Player Matchup

Aphrodite
Aphrodite
Sultrii
Aphrodite
Level 40
God Stats
2W - 7L
1,295 SR
Queue Stats
68W - 87L
1,234 Elo+
Solo
Odin
Odin
jonnybball888
Odin
Level 69
God Stats
0W - 3L
1,227 SR
Queue Stats
25W - 24L
1,207 Elo+
Party 1
Medusa
Medusa
squayze
Medusa
Level 17
God Stats
1W - 7L
1,421 SR
Queue Stats
1W - 7L
1,346 Elo+
Party 1
Team Averages
Level 42
1,314 SR
1,262 Elo+

VS

Team Averages
Level 92
1,367 SR
1,342 Elo+
Neith
Neith
BatmanRo
Neith
Level 147
God Stats
308W - 402L
1,447 SR
Queue Stats
308W - 407L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Yokamo no Oni
Danzaburou
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
hubrock
Gilgamesh
Level 88
God Stats
53W - 134L
1,154 SR
Queue Stats
221W - 487L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Sultrii
Aphrodite
13
1 / 3 / 3
7,616
635
5,353
8,957
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
7,741
645
4,812
8,895
9,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
squayze
Medusa
12
2 / 4 / 0
7,666
639
4,820
9,347
3,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatmanRo
Neith
15
4 / 0 / 6
9,336
778
11,740
8,362
3,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Yokamo no Oni
Danzaburou
13
4 / 2 / 4
9,127
761
7,388
6,909
2,579
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
hubrock
Gilgamesh
13
2 / 3 / 6
8,209
684
4,004
8,409
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
BatmanRo
Neith
4
0
6
7
L
Aphrodite
Sultrii
Aphrodite
1
3
3
0.83
W
Danzaburou
Yokamo no Oni
Danzaburou
4
2
4
3
W
Gilgamesh
hubrock
Gilgamesh
2
3
6
1.67
L
1
3
3
0.83
L
Medusa
squayze
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,985
Damage
23,132
27,199
Taken
23,680
16,689
Mitigated
9,702
9,227
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BatmanRo
Neith
11,740
4,995
0
2,091
8,362
3,138
740
2,609
5,753
0
43,907
L
Aphrodite
Sultrii
Aphrodite
5,353
815
2,470
4,063
8,957
3,904
0
118
8,839
30,421
0
W
Danzaburou
Yokamo no Oni
Danzaburou
7,388
2,350
162
1,294
6,909
2,579
329
2,174
4,735
0
29,790
W
Gilgamesh
hubrock
Gilgamesh
4,004
788
48
1,187
8,409
3,985
251
1,782
6,627
0
11,364
L
4,812
1,125
90
1,116
8,895
9,561
0
388
8,507
544
12,839
L
Medusa
squayze
Medusa
4,820
1,823
0
1,488
9,347
3,224
0
0
9,347
0
24,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,023
Gold Earned
26,672
120
Minions Killed
142
5
Camps Cleared
5
662,219
Distance Traveled
599,439
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,336
778
72
6
3
201,943
3
L
Aphrodite
7,616
635
59
5
2
216,597
3
W
Danzaburou
9,127
761
54
5
1
191,209
0
W
Gilgamesh
8,209
684
16
1
1
206,287
2
L
Odin
7,741
645
27
2
3
231,903
0
L
Medusa
7,666
639
34
3
0
213,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role