Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BeanFlicker100
Ah Muzen Cab
Level 28
God Stats
27W - 14L
1,664 SR
Queue Stats
29W - 20L
1,624 Elo+
Solo
Izanami
Izanami
BiG dR DizZzy
Izanami
Level 124
God Stats
14W - 7L
1,641 SR
Queue Stats
221W - 221L
1,578 Elo+
Solo
Chaac
Chaac
Imperius8609
Chaac
Level 143
God Stats
4W - 2L
1,731 SR
Queue Stats
144W - 117L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
SON OF AQUAMAN
Sylvanus
Level 138
God Stats
24W - 21L
1,705 SR
Queue Stats
303W - 240L
1,559 Elo+
Party 1
Eset
Eset
bustncherries
Eset
Level 160
God Stats
10W - 7L
1,574 SR
Queue Stats
501W - 494L
1,550 Elo+
Solo
Team Averages
Level 119
1,663 SR
1,579 Elo+

VS

Team Averages
Level 92
1,595 SR
1,501 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Deadly Zeke2
Cthulhu
Level 68
God Stats
29W - 22L
1,888 SR
Queue Stats
92W - 79L
1,576 Elo+
Party 2
Susano
Susano
MostBannedGamer
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Solo
Loki
Loki
MrJoseBa
Loki
Level 148
God Stats
12W - 10L
1,588 SR
Queue Stats
16W - 13L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeanFlicker100
Ah Muzen Cab
10
3 / 1 / 0
5,026
1,005
2,639
3,531
1,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
9
0 / 1 / 4
4,233
847
1,364
3,815
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 2
4,372
874
2,075
3,275
1,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
9
0 / 0 / 4
4,522
904
1,354
3,204
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 1 / 3
4,125
825
1,403
2,025
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 1 / 0
4,452
890
2,451
3,074
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
 
Hera
10
0 / 1 / 2
4,332
866
3,275
1,608
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Deadly Zeke2
Cthulhu
8
0 / 1 / 2
3,993
799
1,541
4,012
1,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,677
735
0
36
8
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
10
2 / 1 / 1
4,526
905
3,915
2,947
972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
4
Kills
3
3
Deaths
4
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
1
0
1
L
Hera
 
Hera
0
1
2
1
W
Ah Muzen Cab
BeanFlicker100
Ah Muzen Cab
3
1
0
3
W
Izanami
0
1
4
2
L
Cthulhu
Deadly Zeke2
Cthulhu
0
1
2
1
W
1
0
2
2
L
0
0
0
0
L
Loki
2
1
1
2.5
W
Sylvanus
0
0
4
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,835
Damage
11,182
15,850
Taken
11,677
6,794
Mitigated
4,037
7,860
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,451
695
0
964
3,074
852
625
369
2,705
0
14,350
L
Hera
 
Hera
3,275
616
0
344
1,608
342
0
401
1,207
14,769
0
W
Ah Muzen Cab
BeanFlicker100
Ah Muzen Cab
2,639
786
0
751
3,531
1,194
29
165
3,366
0
20,530
W
Izanami
1,364
705
0
1,234
3,815
1,183
453
958
2,713
0
13,207
L
Cthulhu
Deadly Zeke2
Cthulhu
1,541
0
45
60
4,012
1,863
0
1,074
2,938
2,654
0
W
2,075
470
243
1,443
3,275
1,697
0
1,204
1,997
0
7,636
L
0
0
0
0
36
8
0
0
36
0
10
L
Loki
3,915
281
0
380
2,947
972
0
913
2,034
0
9,743
W
Sylvanus
1,354
308
1,487
1,983
3,204
1,820
140
1,566
1,622
5,487
0
W
1,403
40
62
657
2,025
900
0
685
1,336
8,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,278
Gold Earned
20,980
103
Minions Killed
87
0
Camps Cleared
0
542,188
Distance Traveled
438,437
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,452
890
32
6
0
89,668
0
L
Hera
4,332
866
33
7
0
114,355
3
W
Ah Muzen Cab
5,026
1,005
34
7
0
118,534
0
W
Izanami
4,233
847
31
6
0
106,051
3
L
Cthulhu
3,993
799
4
1
0
104,880
0
W
Chaac
4,372
874
17
3
0
114,461
1
L
Susano
3,677
735
1
0
0
16,724
0
L
Loki
4,526
905
17
3
0
112,810
3
W
Sylvanus
4,522
904
8
2
0
95,931
1
W
Eset
4,125
825
13
3
0
107,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role