Player Matchup

Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
CaPNCLuTcHxx
Ravana
Level 68
God Stats
3W - 2L
1,682 SR
Queue Stats
442W - 463L
1,299 Elo+
Party 2
Scylla
Scylla
CommanderWeeb
Scylla
Level 47
God Stats
2W - 4L
1,248 SR
Queue Stats
127W - 158L
1,315 Elo+
Solo
Yemoja
Yemoja
King_of_the_sky8
Yemoja
Level 88
God Stats
0W - 1L
1,627 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
LivKitten420
Neith
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 27L
1,198 Elo+
Party 2
Team Averages
Level 66
1,511 SR
1,363 Elo+

VS

Team Averages
Level 110
1,506 SR
1,409 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ChiefCessna
Hou Yi
Level 123
God Stats
5W - 7L
1,306 SR
Queue Stats
28W - 19L
1,463 Elo+
Party 4
Xing Tian
Xing Tian
gerrerossj4
Xing Tian
Level 60
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 2L
1,171 Elo+
Party 1
Kumbhakarna
Kumbhakarna
tomithyrus
Kumbhakarna
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 20L
1,412 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 8 / 0
9,265
441
9,918
15,638
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
13
0 / 7 / 6
8,200
390
9,408
13,968
10,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 5 / 0
10,358
493
6,602
10,175
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 4
8,103
386
6,133
20,165
13,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 5 / 2
9,535
454
8,854
13,338
4,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
10 / 5 / 5
12,224
582
15,863
17,197
7,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
17
4 / 3 / 3
10,780
513
12,057
12,293
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
17
6 / 1 / 7
11,010
524
16,755
12,324
4,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
gerrerossj4
Xing Tian
17
4 / 1 / 4
10,638
507
7,289
17,985
8,179
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
tomithyrus
Kumbhakarna
14
2 / 3 / 8
9,778
466
3,316
15,156
16,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
13
Kills
26
28
Deaths
13
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
8
0
0.25
W
Tsukuyomi
 
Tsukuyomi
10
5
5
2.5
W
Sol
 
Sol
4
3
3
1.83
L
Ravana
0
7
6
0.43
W
Hou Yi
6
1
7
9.5
L
7
5
0
1.4
L
2
3
4
1.33
L
2
5
2
0.6
W
Xing Tian
gerrerossj4
Xing Tian
4
1
4
6
W
Kumbhakarna
tomithyrus
Kumbhakarna
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,915
Damage
55,280
73,284
Taken
74,955
39,816
Mitigated
41,498
16,848
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,918
2,513
208
1,643
15,638
8,286
1,204
6,459
9,179
0
56,310
W
Tsukuyomi
 
Tsukuyomi
15,863
3,866
0
5,286
17,197
7,541
178
3,122
13,989
0
93,570
W
Sol
 
Sol
12,057
2,764
197
6,327
12,293
4,425
1,814
4,087
8,206
70,512
0
L
Ravana
9,408
2,838
0
2,718
13,968
10,056
125
3,162
10,806
0
46,745
W
Hou Yi
16,755
9,642
0
3,979
12,324
4,718
3,695
1,658
10,666
0
75,339
L
6,602
896
0
944
10,175
3,498
1,042
4,413
5,762
47,156
0
L
6,133
805
1,119
5,984
20,165
13,316
0
5,685
14,480
22,038
0
L
8,854
3,971
0
4,232
13,338
4,660
667
2,943
10,395
0
65,471
W
Xing Tian
gerrerossj4
Xing Tian
7,289
487
40
3,863
17,985
8,179
514
1,852
15,472
67,942
0
W
Kumbhakarna
tomithyrus
Kumbhakarna
3,316
315
778
2,015
15,156
16,635
257
2,016
12,983
22,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,461
Gold Earned
54,430
400
Minions Killed
498
0
Camps Cleared
0
1,731,846
Distance Traveled
1,994,154
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,265
441
103
5
0
347,802
3
W
Tsukuyomi
12,224
582
128
6
0
463,367
3
W
Sol
10,780
513
105
5
0
381,565
4
L
Ravana
8,200
390
71
3
0
388,870
6
W
Hou Yi
11,010
524
130
6
0
403,856
1
L
Scylla
10,358
493
92
4
0
341,795
1
L
Yemoja
8,103
386
23
1
0
357,253
0
L
Neith
9,535
454
111
5
0
296,126
3
W
Xing Tian
10,638
507
102
5
0
385,016
3
W
Kumbhakarna
9,778
466
33
2
0
360,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role