Player Matchup

Ymir
Ymir
GanjaGage
Ymir
Level 11
God Stats
13W - 11L
1,751 SR
Queue Stats
23W - 30L
1,353 Elo+
Party 4
Pele
Pele
MylesNotYards
Pele
Level 37
God Stats
1W - 2L
1,448 SR
Queue Stats
14W - 14L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
ScoOByAxel
Sun Wukong
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 100L
1,544 Elo+
Solo
Ra
Ra
SrryIFED
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Cernunnos
Cernunnos
killthing123
Cernunnos
Level 101
God Stats
2W - 3L
1,563 SR
Queue Stats
108W - 102L
1,529 Elo+
Party 4
Team Averages
Level 40
1,552 SR
1,454 Elo+

VS

Team Averages
Level 68
1,516 SR
1,551 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
KingKoyu
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,776 Elo+
Party 2
Neith
Neith
LeQuebecois95
Neith
Level 42
God Stats
105W - 94L
1,579 SR
Queue Stats
125W - 123L
1,506 Elo+
Party 3
Heimdallr
Heimdallr
hamesskill
Heimdallr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,541 Elo+
Party 2
Agni
Agni
xdDistorted
Agni
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 228L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 4 / 3
7,985
470
2,465
10,120
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 4 / 1
9,133
537
7,926
12,303
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
ScoOByAxel
Sun Wukong
16
0 / 1 / 1
9,353
550
6,660
17,682
11,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 0
7,879
463
2,200
7,833
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
killthing123
Cernunnos
14
3 / 7 / 3
8,268
486
11,785
14,445
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
11 / 1 / 3
11,068
651
11,426
12,157
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
KingKoyu
Sylvanus
12
3 / 5 / 7
8,464
498
5,770
16,228
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 2
10,471
616
11,332
10,192
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
hamesskill
Heimdallr
14
3 / 2 / 8
9,041
532
10,804
12,537
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 4
9,202
541
7,430
6,599
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
12
Kills
21
21
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
1
3
12.5
L
Ymir
3
4
3
1.13
W
Sylvanus
KingKoyu
Sylvanus
3
5
7
1.3
W
3
2
2
2
L
4
4
1
1.13
L
Sun Wukong
ScoOByAxel
Sun Wukong
0
1
1
0.5
L
2
5
0
0.4
W
Heimdallr
hamesskill
Heimdallr
3
2
8
3.5
L
Cernunnos
killthing123
Cernunnos
3
7
3
0.64
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,036
Damage
46,762
62,383
Taken
57,713
33,290
Mitigated
29,720
12,750
Healing
25,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,426
2,223
0
5,774
12,157
5,136
0
299
11,858
0
92,323
L
Ymir
2,465
290
0
499
10,120
7,173
29
3,219
6,751
10,897
0
W
Sylvanus
KingKoyu
Sylvanus
5,770
744
3,343
5,413
16,228
14,199
457
2,214
14,014
15,746
0
W
11,332
5,270
140
5,854
10,192
3,956
1,020
0
10,192
0
78,233
L
7,926
1,341
0
904
12,303
7,158
25
1,532
10,739
0
60,406
L
Sun Wukong
ScoOByAxel
Sun Wukong
6,660
676
0
6,118
17,682
11,893
0
1,148
16,512
0
73,103
L
2,200
490
252
1,098
7,833
3,136
170
3,257
4,310
43,885
0
W
Heimdallr
hamesskill
Heimdallr
10,804
4,616
0
3,505
12,537
4,405
2,385
140
12,397
0
58,328
L
Cernunnos
killthing123
Cernunnos
11,785
4,607
0
3,879
14,445
3,930
0
3,478
10,871
0
61,163
W
7,430
330
0
1,560
6,599
2,024
847
2,012
4,587
52,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
48,246
480
Minions Killed
541
0
Camps Cleared
0
1,776,531
Distance Traveled
1,680,700
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,068
651
143
8
0
395,212
4
L
Ymir
7,985
470
19
1
0
398,799
0
W
Sylvanus
8,464
498
15
1
0
342,558
2
W
Neith
10,471
616
162
10
0
279,576
0
L
Pele
9,133
537
104
6
0
367,852
1
L
Sun Wukong
9,353
550
167
10
0
345,749
4
L
Ra
7,879
463
96
6
0
304,982
0
W
Heimdallr
9,041
532
96
6
0
333,541
4
L
Cernunnos
8,268
486
94
6
0
359,149
1
W
Agni
9,202
541
125
7
0
329,813
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role