Player Matchup

Arachne
Arachne
Akaza3th
Arachne
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,592 Elo+
Party 2
Artemis
Artemis
M1st3rxD21
Artemis
Level 87
God Stats
3W - 2L
1,597 SR
Queue Stats
143W - 117L
1,598 Elo+
Party 2
Ra
Ra
Natsuki_enjoyer
Ra
Level 18
God Stats
4W - 1L
1,481 SR
Queue Stats
87W - 59L
1,631 Elo+
Party 2
Atlas
Atlas
Th3SuspectAU
Atlas
Level 53
God Stats
33W - 39L
1,567 SR
Queue Stats
802W - 888L
1,482 Elo+
Party 2
Janus
Janus
rich_reer23
Janus
Level 148
God Stats
4W - 3L
1,420 SR
Queue Stats
133W - 117L
1,599 Elo+
Party 2
Team Averages
Level 64
1,513 SR
1,580 Elo+

VS

Team Averages
Level 98
1,570 SR
1,618 Elo+
Horus
Horus
FaZe_LuKeY-
Horus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 104L
1,702 Elo+
Party 1
Ao Kuang
Ao Kuang
KollinDettloff
Ao Kuang
Level 105
God Stats
3W - 7L
1,659 SR
Queue Stats
96W - 95L
1,621 Elo+
Party 1
Freya
Freya
RespectNV
Freya
Level 128
God Stats
13W - 7L
1,637 SR
Queue Stats
248W - 238L
1,570 Elo+
Party 1
Geb
Geb
TTVRUNNINGMAN314
Geb
Level 140
God Stats
0W - 2L
1,326 SR
Queue Stats
353W - 319L
1,663 Elo+
Party 1
Kukulkan
Kukulkan
TTVYungboiDom
Kukulkan
Level 7
God Stats
4W - 2L
1,731 SR
Queue Stats
22W - 20L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akaza3th
Arachne
14
7 / 1 / 4
8,600
614
8,032
11,540
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
M1st3rxD21
Artemis
12
5 / 1 / 3
7,556
540
8,876
5,968
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 7
9,353
668
4,730
4,796
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 8
7,524
537
4,123
11,943
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 1 / 7
8,415
601
7,553
4,097
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,881
420
1,400
5,611
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
12
2 / 2 / 0
7,223
516
3,606
9,826
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
RespectNV
Freya
10
0 / 6 / 1
6,309
451
5,447
10,571
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 5 / 2
6,905
493
6,038
14,400
11,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TTVYungboiDom
Kukulkan
10
0 / 6 / 0
5,997
428
4,029
8,407
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
22
Kills
3
3
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Akaza3th
Arachne
7
1
4
9
L
0
3
0
0
L
Ao Kuang
2
2
0
1
W
Artemis
M1st3rxD21
Artemis
5
1
3
6.5
W
2
0
7
5.5
L
Freya
RespectNV
Freya
0
6
1
0.08
L
1
5
2
0.4
L
Kukulkan
TTVYungboiDom
Kukulkan
0
6
0
0
W
3
0
8
7
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,314
Damage
20,520
38,344
Taken
48,815
19,516
Mitigated
23,588
12,925
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Akaza3th
Arachne
8,032
5,935
0
1,704
11,540
4,090
0
5,915
5,597
0
58,826
L
1,400
504
142
1,597
5,611
3,142
0
1,524
3,963
0
20,568
L
Ao Kuang
3,606
1,263
129
4,866
9,826
3,304
0
3,502
6,070
33,253
0
W
Artemis
M1st3rxD21
Artemis
8,876
5,050
0
3,071
5,968
1,987
1,417
3,047
2,921
0
41,329
W
4,730
999
889
2,879
4,796
2,136
0
1,961
2,714
57,076
2,439
L
Freya
RespectNV
Freya
5,447
2,321
0
3,326
10,571
2,845
0
3,656
6,845
32,615
0
L
6,038
881
335
2,258
14,400
11,591
0
3,363
10,939
29,537
0
L
Kukulkan
TTVYungboiDom
Kukulkan
4,029
56
0
930
8,407
2,706
0
3,519
4,664
34,448
0
W
4,123
1,928
0
3,234
11,943
9,985
124
6,435
5,508
14,190
0
W
7,553
455
0
1,148
4,097
1,318
222
1,762
2,335
52,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,448
Gold Earned
32,315
429
Minions Killed
290
0
Camps Cleared
0
1,452,250
Distance Traveled
1,174,982
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,600
614
103
7
0
320,387
0
L
Horus
5,881
420
51
4
0
152,154
2
L
Ao Kuang
7,223
516
71
5
0
292,575
3
W
Artemis
7,556
540
67
5
0
250,374
3
W
Ra
9,353
668
139
10
0
309,913
0
L
Freya
6,309
451
61
4
0
240,478
3
L
Geb
6,905
493
20
1
0
253,285
3
L
Kukulkan
5,997
428
87
6
0
236,490
1
W
Atlas
7,524
537
24
2
0
286,188
3
W
Janus
8,415
601
96
7
0
285,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role