Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DustyWoolMoth
Agni
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 196L
1,518 Elo+
Party 1
Izanami
Izanami
TopDawg11
Izanami
Level 80
God Stats
11W - 8L
1,317 SR
Queue Stats
106W - 101L
1,524 Elo+
Party 1
Ganesha
Ganesha
crispybacon12
Ganesha
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 120L
1,534 Elo+
Party 1
Thor
Thor
mattydemon97
Thor
Level 28
God Stats
15W - 6L
1,656 SR
Queue Stats
186W - 175L
1,509 Elo+
Party 1
Team Averages
Level 78
1,495 SR
1,517 Elo+

VS

Team Averages
Level 49
1,494 SR
1,515 Elo+
Skadi
Skadi
Arineto19
Skadi
Level 69
God Stats
2W - 2L
1,443 SR
Queue Stats
105W - 94L
1,403 Elo+
Solo
Shiva
Shiva
ChetooD
Shiva
Level 25
God Stats
7W - 5L
1,649 SR
Queue Stats
69W - 59L
1,517 Elo+
Party 2
Sobek
Sobek
IRangoI
Sobek
Level 42
God Stats
0W - 4L
1,075 SR
Queue Stats
42W - 39L
1,570 Elo+
Party 3
Loki
Loki
MrNandJ
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,485 Elo+
Party 2
Scylla
Scylla
Ðonovan
Scylla
Level 42
God Stats
1W - 2L
1,804 SR
Queue Stats
42W - 32L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 2 / 1
9,284
546
6,868
11,550
10,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 0 / 4
10,355
609
10,812
8,677
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TopDawg11
Izanami
17
4 / 0 / 1
9,826
578
7,724
7,785
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
15
0 / 1 / 9
9,272
545
6,848
12,375
11,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 2 / 8
10,004
588
13,703
12,430
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arineto19
Skadi
13
1 / 4 / 0
8,088
476
5,695
10,439
1,862
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
ChetooD
Shiva
14
1 / 4 / 2
8,423
495
7,608
13,495
7,711
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
IRangoI
Sobek
11
0 / 0 / 2
7,172
422
4,697
11,306
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
MrNandJ
Loki
13
2 / 4 / 1
8,154
480
5,639
13,350
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Ðonovan
Scylla
12
1 / 7 / 0
7,525
443
2,075
10,085
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
5
5
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
1
1.75
L
Skadi
Arineto19
Skadi
1
4
0
0.25
L
Shiva
ChetooD
Shiva
1
4
2
0.5
W
7
0
4
9
L
Sobek
IRangoI
Sobek
0
0
2
1
L
Loki
MrNandJ
Loki
2
4
1
0.63
W
Izanami
TopDawg11
Izanami
4
0
1
4.5
W
Ganesha
0
1
9
4.5
W
5
2
8
4.5
L
Scylla
Ðonovan
Scylla
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,955
Damage
25,714
52,817
Taken
58,675
32,918
Mitigated
23,878
22,111
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,868
412
0
2,928
11,550
10,564
482
498
11,052
49,535
0
L
Skadi
Arineto19
Skadi
5,695
1,823
0
918
10,439
1,862
0
2,524
7,915
0
51,284
L
Shiva
ChetooD
Shiva
7,608
818
0
906
13,495
7,711
0
9,349
4,146
0
47,229
W
10,812
991
48
3,318
8,677
3,362
812
1,408
7,223
74,357
0
L
Sobek
IRangoI
Sobek
4,697
648
124
3,851
11,306
8,580
0
4,503
6,803
15,209
0
L
Loki
MrNandJ
Loki
5,639
857
0
1,704
13,350
3,440
0
2,819
10,531
0
57,130
W
Izanami
TopDawg11
Izanami
7,724
3,643
0
3,223
7,785
2,547
1,720
531
7,254
0
82,511
W
Ganesha
6,848
609
3,323
5,262
12,375
11,725
188
3,574
8,651
31,991
0
W
13,703
3,740
0
4,009
12,430
4,720
634
531
11,865
0
78,333
L
Scylla
Ðonovan
Scylla
2,075
453
0
1,041
10,085
2,285
0
5,333
4,752
34,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,741
Gold Earned
39,362
520
Minions Killed
398
0
Camps Cleared
0
1,730,819
Distance Traveled
1,627,253
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,284
546
102
6
0
313,983
3
L
Skadi
8,088
476
102
6
0
308,125
7
L
Shiva
8,423
495
84
5
0
337,030
3
W
Agni
10,355
609
123
7
0
368,043
8
L
Sobek
7,172
422
20
1
0
338,702
7
L
Loki
8,154
480
102
6
0
347,847
2
W
Izanami
9,826
578
158
9
0
332,747
4
W
Ganesha
9,272
545
12
1
0
362,942
9
W
Thor
10,004
588
125
7
0
353,104
0
L
Scylla
7,525
443
90
5
0
295,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role