Player Matchup

Bellona
Bellona
BananaAlt
Bellona
Level 17
God Stats
2W - 0L
1,797 SR
Queue Stats
167W - 12L
2,131 Elo+
Party 1
Horus
Horus
GrunT 379kM
Horus
Level 125
God Stats
15W - 5L
1,949 SR
Queue Stats
263W - 120L
1,837 Elo+
Party 1
Gilgamesh
Gilgamesh
ShadowRyuTTV
Gilgamesh
Level 160
God Stats
3W - 1L
1,555 SR
Queue Stats
296W - 138L
1,856 Elo+
Party 1
Vamana
Vamana
Staydead22
Vamana
Level 140
God Stats
7W - 5L
1,744 SR
Queue Stats
314W - 136L
1,879 Elo+
Party 1
Chaac
Chaac
darklace17
Chaac
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 2L
1,766 Elo+
Party 1
Team Averages
Level 100
1,709 SR
1,894 Elo+

VS

Team Averages
Level 68
1,564 SR
1,569 Elo+
Thanatos
Thanatos
Almighty5742
Thanatos
Level 48
God Stats
41W - 53L
1,539 SR
Queue Stats
229W - 236L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Bu11sEyeBoBy
Heimdallr
Level 21
God Stats
4W - 6L
1,491 SR
Queue Stats
124W - 76L
1,634 Elo+
Party 3
Xbalanque
Xbalanque
DankMangos
Xbalanque
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 194L
1,526 Elo+
Party 2
Eset
Eset
FlowerPrince489
Eset
Level 61
God Stats
3W - 2L
1,668 SR
Queue Stats
215W - 159L
1,595 Elo+
Party 3
Agni
Agni
I D0ug I
Agni
Level 66
God Stats
8W - 11L
1,620 SR
Queue Stats
295W - 248L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BananaAlt
Bellona
20
7 / 5 / 21
17,489
1,166
18,996
32,926
24,199
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 2 / 16
16,781
1,119
10,781
28,384
37,554
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
ShadowRyuTTV
Gilgamesh
20
10 / 9 / 21
18,330
1,222
31,083
39,770
40,017
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
Staydead22
Vamana
20
12 / 8 / 18
18,643
1,243
25,704
36,162
28,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
20
8 / 6 / 17
17,885
1,192
31,790
32,961
26,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Almighty5742
Thanatos
20
7 / 6 / 13
17,560
1,171
14,378
23,572
11,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Bu11sEyeBoBy
Heimdallr
20
3 / 12 / 22
16,912
1,127
25,528
29,934
13,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
DankMangos
Xbalanque
20
3 / 6 / 18
16,402
1,093
34,634
23,929
10,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 12 / 21
17,940
1,196
22,311
26,590
9,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
20
13 / 6 / 14
20,103
1,340
59,037
19,090
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
118
42
Kills
30
30
Deaths
42
93
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Almighty5742
Thanatos
7
6
13
2.25
W
Bellona
BananaAlt
Bellona
7
5
21
3.5
L
Heimdallr
Bu11sEyeBoBy
Heimdallr
3
12
22
1.17
L
Xbalanque
DankMangos
Xbalanque
3
6
18
2
L
4
12
21
1.21
W
5
2
16
6.5
L
Agni
13
6
14
3.33
W
Gilgamesh
ShadowRyuTTV
Gilgamesh
10
9
21
2.28
W
Vamana
Staydead22
Vamana
12
8
18
2.63
W
Chaac
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,354
Damage
155,888
170,203
Taken
123,115
157,653
Mitigated
51,922
31,465
Healing
20,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Almighty5742
Thanatos
14,378
2,881
0
6,107
23,572
11,495
0
767
22,805
0
38,745
W
Bellona
BananaAlt
Bellona
18,996
2,100
0
323
32,926
24,199
0
19,043
13,883
0
36,693
L
Heimdallr
Bu11sEyeBoBy
Heimdallr
25,528
14,142
0
2,241
29,934
13,009
0
1,150
28,784
0
58,595
L
Xbalanque
DankMangos
Xbalanque
34,634
18,366
0
2,672
23,929
10,441
0
972
22,957
0
59,053
L
22,311
969
1,815
2,411
26,590
9,844
0
310
26,280
52,992
0
W
10,781
4,360
5,727
7,987
28,384
37,554
0
12,951
15,433
4,808
14,830
L
Agni
59,037
3,152
962
3,924
19,090
7,133
0
518
18,572
86,889
0
W
Gilgamesh
ShadowRyuTTV
Gilgamesh
31,083
9,592
114
657
39,770
40,017
0
18,216
21,554
2,945
58,018
W
Vamana
Staydead22
Vamana
25,704
17,748
0
5,892
36,162
28,963
0
14,920
21,242
0
62,101
W
Chaac
31,790
4,669
0
10,765
32,961
26,920
0
16,218
16,455
0
61,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,128
Gold Earned
88,917
243
Minions Killed
297
9
Camps Cleared
13
1,735,635
Distance Traveled
1,418,525
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
17,560
1,171
58
4
5
317,942
0
W
Bellona
17,489
1,166
33
2
0
381,944
0
L
Heimdallr
16,912
1,127
47
3
3
262,778
2
L
Xbalanque
16,402
1,093
48
3
4
246,380
0
L
Eset
17,940
1,196
72
5
1
291,923
0
W
Horus
16,781
1,119
10
1
0
397,015
0
L
Agni
20,103
1,340
72
5
0
299,502
2
W
Gilgamesh
18,330
1,222
61
4
2
302,918
0
W
Vamana
18,643
1,243
64
4
5
299,685
0
W
Chaac
17,885
1,192
75
5
2
354,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role