Da Ji
Level 65
God Stats
8W - 6L
1,447 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Team Averages
Level 39
1,446 SR
1,297 Elo+

VS

Team Averages
Level 78
1,446 SR
1,375 Elo+
Jormungandr
Jormungandr
Dan_Jilibins
Jormungandr
Level 67
God Stats
15W - 11L
1,464 SR
Queue Stats
41W - 48L
1,360 Elo+
Solo
Shiva
Shiva
GORILLAPOKEZ
Shiva
Level 128
God Stats
4W - 5L
1,448 SR
Queue Stats
191W - 299L
1,328 Elo+
Solo
Izanami
Izanami
NooDle55555
Izanami
Level 18
God Stats
8W - 2L
1,402 SR
Queue Stats
14W - 23L
1,263 Elo+
Solo
Hera
Hera
randy18
Hera
Level 57
God Stats
3W - 4L
1,371 SR
Queue Stats
249W - 265L
1,396 Elo+
Solo
Sol
Sol
shayynicolee
Sol
Level 119
God Stats
9W - 4L
1,548 SR
Queue Stats
25W - 29L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 9 / 5
7,780
707
5,985
11,179
3,493
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
15
1 / 8 / 2
8,412
765
6,397
10,052
3,579
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
Tylerex57
Heimdallr
14
0 / 4 / 5
7,579
689
7,371
8,667
3,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
16
10 / 5 / 1
10,151
923
12,547
13,363
12,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
ocsithur
Da Ji
14
1 / 2 / 2
7,699
700
5,609
8,268
3,718
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dan_Jilibins
Jormungandr
16
8 / 1 / 12
9,281
844
10,869
12,976
6,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 4 / 13
8,605
782
11,082
13,478
11,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
NooDle55555
Izanami
16
6 / 4 / 5
9,541
867
3,870
8,120
2,979
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
randy18
Hera
16
6 / 1 / 6
8,961
815
8,108
6,502
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 8
8,883
808
7,565
10,318
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
13
Kills
28
28
Deaths
13
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dan_Jilibins
Jormungandr
8
1
12
14
L
Zeus
1
9
5
0.39
W
5
4
13
2.88
L
Izanami
1
8
2
0.25
W
Izanami
NooDle55555
Izanami
6
4
5
2.13
L
Heimdallr
Tylerex57
Heimdallr
0
4
5
0.63
L
Tyr
10
5
1
2.1
L
Da Ji
ocsithur
Da Ji
1
2
2
1
W
Hera
randy18
Hera
6
1
6
9
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
41,494
51,529
Taken
51,394
26,299
Mitigated
27,934
4,326
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dan_Jilibins
Jormungandr
10,869
3,155
588
3,977
12,976
6,544
366
1,921
11,055
24,712
0
L
Zeus
5,985
1,723
277
1,200
11,179
3,493
112
4,760
6,207
18,396
0
W
11,082
2,304
344
1,129
13,478
11,504
184
3,064
10,414
0
14,843
L
Izanami
6,397
5,614
0
0
10,052
3,579
1,348
5,499
4,224
0
26,750
W
Izanami
NooDle55555
Izanami
3,870
2,501
0
1,580
8,120
2,979
1,374
330
7,790
0
31,463
L
Heimdallr
Tylerex57
Heimdallr
7,371
3,707
0
402
8,667
3,219
485
3,308
5,125
0
22,982
L
Tyr
12,547
237
0
2,200
13,363
12,290
0
7,043
5,830
54
25,802
L
Da Ji
ocsithur
Da Ji
5,609
1,816
0
247
8,268
3,718
508
4,685
3,471
0
17,927
W
Hera
randy18
Hera
8,108
1,191
0
1,638
6,502
2,379
1,351
287
6,215
27,275
0
W
7,565
2,487
0
4,278
10,318
4,528
887
437
9,881
35,318
3,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,621
Gold Earned
45,271
175
Minions Killed
200
0
Camps Cleared
0
1,042,498
Distance Traveled
1,180,831
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,281
844
20
2
0
226,723
0
L
Zeus
7,780
707
24
2
0
168,683
1
W
Shiva
8,605
782
5
0
0
280,102
0
L
Izanami
8,412
765
53
5
0
166,253
0
W
Izanami
9,541
867
56
5
0
232,282
1
L
Heimdallr
7,579
689
32
3
0
213,465
2
L
Tyr
10,151
923
33
3
0
253,320
0
L
Da Ji
7,699
700
33
3
0
240,777
0
W
Hera
8,961
815
60
5
0
230,364
4
W
Sol
8,883
808
59
5
0
211,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role