Player Matchup

Awilix
Awilix
BlueRazzyOwl
Awilix
Level 108
God Stats
11W - 10L
1,413 SR
Queue Stats
109W - 111L
1,563 Elo+
Party 1
Apollo
Apollo
BootyCallJones
Apollo
Level 134
God Stats
5W - 1L
1,717 SR
Queue Stats
101W - 69L
1,664 Elo+
Party 2
Ah Puch
Ah Puch
Moosiblé
Ah Puch
Level 106
God Stats
2W - 1L
1,873 SR
Queue Stats
77W - 63L
1,737 Elo+
Party 1
Neith
Neith
QueenKayak
Neith
Level 17
God Stats
2W - 0L
1,728 SR
Queue Stats
8W - 2L
1,788 Elo+
Party 1
Bacchus
Bacchus
SAvvvYflo
Bacchus
Level 43
God Stats
12W - 7L
1,696 SR
Queue Stats
62W - 78L
1,412 Elo+
Party 2
Team Averages
Level 82
1,685 SR
1,633 Elo+

VS

Team Averages
Level 81
1,564 SR
1,538 Elo+
Nemesis
Nemesis
CerebralRegret
Nemesis
Level 121
God Stats
13W - 20L
1,468 SR
Queue Stats
301W - 257L
1,585 Elo+
Party 4
Fafnir
Fafnir
Draakas
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,550 Elo+
Party 3
Set
Set
SenorSoy
Set
Level 27
God Stats
2W - 2L
1,710 SR
Queue Stats
88W - 64L
1,547 Elo+
Party 4
Nu Wa
Nu Wa
ToldMeSheW4s18
Nu Wa
Level 8
God Stats
1W - 1L
1,641 SR
Queue Stats
2W - 5L
1,431 Elo+
Party 3
Anhur
Anhur
TonyZanboni
Anhur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
3 / 2 / 1
6,371
579
2,575
6,770
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 2
7,033
639
7,100
7,196
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Moosiblé
Ah Puch
12
4 / 1 / 1
7,118
647
5,928
3,451
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
14
4 / 0 / 2
8,046
731
6,972
4,394
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
SAvvvYflo
Bacchus
9
1 / 1 / 4
5,934
539
2,278
5,187
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,113
556
3,784
8,702
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Draakas
Fafnir
8
1 / 3 / 1
5,449
495
2,100
8,245
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,447
495
867
6,428
3,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 4
5,473
498
3,963
4,745
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,805
528
4,083
6,931
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
16
Kills
4
4
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
2
1
1.75
W
4
0
2
5
L
2
3
2
1
L
Fafnir
Draakas
Fafnir
1
3
1
0.5
W
Ah Puch
Moosiblé
Ah Puch
4
1
1
4.5
W
Neith
4
0
2
5
W
Bacchus
SAvvvYflo
Bacchus
1
1
4
3
L
0
3
0
0
L
0
4
4
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,853
Damage
14,797
26,998
Taken
35,051
8,725
Mitigated
14,656
9,820
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,575
778
0
500
6,770
1,687
0
1,879
4,701
0
37,162
W
7,100
4,504
0
4,069
7,196
1,598
0
918
6,262
0
54,111
L
3,784
1,564
0
1,212
8,702
2,751
0
2,554
6,148
0
32,927
L
Fafnir
Draakas
Fafnir
2,100
522
210
2,591
8,245
6,153
0
3,456
4,789
7,312
0
W
Ah Puch
Moosiblé
Ah Puch
5,928
181
0
1,498
3,451
1,043
0
1,021
2,414
48,130
0
W
Neith
6,972
2,189
0
2,496
4,394
1,950
418
121
4,257
0
53,351
W
Bacchus
SAvvvYflo
Bacchus
2,278
141
0
1,257
5,187
2,447
0
1,750
3,301
9,750
0
L
867
453
0
750
6,428
3,604
0
0
6,428
0
27,798
L
3,963
1,245
0
538
4,745
1,136
0
1,586
3,159
27,530
0
L
4,083
1,932
0
2,078
6,931
1,012
0
610
6,321
0
34,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
28,287
392
Minions Killed
301
0
Camps Cleared
0
1,077,759
Distance Traveled
1,039,541
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,371
579
71
6
0
241,748
2
W
Apollo
7,033
639
105
10
0
206,828
3
L
Nemesis
6,113
556
73
7
0
236,258
1
L
Fafnir
5,449
495
7
1
0
202,402
2
W
Ah Puch
7,118
647
94
9
0
220,788
3
W
Neith
8,046
731
104
9
0
192,446
1
W
Bacchus
5,934
539
18
2
0
215,949
0
L
Set
5,447
495
68
6
0
209,617
0
L
Nu Wa
5,473
498
76
7
0
199,112
0
L
Anhur
5,805
528
77
7
0
192,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role